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    DateTitleAuthors
    2017-08-01 在「數學島」上透過同儕合作進行數學寫作;Collaborative Mathematical Writing in the “Math Island” 陳德懷; 周志岳; 張立杰
    2017-08-01 創新數位教育平台與服務產學聯盟( II ); University-Industry Alliance of Innovative Digital Learning Platforms and Services( II ) 陳德懷
    2016-12-31 跨領域資電工程教育融入CDIO架構與Capstone實作課程之發展、實施與成效評估-跨領域資電工程教育融入CDIO架構與Capstone實作課程之發展、實施與成效評估: 跨領域資電工程教育課程模組發展與建構 (跨領域工程教育人才培育與研究計畫) ;Development of capstone course modules for interdisciplinary electrical & information engineering education 楊接期
    2016-08-31 建立無縫學習社群:連結家庭與學校閱讀;Building Seamless Learning Community: Connecting Home and School Reading 陳德懷; 辜玉旻
    2016-08-31 創新數位教育平台與服務產學聯盟(I);University-Industry Alliance of Innovative Digital Learning Platforms and Services( I ) 陳德懷
    2016-08-31 數學島:悅趣化數位數學學習平台;Math Island: Digital Game-Based Mathematics Learning Platform 陳德懷; 楊德清; 張立杰
    2016-08-31 閱讀結合概念繪圖:教學方法及網路系統發展及評量;Reading with Concept Mapping: Development and Evaluation of Instructional Approaches and a Web-Based System 李良一
    2016-08-31 興趣驅動之提問式主題閱讀;Interest-Driven Theme-Based Enquiry Reading 陳德懷
    2016-08-31 應用數位獎章機制設計悅趣式英語學習環境;Applying Digital Badge Mechanism to Design a Digital Game-Based English Learning Environment 楊接期; 吳婷婷
    2016-03-29 以任務式語言學習為基礎的悅趣式英語學習環境之建置與評估;Applying Task-Based Language Learning Approach with Digital Game-Based Learning Design for English Learning - Learning Environment Development and Evaluation 楊接期; 李幸瑾
    2016-03-29 建立無縫學習社群:連結家庭與學校閱讀;Building Seamless Learning Community: Connecting Home and School Reading 陳德懷; 辜玉旻
    2016-03-29 數學島:悅趣化數位數學學習平台;Math Island: Digital Game-Based Mathematics Learning Platform 陳德懷; 張立杰; 楊德清
    2016-03-29 閱讀結合概念繪圖:教學方法及網路系統發展及評量;Reading with Concept Mapping: Development and Evaluation of Instructional Approaches and a Web-Based System 李良一
    2015-01-08 數學島:悅趣化數位數學學習平台;Math Island: Digital Game-Based Mathematics Learning Platform 陳德懷
    2014-03-11 以任務式語言學習為基礎的悅趣式英語學習環境之建置與評估;Applying Task-Based Language Learning Approach with Digital Game-Based Learning Design for English Learning - Learning Environment Development and Evaluation 楊接期; 李幸瑾
    2014-03-11 打造創造者社群之數位學校;Building Digital School with Creator Community 陳德懷; 吳穎沺; 梁淑坤; 柯華葳
    2013-12-01 以任務式語言學習為基礎的悅趣式英語學習環境之建置與評估;Applying Task-Based Language Learning Approach with Digital Game-Based Learning Design for English Learning - Learning Environment Development and Evaluation 楊接期
    2013-12-01 非同步線上小組合作共構的關鍵時刻捕捉;Pinpointing pivotal moments in asynchronous online small group collaboration 陳斐卿; 曾仁佑
    2013-12-01 促進學科能力、本世紀關鍵能力與情意涵養的數位教室學習-以數學科為例-子計畫三:透過擬題促進擁有感;Cultivating ownership via problem posing activities 陳斐卿; 單維彰
    2013-12-01 促進學科能力、本世紀關鍵能力與情意涵養的數位教室學習-以數學科為例-總計畫:促進學科能力、本世紀關鍵能力與情意涵養的數位教室學習-以數學科為例;To enhance learning, 21st century competences, and affects in a digital classroom—taking learning mathematics as an example 陳德懷; 華國媛
    2013-12-01 運用3D情境與體感互動讓學生在教室內使用所學知識的研究;Use of 3D situations and kinect interaction for students to use knowledge in the classroom 王勤業
    2013-05-01 打造創造者社群之數位學校 ; Building Digital School with Creator Community 陳德懷; 吳穎沺; 梁淑坤; 柯華葳
    2012-12-01 一對一數位教室與研究社群(單一整合型計畫)-一對一數位教室與研究社群( II );One-To-One Technology Enhanced Classrooms and Research Community 陳德懷
    2012-12-01 打造創造者社群之數位學校;Building Digital School with Creator Community 陳德懷; 柯華葳; 吳穎沺; 梁淑坤
    2012-12-01 非同步線上小組合作共構的關鍵時刻捕捉;Pinpointing Pivotal Moments in Asynchronous Online Small Group Collaboration 陳斐卿; 曾仁佑

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