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姓名 蕭伊茹(I-ju Hsiao)  查詢紙本館藏   畢業系所 網路學習科技研究所
論文名稱 基於建造主義導入數位說故事於英語學習之研究
(Applying Digital Storytelling to English Learning─Based on Contructionism)
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摘要(中) 由於科技的進步,世界各國的距離不再像從前那樣的遙遠,我們邁入了越來越國際化的社會,國際語言成為更加不可或缺的能力;以台灣而言,英語學習日趨重要,各國中小也加緊腳步提升學童英語能力,但以目前國小的英語教學而言,一周僅僅兩堂40分鐘的英語課程,若沒有額外的輔助,學習效果是有限的。因此為了能夠使英語能力提升,必須找出影響英語學習成效的關鍵因素,而學習動機便扮演著這樣的角色。如何提升學習動機來影響學習成效,成為第二語言研究中的重要議題。
建造主義的學習強調從做中學,並且認為資訊科技能夠輔助此應用,本研究基於建造主義的觀點,利用平板電腦ipad結合本實驗室開發的數位說故事系統「繪本館」,以桃園某國小五年級為研究對象,連續三周,每週兩堂英文課,讓學童在課堂中結合電子書製作,配合課文內容,發展出自己的故事,探討學習動機與學習成效在這樣的教學活動中會有怎樣的影響。
研究結果發現ipad繪本館能夠提升影響心流狀態的控制力、專注力及內在興趣的程度,並且提高學習動機策略的內在動機與學習的自我效能,顯示學習者透過此種學習方式更能夠主動且專注地進行學習。然而,訪談的結果指出,雖然多數學生都認為使用ipad繪本館進行英語學習是有用的學習方式,但也有部分學生認為沒有感覺是有在學習或是不喜歡繪圖,因此研究者認為,根據學生個性及特質來設計及導入系統,可以成為未來研究之考量。
摘要(英) Because of the improvement of technology, the distance of this world is not as far as before. We are now in the international society, national language become a necessary ability nowadays. In Taiwan, English becomes more and more important, all schools attend to improve students’ English ability quickly. However, the English education in Taiwanese elementary schools are not enough to improve their English ability. In order to help student learn English, we should find the key factors which affects English learning. Learning motivation plays an important role in English as a second language learning. How to enhance students’ learning motivation to influence the learning achievement, is an important issue in Second language learning.
Constructionism emphasizes “learning by doing”, and says that information technology is an assistant in this part. Base on constructionism, this study has combined it with ipad and developed a digital storytelling system named “繪本館”.
This research object is 5th grade elementary school students in a school in Taoyuan.
Students should create their own English stories in English class, and they could use all the English words they learned from the English course. The purpose of this study is to know how this activity would influence the English Learning.
Results showed this activity can significantly improve the control, attention and interest of student’s flow state, and the intrinsic goal orientation and the self-efficacy for learning in learning motivation are better than before. It’s means that students become more active in English learning. Nevertheness, there were some students didn’t think this activity could facilitate their learning in English. I think it might be relate to difference of students personality, this situation can be involved in the future research.
關鍵字(中) ★ 數位說故事
★ 學習動機
★ 心流
★ 英語學習
關鍵字(英) ★ Digital Storytelling
★ Learning Motivation
★ Flow
★ English learning
論文目次 摘 要 I
ABSTRACT II
目 錄 IV
表目錄 VII
圖目錄 VIII
第一章 緒論 1
1.1 研究背景與動機 1
1.2 研究目的與問題 3
1.3 名詞解釋 4
1.4 研究範圍與限制 4
1.5 論文架構 5
第二章 文獻探討 6
2.1 建造主義(CONSTRUCTIONISM) 6
2.1.1 建造主義的理論基礎 6
2.1.2 建造主義在教育上的應用 6
2.2 學習動機(LEARNING MOTIVATION) 7
2.2.1 學習動機的理論基礎 7
2.2.2 學習動機對學習成效的影響 9
2.2.3 心流與學習動機 10
2.3 數位說故事(DIGITAL STORYTELLING) 12
第三章 系統設計 15
3.1 設計理念 15
3.2 系統架構 17
3.3 系統功能 17
3.3.1 繪本製作 18
3.3.2 繪本閱讀 20
3.3.3 Web繪本館 22
第四章 研究方法 25
4.1 研究對象 25
4.2 研究流程 25
4.3 實驗設計 27
4.4 研究工具 30
4.4.1 學習動機策略量表 30
4.4.2 心流量表 32
4.4.3 數位英語繪本作品評分表 33
4.4.4 英語能力測驗 34
4.5 資料收集與分析 35
4.5.1 學習動機策略差異分析 35
4.5.2 心流量表差異分析 35
4.5.3 學習動機、心流狀態、作品表現、英語能力之關係 35
4.5.4 作品內容與學習動機、心流狀態之關係 36
4.5.5 事後訪談 36
第五章 實驗結果與討論 37
5.1 學生作品之描述性統計資料 37
5.2 學習動機策略差異分析 40
5.3 心流量表差異分析 40
5.4 學習動機、心流狀態、作品表現、英語能力之關係 42
5.4.1 學習動機策略與作品表現相關分析 42
5.4.2 學習動機策略與英語能力相關分析 43
5.4.3 心流與作品表現相關分析 43
5.4.4 心流與英語能力相關分析 44
5.4.5 英語能力與作品表現相關分析 45
5.5 作品內容與學習動機、心流狀態之關係 45
5.5.1 作品內容與學習動機相關分析 46
5.5.2 作品內容與心流相關分析 46
5.6 事後訪談 47
第六章 結論與建議 54
6.1 結論 54
6.2 未來發展與建議 55
參考文獻 57
附錄A 英語課活動任務單 62
附錄B 學習動機策略與心流量表(前測) 63
附錄C 學習動機策略與心流量表(後測) 65
附錄D 英語評分標準表 67
附錄E 英語學習評量表 68
附錄F 英語繪本訪談問題單 69
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指導教授 劉晨鐘(Chen-Chung Liu) 審核日期 2013-7-23
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