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    題名: 以Kinect為基礎之人機介面研製;A Study of a Kinect–based Human-Computer Interface
    作者: 沈峰光;Fong-Kwung Shen
    貢獻者: 資訊工程學系碩士在職專班
    關鍵詞: 手勢;Xbox 360;Kinect;Windows 7
    日期: 2012-01-20
    上傳時間: 2012-06-15 20:23:12 (UTC+8)
    摘要: 自2010年11月微軟遊戲機Xbox 360推出不需使用搖桿的「動態感應攝影機(Kinect)」產品來進行遊戲操控,它可提供使用者不需手持或腳踩控制器,而是用語音指令或手勢操作Xbox 360的系統介面,它也能捕捉使用者全身上下的動作,玩遊戲可以從在遙控器上的手指運動精進到無須手拿控制器僅需身體部分關節的律動即可達成控制之目的,且從網路YOUTUBE上獲得利用Kinect來操作Windows 7作業系統這方面資訊,引發本人思考亦若嘗試利用Kinect於Windows 7作業系統中進行人機整合,是否能讓使用者達到方便及樂趣性。 因此本論文將Kinect與電腦整合,且分別實驗於「網頁瀏覽」、「文字輸入」及「簡報瀏覽」等情境實驗,以不同介面來實現兩種不同手勢並分別實驗,俾了解實驗過程中,使用者對於藉由Kinect以不同手勢操控電腦的接受度與反應為何,並依其意見進行分析與了解,結果為,應用Kinect於Window 7系統內執行檔圖形需為較大之圖示影像,且手勢的設計需符合簡單、容易學習等要素,方能快速上手使用。A Study of a Kinect –based Human-Computer Interface ABSTRACT Since the November 2010 launch of Microsoft's Xbox 360 and do not need to use the rocker's "motion sensor camera (Kinect)" products to control the game .It provides a user without hand or foot controller,but the voice commands or gestures with the Xbox 360 system interface.It can also capture the user's upper and lower body movements, play the game from the finger on the remote control hand movement sophistication to not only part of the body's rhythm to achieve the joint purpose of control.And to obtain from the network YOUTUBE Kinect to operate using the Windows 7 operating system this information, I think if you try to use Kinect Windows 7 operating system in man-machine integration, it allows users to achieve convenience and fun . Therefore, this paper will integrate Kinect and computer, and the experiments were in the "web browser", "text input" and "brief visit", with different interfaces to achieve two different gestures and experiments, respectively, serve to understand the experimental process users with different gestures for manipulation by computer Kinect acceptance and response , and analyzed according to their views and understanding, the result is the application of Kinect in Window 7 system executable file of the icon graphics required for larger image and gestures of the design subject must be simple, easy to learn, before being quickly start to use.
    顯示於類別:[資訊工程學系碩士在職專班 ] 博碩士論文

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