DC 欄位 |
值 |
語言 |
DC.contributor | 光電科學與工程學系 | zh_TW |
DC.creator | 陳柏均 | zh_TW |
DC.creator | Bo-jun Chen | en_US |
dc.date.accessioned | 2011-10-19T07:39:07Z | |
dc.date.available | 2011-10-19T07:39:07Z | |
dc.date.issued | 2011 | |
dc.identifier.uri | http://ir.lib.ncu.edu.tw:88/thesis/view_etd.asp?URN=982206036 | |
dc.contributor.department | 光電科學與工程學系 | zh_TW |
DC.description | 國立中央大學 | zh_TW |
DC.description | National Central University | en_US |
dc.description.abstract | 本論文主要是設計一組可視穿(See-through)瞳孔顯示器系統之光學鏡頭,為達到可視穿效果,本研究在設計時安置成像面在鏡頭焦點上,是為了使鏡頭在人眼2公尺處投影產生一虛像。此虛像經分光器與外界環境重合,投影在人眼視網膜上,但此虛像光學系統在優化過程中較不易控制,於是我們利用光線可逆原理,先設計一組鏡頭為物在無窮遠處、成像面放在鏡組焦點位置之光學成像系統,再反置此光學系統,可得到較好的光學品質。
| zh_TW |
dc.description.abstract | The optimized method of the optical lens design that used in a see-through pupil display system is provided in this study. In order seeing through the system, the virtual image was designed to focus at the retina to produce a projected virtual image 2 meters away from human eyes. This projected virtual image and the external environmental image are finally overlapping at the retina. However, the virtual image optical system is difficult to control the condition when optimization. So we use the principle of reversibility of light tracing to design the lens. We first designed the object at infinity, and placed the imaging panel at the focal point of the lens, and then we could reverse the system to get a better optical quality.
| en_US |
DC.subject | 鏡頭設計 | zh_TW |
DC.subject | 瞳孔顯示器 | zh_TW |
DC.subject | lens design | en_US |
DC.subject | pupil display | en_US |
DC.title | 可視穿瞳孔顯示器之鏡頭設計 | zh_TW |
dc.language.iso | zh-TW | zh-TW |
DC.title | The lens design of pupil display | en_US |
DC.type | 博碩士論文 | zh_TW |
DC.type | thesis | en_US |
DC.publisher | National Central University | en_US |