博碩士論文 110524009 詳細資訊




以作者查詢圖書館館藏 以作者查詢臺灣博碩士 以作者查詢全國書目 勘誤回報 、線上人數:51 、訪客IP:3.141.24.134
姓名 李應儒(Ying-Ju Li)  查詢紙本館藏   畢業系所 網路學習科技研究所
論文名稱 透過合作解題與教中學影片創製增進學生數學自我效能與興趣
(Enhancing Self-Efficacy and Interest in Mathematics through Collaborative Problem Solving and Learning-by-Teaching via Video Creation)
相關論文
★ 探索電玩遊戲頻率對於視覺注意力表現能力的效應★ 代理表現學習模式—以動物同伴為例
★ 常用邏輯句型重組之學習★ 電腦支援國小數學文字題擬題活動初探
★ 解釋數學:透過科技支援創作與討論以增強小學生的數學溝通能力★ 提問式鷹架教學結合數位閱讀寫作系統對國小低年級學生語文能力的影響
★ 數學島:興趣驅動之國小數學線上平台設計與初步評估★ 以「猜擬題」活動增進學生數學文字題解題能力
★ 基於學生練習使用回饋之學習成效預測模型與動態題數練習機制★ 透過主題地圖與寵物同伴促進閱讀更深更廣的書籍
★ 具推薦書籍功能之閱讀島系統架構設計★ 透過學生影片創作進行國小數學學習:趣創者理論之應用
★ 英文單字樂園:學生自創字卡搭配複習機制強化英文字彙學習之系統設計及學習成效初探★ 設計與實作明日寫作系統增進國小學生寫作表現
★ 設計與實踐「提升式寫作」活動以提升國小學生寫作品質與寫作興趣★ TTPR:設計科技強化型全肢體反應為了小學生和國中生在印尼學習英語詞彙
檔案 [Endnote RIS 格式]    [Bibtex 格式]    [相關文章]   [文章引用]   [完整記錄]   [館藏目錄]   至系統瀏覽論文 (2025-9-30以後開放)
摘要(中) 數學在現代教育中被視為重要的學科之一,對學生的發展和未來的職業選擇有著重大的影響。然而台灣學生卻普遍對數學存在害怕的心理,對數學的自我效能相對較低,且存在數學焦慮的現象,這不僅限制了他們的成長,也抑制了對數學的興趣。
  本研究以趣創者理論為基礎,設計「合作解題與教中學影片創製」活動及系統(LBTube),採用影片創製的方式進行教中學(Learning by Teaching)活動,並融入合作解題的元素。透過此一活動能夠激發學生對數學學習的興趣,讓他們在學習過程中全神貫注。同時透過系統的輔助,學生可以進行跨校的同儕互評以及作品觀摩,不但能從中學習同儕的數學解題思路以及影片創製方式,也能進一步獲得成就感,以提升學生自我效能。本研究以團隊過往的研究結果作為基礎,加入合作解題的元素,讓學生以小組為單位來解題以及進行影片創製,探討其對學生的學習興趣與動機有何影響,以及是否能進一步提升學生影片拍攝的品質。合作解題讓學生以互相合作、分享和討論的方式來解決數學問題,鼓勵學生之間的互動和團隊精神,並增加學生對自己能力的信心,從而提高他們的數學自我效能。同時本研究也將實驗對象年齡擴展到國中,探討在不同場域下進行影片創製教中學活動的差異。
  本研究實驗對象為四所國小四個班的四年級學生,共95名;以及一班國中七年級學生,共25名。透過學習興趣問卷以及MSLQ學習動機問卷進行前後測,並使用描述性統計、成對樣本t檢定、魏克生符號檢定來分析結果,輔以半結構式訪談進行討論。研究結果顯示合作解題以及教中學影片創製活動對於學習興趣有顯著的正向影響,對於學習動機裡的自我效能以及考試焦慮面向也有正面幫助。
摘要(英) Mathematics is considered one of the important subjects in modern education, with significant impact on students′ development and future career choices. However, Taiwanese students generally exhibit a fear of mathematics, lower self-efficacy in mathematics, and experience math anxiety, which not only restricts their growth but also suppresses their interest in mathematics.
