傳統式的教育因為教材不夠生活化或趣味性,以及老師上課的方式為傳統講述式的教育方式,造成學生學習興趣低落進而參與度及動機低落。後來提出了以學習者為中心的情境教學法作為解決問題的方式之一,但目前課堂中實際使用的情境式教學,教師通常都是採用教材中提供的圖片情境在加上如字彙的填空或是句子,讓學生在固定情境下學生作回答,也無法再提供更多的情境給學生,造成學生並無法將知識充分使用在生活中其他適當的情境。本實驗結合戲劇式學習及漫畫元素設計出漫畫式戲劇編輯及展演系統,透過戲劇的編劇效果及定格式的表演 ,用來提升學生學習的興趣及在情境下應用知識的能力。 研究結果也顯示大部分的學生覺得漫畫式戲劇是好玩有趣的,加上編劇的元素後學生認為對於學習及情境的了解是有幫助的。加上在情境考試的部分,學生的成果有顯著的差異不只是回答符合情境的句數多、非課文的句數也較多且句子的錯誤平均數相較於對照組也較低。 ;Student learning become Low motivation through traditional teaching way and unappealing textbook. Some scholars proposed situated learning theory to solve this problem. But the truth in the class, teachers always use the picture in textbook as situated learning material. Teachers have not much time to prepare situated learning material , so Student can not apply knowledge in difference situation. This research combine the element of comic and drama learning to improve student motivation and the ability of applying knowledge in difference situation. The result shows that students have more interest in comic drama. Most of they thought that it is helpful for learning and applying knowledge in difference situation. Our test for applying knowledge in difference situation show student can answer more sentences in difference situation and lower incorrect rate.