中大機構典藏-NCU Institutional Repository-提供博碩士論文、考古題、期刊論文、研究計畫等下載:Item 987654321/7890
English  |  正體中文  |  简体中文  |  Items with full text/Total items : 78852/78852 (100%)
Visitors : 37493097      Online Users : 796
RC Version 7.0 © Powered By DSPACE, MIT. Enhanced by NTU Library IR team.
Scope Tips:
  • please add "double quotation mark" for query phrases to get precise results
  • please goto advance search for comprehansive author search
  • Adv. Search
    HomeLoginUploadHelpAboutAdminister Goto mobile version


    Please use this identifier to cite or link to this item: http://ir.lib.ncu.edu.tw/handle/987654321/7890


    Title: 簡易3D表面網格生成法;basic 3D surface grid generation
    Authors: 楊善雄;Shan-hsiung Yang
    Contributors: 數學研究所
    Keywords: Mapping;Boundary kind;Domain;Surface;網格;C++;Boundary kind;Mapping;Grid;Surface;Domain;C++
    Date: 2008-07-04
    Issue Date: 2009-09-22 11:08:15 (UTC+8)
    Publisher: 國立中央大學圖書館
    Abstract: 以2D區域網格生成法為基礎,利用映射的方法產生一些3D中簡單的幾何圖形,並生成這些幾何圖形的網格;如此一來,在3D中的任何物體,只要能利用適當手法將其分割為數個基本的幾何圖形,我們就可以逐一的產生這些基本圖形的網格,最後再將這些基本圖形的網格連接起來,就可得到此物體表面的網格分佈。 因此,我們首先需要定義基本3D幾何圖形,找出2D上圖形的網格分割和這些基本圖形的網格分割的相關性,利用此相關性做出映射函式,此函式就可協助我們產生三維上圖形的網格分割。這種利用映射函式產生三維網格的方法,也就是本文所要提及的3D表面網格生成法。 In this paper, we design surface grid generation by using C++ programming language. We generate grid on plane first, produce surface by mapping function.And, finally, we combine surfaces by boundary kind.
    Appears in Collections:[Graduate Institute of Mathematics] Electronic Thesis & Dissertation

    Files in This Item:

    File SizeFormat


    All items in NCUIR are protected by copyright, with all rights reserved.

    社群 sharing

    ::: Copyright National Central University. | 國立中央大學圖書館版權所有 | 收藏本站 | 設為首頁 | 最佳瀏覽畫面: 1024*768 | 建站日期:8-24-2009 :::
    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library IR team Copyright ©   - 隱私權政策聲明