 Based on the Interest-Driven Creator Theory, this study designs the activity and system(LBTube) of "Collaborative Problem Solving and Learning by Teaching via Video Creation", integrating video creation into the Learning by Teaching approach and incorporating elements of collaborative problem-solving. Through this activity, students′ interest in learning mathematics can be stimulated, allowing them to be fully engaged in the learning process. With the assistance of the system, students can engage in cross-school peer assessment and observe others′ works, not only learning from peers′ problem-solving strategies and video creation methods but also gaining a sense of achievement, thereby enhancing their self-efficacy. Building upon previous research conducted by the team, this study incorporates the elements of collaborative problem-solving, allowing students to work in groups to solve problems and create videos, investigating the impact on students′ learning interest and motivation, as well as whether it can further improve the quality of students′ video production. Collaborative problem-solving enables students to solve mathematical problems through collaboration, sharing, and discussion. This collaborative learning approach encourages interaction and teamwork among students, increasing their confidence in their abilities and thereby improving their mathematical self-efficacy. Additionally, this study expands the age range of the experimental subjects to junior high school, exploring the differences in conducting video creation and Learning by Teaching activities in different settings.
 The experimental subjects of this study consist of four classes of fourth-grade students from four elementary schools, totaling 95 students, and one class of seventh-grade students from a junior high school, totaling 25 students. Pre- and post-surveys on learning interest and the Motivated Strategies for Learning Questionnaire (MSLQ) are conducted, and descriptive statistics, paired-sample t-tests, and Wilcoxon signed-rank tests are used to analyze the results, supplemented by semi-structured interviews for discussion. The research results show that collaborative problem-solving and Learning by Teaching with video creation activities have a significant positive impact on learning interest and provide positive assistance in the aspects of self-efficacy and test anxiety within learning motivation.
關鍵字(中) ★ 合作解題
★ 影片創製
★ 同儕互評
★ 教中學
關鍵字(英) ★ Collaborative Problem-solving
★ Video Creation
★ Peer Assessment
★ Learning-By-Teaching
論文目次 中文摘要 i
Abstract ii
致謝 iii
目錄 iv
圖目錄 viii
表目錄 ix
一、緒論 1
1-1 研究背景與動機 1
1-2 研究目的 3
1-3 研究問題 3
1-4 名詞解釋 3
1-4-1 合作學習(Cooperative Learning) 3
1-4-2 教中學(Learning by Teaching) 4
1-4-3 同儕互評(Peer Assessment) 4
二、文獻探討 5
2-1 興趣驅動創造者理論(Interest-Driven Creator Theory) 5
2-2 數學焦慮(Math anxiety) 6
2-3 學習動機(Learning Motivation) 7
2-4 合作學習(Cooperative Learning) 10
2-5 數位學習相關文獻 10
2-5-1 數位學習(Digital Learning) 10
2-5-2 多媒體學習(Multimedia Learning) 11
2-6 教中學(Learning by teaching) 13
2-6-1 教中學的定義 13
2-6-2 教中學的相關研究 15
三、學習活動設計與系統實作 16
3-1 以趣創環(IDC Loop)為基礎設計學習活動與系統 16
3-2 學習活動流程設計 16
3-2-1 給定題目 17
3-2-2 小組合作解題 17
3-2-3 影片創製 17
3-2-4 組間同儕互評及教師評分 18
3-3 系統設計 18
3-3-1 系統開發及架構 19
3-3-2 系統設計與功能介紹 19
3-3-3 學生端 22
3-3-4 教師端 29
四、研究方法 34
4-1 研究設計 34
4-2 研究對象 35
4-3 研究工具 36
4-3-1 數學學習興趣問卷 36
4-3-2 MSLQ 動機問卷 38
4-3-3 影片品質指標 40
4-3-4 訪談 42
4-4 實驗流程與時間 44
4-5 資料收集與分析 44
4-5-1 描述性統計(Descriptive Statistic) 45
