CloudReports是根據雲端運算模式的一個模擬分散式運算環境的圖形化工具。本研究中我們實施了一些常用的演算法在CloudReports上，並仿照Amazon EC2執行環境進行了有關完成時間 (makespan) 和決策時間的幾個模擬，查看在同質和在異質環境中的性能表現。我們的結果顯示，在同質環境中Max-min及Round-robin會是比較好的選擇，但其他啟發式演算法表現上就沒有特別出色，且決策時間花費也比較長。異質環境方面，在平均表現上Max-min會比較好，但如果在任務數量及長度最多的時候，螞蟻演算法卻擁有較好的性能表現，當然也花費了相當長的決策時間去尋找最佳解。另外異質環境中在有限的VM時，基因演算法能夠在任務數量及長度最多時表現最佳。;Cloud computing has become increasingly popular in recent years. One of the important issues in cloud computing is resource allocation for different kinds of tasks. Choosing a good scheduling algorithm for different kinds of computing jobs is the key to utilize resources efficiently. To this end, this study aims to investigate how different scheduling algorithms perform on different kinds of virtual environment, which may consist of heterogeneous virtual machines or homogeneous virtual machines. We have implemented several scheduling algorithms on CloudReports, which is a graphical tool for simulation of distributed computing environments based on the cloud computing model. The algorithms to be evaluated include random scheduling algorithms, heuristic scheduling algorithms, and meta-heuristics-based algorithms. We have conducted several simulations to evaluate the performance of various scheduling algorithms in terms of makespan of tasks and decision time of scheduling, given different kinds of system and task configurations. Our results show that, Max-Min and Round-Robin would be better choices in a homogeneous environment. Heuristic algorithms are not favored in a homogeneous environment since they need long decision time and may not achieve a good makespan. Generally, Max-Min would be a better choice in a heterogeneous environment. However, as the number of tasks and the length of each task become large, meta-heuristic algorithms tend to outperform Max-Min in makespan.