|dc.description.abstract||Stroke is one of the major diseases causing brain injury. Its sequela will, depending on persistent nervous injury, derive different types of limb and body exercise barriers, causing large challenge to the daily life and seriously affecting the quality of life of the patients. Along with the popularity of new technologies, scholars in the fields of medical care and rehabilitation are trying to integrate all kinds of technologies to develop effective rehabilitation training system.
In this study, for the rehabilitation of upper extremity, endurance, stretching and flexibility trainings were provided for the upper arm, the fore arm, and the wrist, respectively. Here game technology, force feedback technology and stereo image technology were integrated to develop virtual reality body perceptive training system. During the rehabilitation process, multi-dimensional experimental results were acquired, including, the clinical assessments, the task performance, the exercise track historical data and the psychological emotional data. The research objectives were to verify the functionality of the virtual reality system, to verify the effectiveness of the system on rehabilitation, to develop new assessment method and to explore issues related to human machine interaction.
After initial pilot test was done for a patient with stroke, the experimental result has verified the functionalities of this virtual reality rehabilitation training system in several aspects. First, it could successfully acquire reliable and valuable information. For example, the medical therapeutic effect could be verified in the future, and new clinical assessment method could be developed through the exercise analysis by using the exercise track historical data and the statistical analysis of the task performance during the past therapeutic sessions. Moreover, according to the measured psychological emotional data as perceived subjectively by the patient, this system could force the patient to continuously engage and enjoy the rehabilitation therapeutic sessions. Finally, the authors are very confident on the possible generated rehabilitation effect of these six training tasks.