4-5-2 信度分析(Reliability Analysis) 45
4-5-3 成對樣本t檢定(Paired-Samples t Test) 48
4-5-4 魏克生符號檢定(Wilcoxon sign rank) 48
4-5-5 皮爾森積動差相關係數(Pearson Product-Moment Correlation Coefficient) 48
五、研究結果 49
5-1 學習興趣 49
5-1-1 引趣(Trigging) 49
5-1-2 入趣(Immersion) 50
5-1-3 延趣(Extending) 51
5-1-4 個人興趣發展(Interest Development) 52
5-1-5 整體數學興趣 53
5-2 學習動機 56
5-2-1 內在目標導向(Intrinsic goal orientation) 56
5-2-2 外在目標導向(Extrinsic goal orientation) 57
5-2-3 任務價值(Task value) 58
5-2-4 自我效能(Self-efficacy) 59
5-2-5 考試焦慮(test anxiety) 60
5-2-6 整體學習動機 61
5-3 影片品質 63
5-4 訪談結果 65
5-4-1 第一題 65
5-4-2 第二題 67
5-4-3 第三題 68
5-4-4 第四題 69
5-4-5 第五題 71
5-4-6 第六題 72
5-5 數學學習興趣與MSLQ數學學習動機相關性 74
六、討論與未來展望 75
6-1 討論與貢獻 75
6-1-1 合作解題與數學教中學影片創製活動是否能幫學生提升數學學習興趣? 75
6-1-2 合作解題與數學教中學影片創製活動是否能幫學生提升數學學習動機? 76
6-1-3 進行同儕互評並分組討論與檢討後,影片創製的品質有何改變? 77
6-1-4 研究貢獻 78
6-2 研究限制 79
6-3 未來展望 79
6-3-1 學習活動設計 79
6-3-2 評估方式設計 80
6-3-3 系統設計 80
參考文獻 82
中文文獻 82
英文文獻 83
附錄一 數學興趣問卷 88
附錄二 MSLQ學習動機問卷 90
附錄三 合作解題題目 92
五上 四則運算1 92
五上 四則運算2 93
五上 平面圖形(三角形的邊角關係) 94
五上 平面圖形(正多邊形) 95
五上 面積1 97
五上 面積2 99
五下 分數的乘除1 100
五下 比率與百分率1 101
五下 比率與百分率2 101
五下 長方體的體積與表面積1 102
五下 長方體的體積與表面積2 102
七上 二元一次方程式的圖形1 103
七上 二元一次方程式的圖形2 104
七上 二元一次方程式的圖形3 105
七上 二元一次方程式的圖形4 106
七上 二元一次方程式的圖形5 107
參考文獻 中文文獻
王姝涵(2022)。數學教中學:影片創製與跨校登臺[未出版之碩士論文]。國立中央大學網路學習科技研究所碩士論文。
方駿遠(2014)。教中學之微演示活動設計──以國小四五年級數學為例。國立中央大學資訊工程研究所碩士論文。
陳冠廷(2021)。透過創作影片進行教中學[未出版之碩士論文]。國立中央大學網路學習科技研究所碩士論文。
教育部(2021)。班班有網路 生生用平板―全面推動中小學數位學習精進方案。取自https://www.edu.tw/News_Content.aspx?n=9E7AC85F1954DDA8&sms=169B8E91BB75571F&s=9F7133D453CC16F2
黃政理(2020)。透過學生影片創作進行國小數學學習:趣創者理論之應用。國立中央大學網路學習科技研究所博士論文。
英文文獻
Aljawarneh, S. A. (2020). Reviewing and exploring innovative ubiquitous learning tools in higher education. Journal of computing in higher education, 32(1), 57-73.
Allport, G. W. (1961). Pattern and growth in personality. Holt, Reinhart & Winston.
Ashcraft, M. H. (2002). Math anxiety: Personal, educational, and cognitive consequences. Current directions in psychological science, 11(5), 181-185.
Ashcraft, M. H., & Kirk, E. P. (2001). The relationships among working memory, math anxiety, and performance. Journal of experimental psychology: General, 130(2), 224.
Ashcraft, M. H., & Krause, J. A. (2007). Working memory, math performance, and math anxiety. Psychonomic bulletin & review, 14, 243-248.
Astin, A. W. (1975). Preventing students from dropping out. San Francisco: Jossey-Bass. Cook, D. A., & Artino Jr, A. R. (2016). Motivation to learn: an overview of contemporary theories. Medical education, 50(10), 997-1014.
Bandura, A. (1977). Self-efficacy: toward a unifying theory of behavioral change. Psychological review, 84(2), 191.
Bargh, J. A., & Schul, Y. (1980). On the cognitive benefits of teaching. Journal of educational psychology, 72(5), 593.
Beaudin, B. P., & Quick, D. (1996). Instructional video evaluation instrument. Journal of Extension, 34(3), n3.
Beilock, S. L., & Willingham, D. T. (2014). Math anxiety: Can teachers help students reduce it? ask the cognitive scientist. American educator, 38(2), 28.
Biswas, G., Schwartz, D., & Bransford, J. (2001). Technology support for complex problem solving: From SAD environments to AI. In K. D. Forbus & P. J. Feltovich (Eds.), Smart machines in education: The coming revolution in educational technology (pp. 71–97). The MIT Press.
Boaler, J., Munson, J., & Williams, C. (2018). Mindset mathematics: Visualizing and investigating big ideas, grade 5. John Wiley & Sons.
