dc.description.abstract | Many researches have been discussed the relevant issues of Augmented Reality (AR) and Virtual Reality (VR) due to its popularity in recent years. However, liteatures regarding AR and VR from the perspectives of social media were rarely addressed, even though social media have become an important channel for public to communicate and share information. Therefore, this research chose Twitter to collect the relative tweets containing one of the following keywords: #AR, #Augmented Reality, #VR and #Virtual Reality and to analyze the topic of AR and VR from the perspective of social media. The results demostraated that AR and VR had applied in the field such as education, game and animation from 2015 to 2016. From the perspective of technical skills, it compared the hardware equipment and the devices between each companies, or other skills such as the combination of the IoT and the artificial intelligence. Besides, the tweets of the online media and the unboxing review article also widely forwarded and retweeted. This research concluded that AR would be towarded into the development of the application software such as the educational type and the entertainment type of the game, while the VR would be applied into the auxiliary applications, for instance, work support or medical care. The result of this research could offer the enterprise as a reference for their future developement. | en_US |