博碩士論文 87122011 完整後設資料紀錄

DC 欄位 語言
DC.contributor英美語文學系zh_TW
DC.creator馬文漪zh_TW
DC.creatorWen-Yi Maen_US
dc.date.accessioned2003-12-17T07:39:07Z
dc.date.available2003-12-17T07:39:07Z
dc.date.issued2003
dc.identifier.urihttp://ir.lib.ncu.edu.tw:88/thesis/view_etd.asp?URN=87122011
dc.contributor.department英美語文學系zh_TW
DC.description國立中央大學zh_TW
DC.descriptionNational Central Universityen_US
dc.description.abstractAbstract This thesis traces the process of an ongoing trivialization of human bodies in (post-)modern societies from the perspective of cinematic representations. From mechanical to cybernetic prostheses of human bodies, there is a growing tendency to prosthesize the surfaces of bodies. The sophistication of visual technologies has marginalized physicality and invested human bodies with optical illusions. Being ambushed with visual images, postmodern culture has been limited to a fixed gaze and formulated into a series of visual spectacles. Accordingly, in the first chapter, I am going to examine how the transformation of ontological status of human flesh has taken place in fin-de-siecle France by means of newly invented cinematic technologies. In the second chapter, I am going to explore how the transcendent power of cinematography is able to immortalize physical bodies in a modern way and construct a perfect body without organs of commodities. The splendid visual media are capable of interpenetrating the viewer and mechanized images, reality and representation. The capitalist’s visual culture has constructed a detached sphere which is apart from our living reality, and yet, paradoxically, interchangeable with our material world. The third chapter accounts for pure exposure of human bodies in the representations of cyborg figures. The fourth chapter is organized around several sections of discussions about the virtual body in hyperreality. This chapter offers a critique of Andy and Larry Wachowski’s film, The Matrix, to illustrate how a computer-generated world, a more-real-than-real virtuality, has totally taken over the real world in which human bodies become slaves of the digital media. Moreover, with VR prostheses, the rapid proliferation of virtual space has made possible the ultimate transcendence of physical reality.en_US
DC.subject visual imageen_US
DC.subjectprosthesisen_US
DC.subjectvisual technologyen_US
DC.subjecthuman bodyen_US
DC.subjectroboten_US
DC.subjectcyborgen_US
DC.titleBody, Image and the Visaul Technology: Disappearance of the Human Body in Cinematic Representationsen_US
dc.language.isoen_USen_US
DC.type博碩士論文zh_TW
DC.typethesisen_US
DC.publisherNational Central Universityen_US

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