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    Please use this identifier to cite or link to this item: http://ir.lib.ncu.edu.tw/handle/987654321/65594

    Title: 使用慣性傳感器構建即時人體骨架動作;Using Multiple Inertial Sensors for the Construction of Real-time Human Skeleton Animation
    Authors: 項成凱;Xiang,Cheng-kai
    Contributors: 資訊工程學系
    Keywords: 人機互動;體感偵測;虛擬實境;穿戴式;人體感測網路;複健;HCI;Motion tracking;Virtual reality;Wearable;Body sensor network;Rehabilitation
    Date: 2014-07-11
    Issue Date: 2014-10-15 17:05:42 (UTC+8)
    Publisher: 國立中央大學
    Abstract: 自從人類製造使用機器以來,人機互動就是成為十分重要的議題。近年來,隨著電腦產業的不斷更迭,人機互動也進入了新的時代。
    ;Research in Human-Computer Interaction (HCI) has gained interest in recent years and has fostered new ideas and expectations.
    As the development of computer science, HCI has got into a new era. There are many kinds of human motion capture methods nowadays. Image based motion tracking system like Microsoft Kinect, it′s good for use and easy for coding, but it still has disadvantages. This kind of method camera and human have to be line of sight (LOS), and it will be easily disturb by the object in the environment.
    In this progress, we have compared 2 kinds of methods which are the most popular methods in HCI – Microsoft Kinect Sensor and Inertial Sensors. This progress presents a wearable real-time human motion capture system using inertial sensors, and result of our method has been compared with Microsoft Kinect Sensor. Some research have been done, in this progress several technology we want to achieve as following:
    1. An efficient accurate motion tracking system;
    2. We can use this system into daily life, like smart TV etc.
    Several experiments have been performed to validate the effectiveness of our method. Our system using multiple sensors build a body sensor network system, and this system can also be used in Rehabilitation domain;
    Appears in Collections:[資訊工程研究所] 博碩士論文

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