資訊科技的日新月異,行動設備發展的越來越進步,其普遍性及持有率高,且攜帶方便,因此使用行動設備來輔助管理日常生活資訊漸多。近年來許多研究者也紛紛投入行動設備應用於教學中的研究,行動設備被預期能夠對學習帶來新的學習方式。本研究提出了一個M-CSCL(Mobile Computer Supported Collaborative Learning)機制,讓使用者可以隨時隨地利用行動設備或是Web讀取或輸入資訊,結合了Mobile及Web系統設計一個整合式多媒體行動討論區,將其命名為StudentPartner。在行動設備中,使用者可以利用離線的方式,來存取與新增資訊,讓行動設備的網路不論是上線或離線的狀態,使用者皆可以隨時隨地讀取與輸入資訊,等待行動設備連上網路後,即可以與Server同步二端資料庫的資訊。M-CSCL機制的目的是希望提供使用者在任何地點或時間進行合作式的研究與討論,讓行動設備的使用者不會受到時間與地點的限制。 在實驗中,StudentPartner系統被應用在研究生與博士生中,共13位。我們設計並利用問卷,探討使用者對此StudentPartner系統的意願及滿意度,以及評估使用者對此系統的品質的態度及認知,品質包含系統品質與資訊品質。接著探討影響使用者的意願及滿意度是哪些構面。並分析Mobile與Web二端使用量的相互關係,藉此來了解在M-CSCL環境中,使用者的使用情況,以及Mobile與Web系統二端是否會互相影響。而這些因素的分析可以作為未來在設計將行動學習輔具應用於無縫式的合作式學習系統的一個參考。 With recent advances in mobile devices, such as PDA phone or PDA, mobile devices have made a great progress, and become increasingly popular. In recent years, many researchers investigate applying mobile devices into learning and education. Furthermore, mobile devices, in particular PDAs, were expected to facilitate, efficient learning and bring a new study way in studying. In this study, a Mobile Computer Supported Collaborative Learning (M-CSCL) mechanism was proposed. The purposed M-CSCL mechanism combined mobile and web system, and designed an integrated multimedia mobile forum named “StudentPartner”. Learners and teachers can read and update the information collaboratively in online or offline environment and in anytime and anywhere. In mobile devices, users upload and synchronize local database to server, and synchronize the latest database from server to local database which stored in the mobile devices once the mobile devices is connected to the network. This research attempts to enhance the richness information and expects to allow learners access learning information anytime and anywhere to facilitate collaborative information management. The subjects are 13 doctors and postgraduates. Researcher designed and used the questionnaire to explore user’s intention and satisfaction, and evaluated learner’s cognition and attitude of quality of this system, quality included system quality and information quality. And then, researcher exploreed which dimension would affect user’s intention and satisfaction. Besides, researcher also explored the usage and correlation in mobile and web system and between them. And these results can be used as the design guide of seamless collaborative learning in the future.