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    Please use this identifier to cite or link to this item: http://ir.lib.ncu.edu.tw/handle/987654321/65602

    Title: 探討3D遊戲式學習系統對低成就學生數學學習之影響;Explore the effect of implement 3D game-based learning system on low-achieving students learning mathematics
    Authors: 魏裕恆;Wei,Yu-heng
    Contributors: 資訊工程學系
    Keywords: 虛擬世界;數位遊戲式學習;電腦輔助教學;數學低成就;OpenSim;Virtual World;Digital Game-based Learning;computer-assisted instruction;low mathematic achievement;OpenSim
    Date: 2014-07-15
    Issue Date: 2014-10-15 17:06:03 (UTC+8)
    Publisher: 國立中央大學
    Abstract: 本研究目的為建立一套學習系統來幫助數學低成就學生進行學習,我們使用3D虛擬世界平台結合了數位遊戲式學習法(Digital Game-based Learning, DGBL)設計一套3D遊戲式學習系統,此系統由一組數學學習遊戲與一個用於記錄學生活動資訊的資料庫所組成,選用國小數學除法單元作為教材,並將此其實施於國小數學補救教學課程當中,目的是要探討此學習系統是否能提升低成就學生的學習態度以及成效,並分析此系統是否適用於低成就補救教學中、對於低成就學生影響因素等問題。
    ;The purpose of this study was to construct a learning system that can help low mathematic achievement students to learn. We used 3D virtual world platform and combine it with DGBL to design the 3D game-based learning system, which have a set of math learning game and a database for recording the learning process. And we implement the system in the remedial education program in order to estimate whether or not the system can improve low-achieving students’ math learning attitude and effectiveness.
    Throughout the study will be assessed by pre-test, post-test, questionnaires, video observations and interviews with feedback to estimate students′ overall learning situation and experimental observation. The results showed that the combination of virtual world and DGBL can enhance students′ math learning attitude and effectiveness and the 3D game-based learning system is suitable for remedial education programs.
    Appears in Collections:[資訊工程研究所] 博碩士論文

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