Boaler, J., Munson, J., & Williams, C. (2019). Mindset mathematics: Visualizing and investigating big ideas, grade 6. John Wiley & Sons.
Boaler, J., Munson, J., & Williams, C. (2019). Mindset mathematics: Visualizing and investigating big ideas, grade 7. John Wiley & Sons.
Campbell, D. T. (1957). Factors relevant to the validity of experiments in social settings. Psychological bulletin, 54(4), 297.
Chan, T. W., Looi, C. K., Chang, B., Chen, W., Wong, L. H., Wong, S. L., ... & Chou, C. Y. (2019). IDC theory: creation and the creation loop. Research and Practice in Technology Enhanced Learning, 14, 1-29.
Chan, T.-W., Looi, C.-K., Chen, W., Wong, L.-H., Chang, B., Liao, C. C., Cheng, H., Chen, Z.-H., Liu, C.-C., & Kong, S.-C. (2018). Interest-driven creator theory: Towards a theory of learning design for Asia in the twenty-first century. Journal of Computers in Education, 5(4), 435-461.
Chase, C. C., Chin, D. B., Oppezzo, M. A., Schwartz, D. L. J. J. o. S. E., & Technology. (2009). Teachable agents and the protégé effect: Increasing the effort towards learning. Journal of science education and technology,18(4), 334-352.
Dochy, F. J. R. C., Segers, M., & Sluijsmans, D. (1999). The use of self-, peer and co-assessment in higher education: A review. Studies in Higher education, 24(3), 331-350.
Falchikov, N., & Goldfinch, J. (2000). Student peer assessment in higher education: A meta-analysis comparing peer and teacher marks. Review of educational research, 70(3), 287-322.
Filgona, J., Sakiyo, J., Gwany, D. M., & Okoronka, A. U. (2020). Motivation in learning. Asian Journal of Education and social studies, 10(4), 16-37.
Fiorella, L., & Kuhlmann, S. (2020). Creating drawings enhances learning by teaching. Journal of Educational Psychology, 112(4), 811.
Fiorella, L., & Mayer, R. E. (2013). The relative benefits of learning by teaching and teaching expectancy. Contemporary Educational Psychology, 38(4), 281-288.
Foley, A. E., Herts, J. B., Borgonovi, F., Guerriero, S., Levine, S. C., & Beilock, S. L. (2017). The math anxiety-performance link: A global phenomenon. Current directions in psychological science, 26(1), 52-58.
Frager, S., & Stern, C. (1970). Learning by teaching. The Reading Teacher, 23(5), 403-417.
Gartner, A. (1971). Children teach children: Learning by teaching. Harper & Row.
Graves, F. P. (1914). A history of education in modern times. Macmillan Company.
Johnson, D. W., & Johnson, R. T. (1974). Instructional goal structure: Cooperative, competitive, or individualistic. Review of educational research, 44(2), 213-240.
Johnson, D. W., & Johnson, R. T. (1978). Cooperative, competitive, and individualistic learning. Journal of Research & Development in Education.

Johnson, D. W., & Johnson, R. T. (1989). Cooperation and competition: Theory and research. Interaction Book Company.
Johnson, D. W., Johnson, R. T., & Stanne, M. B. (2000). Cooperative learning methods: A meta-analysis. Minneapolis: University of Minnesota.
Kalyuga, S., Chandler, P., & Sweller, J. (1999). Managing split‐attention and redundancy in multimedia instruction. Applied Cognitive Psychology: The Official Journal of the Society for Applied Research in Memory and Cognition, 13(4), 351-371.
Kobayashi, K. (2022). Learning by teaching face-to-face: The contributions of preparing-to-teach, initial-explanation, and interaction phases. European Journal of Psychology of Education, 37(2), 551-566.
Kumar Basak, S., Wotto, M., & Belanger, P. (2018). E-learning, M-learning and D-learning: Conceptual definition and comparative analysis. E-learning and Digital Media, 15(4), 191-216.
Lachner, A., Hoogerheide, V., van Gog, T., & Renkl, A. (2022). Learning-by-teaching without audience presence or interaction: When and why does it work?. Educational Psychology Review, 1-33.
Likert, R. (1932). A technique for the measurement of attitudes. Archives of psychology.
Liu, E. Z. F., & Lin, C. H. (2010). The survey study of mathematics motivated strategies for learning questionnaire (MMSLQ) for grade 10-12 Taiwanese students. TOJET: The Turkish Online Journal of Educational Technology, 9(2).
