博碩士論文 87322092 詳細資訊




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姓名 謝斌麒(Bing-Lin Hsai)  查詢紙本館藏   畢業系所 土木工程學系
論文名稱 資源物件化之營建作業模擬系統研究
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摘要(中) 1
電腦模擬技術是流程分析研究之有效工具, 自從1973年Halpin
發展出第一套專屬於營建業之作業模擬系統後, 已成功應用於各項
營建作業流程之規劃與研究, 如土方工程、橋樑工程、瀝青鋪面等
方面。CYCLONE 運用了六個簡單符號( NORMAL 、COMBI 、QUEUE 、
FUNCTION、COUNTER 、ARC ) 有助於工程人員的學習及應用, 之後
發展之營建作業模擬系統都直接或間接地參考了CYCLONE 之模型符
號, 帶起了電腦模擬技術在營建作業規劃分析之研究與應用風潮。
然而, 也因為CYCLONE 簡易之元件符號, 造成其於模擬功能上
的限制, 其中最大的限制為僅能設定相同屬性之資源於同一QUEUE
等待結點之中, 例如在土方載運作業中, 只能設定相同容量的卡車
於同一QUEUE 結點中, 使得當使用不同屬性的資源( 如大卡車與小
卡車) 時, 相同之作業循環必須依各種資源重複地描述於模型中,
本研究擬結合現有營建作業模擬系統之優點, 運用CYCLONE 六
項簡單的模型建立符號及資源物件化之方式, 發展一套新的模擬系
統以解決現有營建作業模擬系統之限制。研究過程中將規劃整體系
統之架構及雛形系統之實作與驗證, 以作為日後發展之依據。
摘要(英) resource driven processes. Interests in applying the computer simulation technique
for the planning and analysis of construction operations have been growing since the
introduction of CYCLONE methodology by Halpin in 1973. Numerous research
studies on various construction operations such as tunneling, bridge construction,
earthmoving, asphalt paving and so on can be found in literature. The CYCLONE’s
six standard modeling elements (namely NORMAL, COMBI, QUEUE,
CONSOLIDATION, COUNTER and ARC) is simple and easy for the field engineers
to learn and provides a convenient tool for modeling and simulation analysis of
construction operations. Many construction-specific simulation systems developed
later on use the similar set of elements for their modeling.
Nevertheless, CYCLONE’s simplicity on the other hand limits its functionality
for simulation. One of its greatest restraints is that the resource to be initialized in one
QUEUE has to be the same kind with the same attributes. For instance, in an
earthmoving operation trucks initialized in a queue must be exact the same and can
not have different loading capacity or performance parameters. As a result, when
same kind of resources but with different attributes (e.g., large trucks and small trucks)
have to be included in the system, same operating cycle must repeat for each resource
with different attributes. It complicates the system model and results in the
ineffectiveness of the simulation.
This research takes advantages of the recent development in object-oriented
design and aims at developing a new simulation system to enhance the simulation
capability of CYCLONE. The idea is to preserve the simplicity of CYCLONE’s six
modeling elements while at the same time enhance their capability for simulation
using the object paradigm. An enhanced modeling scheme and a prototype simulation
system to implement the new scheme will be developed and tested in this study.
Literature review on the development of construction simulation systems as well as
object-oriented design will be conducted.
關鍵字(中) ★ 電腦模擬
★ 營建作業
★ CYCLONE
★ 物件導向
關鍵字(英) ★ CYCLONE
★ Construction
★ Simulation
★ Object-oriented
論文目次 第一章緒論. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
1.1 研究動機......................................................7
1.2 研究目的......................................................9
1.3 研究流程與步驟................................................9
1.4 論文架構.....................................................12
第二章文獻回顧. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
2.1 電腦模擬於營建工程之應用.....................................13
2.2 營建相關模擬語言之介紹.......................................15
2.2.1 MicroCYCLONE.............................................18
2.2.2 INSIGHT..................................................18
2.2.3 RESQUE...................................................19
2.2.4 COOPS....................................................20
2.2.5 DISCO....................................................20
2.2.6 STROBOSCOPE..............................................21
2.2.7 小結.....................................................24
2.3 物件導向於營建作業模擬之應用.................................25
2.3.1 物件導向.................................................25
2.3.2 物件導向於營建作業模擬之應用.............................26
2.4 同類資源於營建作業之重要性...................................27
第三章系統架構. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
3.1 系統發展目標.................................................29
3.1.1 整體系統架構.............................................29
3.1.2 雛形系統架構.............................................32
3.2 系統運作模式.................................................33
3.3 系統需求.....................................................35
3.4 系統輸入與輸出...............................................37
3.4.1 系統輸入.................................................37
3.4.2 系統輸出.................................................38
3.5 系統建構工具.................................................39
3.5.1 系統發展平台.............................................39
3.5.2 系統程式開發語言.........................................40
3.6 系統物件之介紹...............................................40
3.6.1 資源物件.................................................41
3.6.2 結點元件物件.............................................42
第四章系統操作. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
4.1 軟硬體設備...................................................44
4.2 操作流程.....................................................44
4.2.1 系統開始畫面.............................................45
4.2.2 選擇模型資源.............................................46
4.2.3 模型建立.................................................47
4.2.4 輸出結果顯示.............................................49
第五章系統驗證. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
5.1 案例一:土方載運作業流程.....................................51
5.2 案例二:高樓磚牆砌設作業流程.................................53
5.3 案例研究.....................................................56
5.4 小結.........................................................58
第六章結論與建議. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
6.1 結論.........................................................59
6.2 建議.........................................................60
參考文獻. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
附錄一電腦模擬簡介. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
附錄二案例一之STROBOSCOPE 程式碼. . . . . . . . . . . . . . . . . . . . . . . . . . . 70
附錄三系統發展心得. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
參考文獻 一、中文部份
1. 林景琪,「營建作業系統模擬分析之研究」,碩士論文,國立台灣工
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2. 郭俊延,「營建作業電腦化模擬之研究」,碩士論文,國立台灣工業
技術學院工程技術研究所營建工程技術研究所,1990
3. 朱憾湘,「鋼構作業電腦模擬分析之研究」,碩士論文,國立台灣工
業技術學院工程技術研究所營建工程技術研究所,1993
4. 蔡希堯、陳平,「物件導向(OOP)技術」,儒林出版社,1994
5. 陳聖雯,「Visual Basic 5.0 —製作物件」, 松岡出版社1998
6. 黃榮堯,「以作業流程為導向之營建產能提升--DISCO/CYCLONE 系
統」,營建管理季刊,39,30-41,民國八十八年六月
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營建管理季刊,36,38-48
8. 林憶田,「土方作業規劃同類資源考量之模擬研究」,碩士論文,國
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二、英文部份
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指導教授 黃榮堯(Rong-Yau Huang) 審核日期 2000-6-27
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