English  |  正體中文  |  简体中文  |  全文筆數/總筆數 : 78728/78728 (100%)
造訪人次 : 34457747      線上人數 : 2129
RC Version 7.0 © Powered By DSPACE, MIT. Enhanced by NTU Library IR team.
搜尋範圍 查詢小技巧:
  • 您可在西文檢索詞彙前後加上"雙引號",以獲取較精準的檢索結果
  • 若欲以作者姓名搜尋,建議至進階搜尋限定作者欄位,可獲得較完整資料
  • 進階搜尋
    研究計畫 [160/160]
    期刊論文 [68/68]
    考古題 [68/68]

    類別統計

    近3年內發表的文件: 83(17.81%)
    含全文筆數: 466(100.00%)

    文件下載次數統計
    下載大於0次: 466(100.00%)
    下載大於100次: 377(80.90%)
    檔案下載總次數: 224447(61.83%)

    最後更新時間: 2024-04-19 12:48


    上傳排行

    資料載入中.....

    下載排行

    資料載入中.....

    RSS Feed RSS Feed
    跳至:
    或輸入年份:
    由新到舊排序 由最舊的開始

    顯示項目251-275 / 466. (共19頁)
    << < 6 7 8 9 10 11 12 13 14 15 > >>
    每頁顯示[10|25|50]項目

    日期題名作者
    2016-07-26 「數學解說員」之系統設計與實作──以解釋數學解題活動促進學生數學理解能力;The Design and Practice of “Math Narrator” System : To improve students’ comprehension ability by implementing explaining mathematical problem-solving activity 謝蕙如; Hsieh,Hui-Ju
    2016-07-26 支援科學專題學習 之線上學習平台開發與評估;Development and assessment of project-based learning for online learning platform 蔡宛庭; Tsai,Wan-Ting
    2016-07-26 科學探究學習系統之開發與評估;Development and evaluation of the ” Scientific inquiry learning system” 林宛柔; Lin,Wan-Jou
    2016-07-26 從人因與互動行為模式的觀點探討數位遊戲式學習輔助能源知識;Digital Game-Supported Learning for Energy Knowledge: A Human Factor and Interactive Behavioral Pattern Approach 林逸農; Lin,Yi-Lung
    2016-07-26 探討在真實情境中幾何量測學習對幾何學習成效、幾何估算能力、空間能力與van Hiele幾何思考的影響;Investigation of the effects of measuring authentic contexts to geometry learning achievement, geometry estimation ability, spatial ability and van Hiele levels 張筠媛; JHANG,Yun-Yuan
    2016-07-26 線上合作共同備課平台:開發與評估;Development and evaluation of the “Collaborative Workspace for Learning Activity Design” 陳志坪; Chen,Chih-Ping
    2016-07-26 歷史影音學習平台之開發與評估;Development and Evaluation of Video-based Learning Platform for History Learning 劉倍如; Liu,Pei-Ju
    2016-07-25 合作表現自互評對於Web 2.0活動投入之影響;The impact of peer and self assessment of peer collaboration in Web 2.0 learning activities 詹中豪; Chan,Chung-Hao
    2016-07-25 個人電腦模擬及合作電腦模擬對於合作科學問題解決之影響;The Effects of Individual Computer Simulation and Collaborative Computer Simulation on Collaborative Science Problem Solving 邱秉誠; Chiu,Bing-Cheng
    2016-07-25 從認知風格的角度探討提示對學習英文片語與文法的影響;The Effects of Hints on Learning of English Phrases and English Grammar: A Cognitive Style Approach 葉家齊; Yeh,Chia-Chi
    2016-07-25 設計線上閱讀社群激勵機制以提升學生的參與互動;Designing incentive mechanisms to improve students′ participation and interaction in online reading community 陳映儒; Chen,Ying-Ju
    2016-07-25 導入網路學習社群於英語學習:社會網路、學習投入與動機之研究;An Analysis of Social Network, Learning Engagement and Motivation in a Networked Learning Community for EFL 陳宥齊; Chen,Yu-Chi
    2016-01-26 先備知識對註記式多媒體電子書的影響研究:從個別環境到分享環境;The Influences of Prior Knowledge on the Use of an Annotatable Multimedia E-reader: From an Individual Environment to a Sharing Environment 劉奕帆; Liu,Yi-Fan
    2015-12-14 以多媒體科技和數位遊戲為小小人兒及患者家屬發展線上生活百科;Developing an online encyclopedia for little people and their family with multimedia technologies and digital games 游博仁; Yu,Po-ren
    2015-08-24 探討大型多人線上角色扮演遊戲下註釋與頻率對非刻意字彙習得成效之影響;Effects of Gloss and Frequency on Effectiveness of Incidental Vocabulary Acquisition in an MMORPG 吳旻杰; Wu,Min-chieh
    2015-08-24 線上文字聊書: 以書本為基礎建立閱讀社群;Exploring the Effects of Social Incentive Mechanisms in a Text-Based Reading Discussion System 李棋芳; Li,Chi-Fang
    2015-08-17 「創作島」:透過自我經營遊戲機制提升學生寫作興趣與表現;Creation Island: Through Self-management Game Mechanism to Enhance Writing Interest and Writing Performance 徐啟洋; Hsu,Chi-yang
    2015-08-14 「明日夫子學院」:兩種支持教師培訓模式之分析比較;Teacher Academy: Analysis and Comparison of Two Models for Teacher’s Training 卓然; Cho,Jan
    2015-08-14 以雙人對戰縮寫遊戲幫助學生理解數學文字題題意;Developing a Battle Game for Enhancing Students’Understanding on Word Problems in Mathematics: A Case of Shortening Problems 蕭維佑; Hsiao,Wei-yu
    2015-08-14 行動化「親師方舟」App: 探索親師通訊結合教育資料探勘之潛力;Mobilized App “Parent-Teacher Ark”: Exploring the potential of teacher-family communication and educational data mining 許舜為; Syu,Shun-wei
    2015-07-30 我的書店:以遊戲方式支援閱讀後續活動;My-Bookstore: A Gaming Approach to Supporting Follow-up Activities of Reading 簡子超; Chien,Tzu-Chao
    2015-07-29 毒品經驗與遊戲先備知識對客製化與個人化遊戲式反毒宣導系統的影響;The Effects of Drug Addiction and Prior Game Knowledge on Game-Based Anti-Drug System: Customization vs. Personalization 黃昌勱; Huang,Chang-Mai
    2015-07-29 探討背景音樂和認知風格對遊戲式學習的影響;The Effects of Background Music and Cognitive Styles on Game-based Learning 徐名賢; Hsu,Ming-Hsien
    2015-07-27 英語熟練程度對於學生於Web2.0英語學習環境之學習投入與策略之影響;The impact of English Language Proficiency on Language Learning Engagement and Strategies on Web2.0 environments 王妤; Wang,Yu
    2015-07-27 數位戲劇式說故事對於語文學習投人與創造力自我效能之影響;The impact of drama-based storytelling on learning engagement and creative self-efficacy 陳韋辰; Chen,Wei-chen

    顯示項目251-275 / 466. (共19頁)
    << < 6 7 8 9 10 11 12 13 14 15 > >>
    每頁顯示[10|25|50]項目

    ::: Copyright National Central University. | 國立中央大學圖書館版權所有 | 收藏本站 | 設為首頁 | 最佳瀏覽畫面: 1024*768 | 建站日期:8-24-2009 :::
    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library IR team Copyright ©   - 隱私權政策聲明