研究期間：10301~10312;Students show greater learning motivation and a superior ability to apply acquired knowledge when provided with in-class virtual situations and tasks for employing their knowledge to solve problems. However, this cannot be realized easily in current classroom learning environments. The goal of this study is to establish in-class learning that allowed students to collaborate in small groups and use their bodies to enter a virtual situated space and complete tasks. We achieve the study goal by designing a multimedia situational script in which students use knowledge to solve problems and where images of the students are dynamically captured in real-time using a motion controller and then incorporate into the designed situations for task completion. Through the various virtual situations, students are able to observe the situation, consider the solutions, apply hands-on problem-solving methods, evaluate the solutions and their effects, review the benefits and disadvantages of the solutions, and assess other possible solutions. This study is designed to be conducted in-class and combine with cooperative learning to construct a learning playground where students can engage in cooperative discussions in small groups using multiple intelligences, and various groups can compete. The students’ problem-solving processes are recorded and established in a cloud learning process system to enable the teachers to provide feedback and make evaluations after classes, and to allow the students to engage in self-reflection and peer observation. The students can also access the cloud learning services using tablets or PCs to achieve the goal of situated learning and assessment.