Luttenberger, S., Wimmer, S., & Paechter, M. (2018). Spotlight on math anxiety. Psychology research and behavior management, 311-322.
Mallery, P. (2003). SPSS for Windows step by step: a simple guide and reference, 11.0 update. Allyn & Bacon.
Martin, J. P. (1986). Für eine Übernahme von Lehrfunktionen durch Schüler. Praxis des neusprachlichen Unterrichts, 4(86), 395-403.
Martin, J. P., & Kelchner, R. (1998). Lernen durch lehren. Timm, Johannes P.(Hrsg.), 211-219.
Mayer, R. E. (2001). Multimedia learning. Cambridge University Press. https://doi.org/10.1017/CBO9781139164603

Mayer, R. E. (2002). Multimedia learning. In Psychology of learning and motivation (Vol. 41, pp. 85-139). Academic Press.
Mayer, R. E. (2017). Using multimedia for e‐learning. Journal of computer assisted learning, 33(5), 403-423.
Moore, M. G., & Kearsley, G. (2011). Distance education: A systems view of online learning. Cengage Learning.
Munn, N. L., Fernald, L. D., Jr., & Fernald, P. S. (1969). Introduction to psychology (2nd ed.). Houghton Mifflin.
Murray, D. M. (1982). Learning by Teaching: Selected Articles on Writing and Teaching. Boynton/Cook Publishers, Inc., 206 Claremont Ave., Montclair, NJ 07042.
Pajares, F. (2002). Gender and perceived self-efficacy in self-regulated learning. Theory into practice, 41(2), 116-125.
Parker, R. E. (1985). Small-group cooperative learning—Improving academic, social gains in the classroom. Nassp Bulletin, 69(479), 48-57.
Pintrich, P. R. (1991). A manual for the use of the Motivated Strategies for Learning Questionnaire (MSLQ).
Pintrich, P. R., Smith, D. A., Garcia, T., & McKeachie, W. J. (1993). Reliability and predictive validity of the Motivated Strategies for Learning Questionnaire (MSLQ). Educational and psychological measurement, 53(3), 801-813.
Qin, Z., Johnson, D. W., & Johnson, R. T. (1995). Cooperative versus competitive efforts and problem solving. Review of educational Research, 65(2), 129-143.
Slavin, R. E. (1985). Cooperative learning: Applying contact theory in desegregated schools. Journal of Social Issues, 41(3), 45-62.
Slavin, R. E. (1990). Research on cooperative learning: Consensus and controversy. Educational leadership, 47(4), 52-54.
Schleicher, A. (2019). PISA 2018. Insights and Interpretations. Paris: OECD Publishing.
Schnotz, W. (2005). An integrated model of text and picture comprehension. The Cambridge handbook of multimedia learning, 49(2005), 69.
Schunk, D. H. (1995). Self-efficacy, motivation, and performance. Journal of applied sport psychology, 7(2), 112-137.
Seel, N. M. (2011). Encyclopedia of the Sciences of Learning. Springer Science & Business Media.
Sweller, J. (2005). Implications of cognitive load theory for multimedia learning. The Cambridge handbook of multimedia learning, 3(2), 19-30.
Topping, K. (1998). Peer assessment between students in colleges and universities. Review of educational Research, 68(3), 249-276.
Vu, T., Magis-Weinberg, L., Jansen, B. R., van Atteveldt, N., Janssen, T. W., Lee, N. C., ... & Meeter, M. (2022). Motivation-achievement cycles in learning: A literature review and research agenda. Educational Psychology Review, 34(1), 39-71.
Wolters, C. A., Pintrich, P. R., & Karabenick, S. A. (2005). Assessing academic self-regulated learning. What do children need to flourish? Conceptualizing and measuring indicators of positive development, 251-270.
Wong, L. H., Chan, T. W., Chen, W., Looi, C. K., Chen, Z. H., Liao, C. C., ... & Wong, S. L. (2020). IDC theory: interest and the interest loop. Research and Practice in Technology Enhanced Learning, 15(1), 1-16.
指導教授 陳德懷(Tak-Wai Chan) 審核日期 2023-7-28
推文 facebook   plurk   twitter   funp   google   live   udn   HD   myshare   reddit   netvibes   friend   youpush   delicious   baidu   
網路書籤 Google bookmarks   del.icio.us   hemidemi   myshare   

若有論文相關問題,請聯絡國立中央大學圖書館推廣服務組 TEL:(03)422-7151轉57407,或E-mail聯絡  - 隱私權政策聲明