博碩士論文 102522005 詳細資訊




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姓名 高敏瑞(Min-Ruei Gao)  查詢紙本館藏   畢業系所 資訊工程學系
論文名稱 發展遲緩兒童之復健系統研製
(The Development of a Rehabilitation System For Children with Developmental Disorders)
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摘要(中) 在台灣,兒童早期治療的資源,受到城鄉差距所活得的資源落差極大,為讓兒童皆能接受到基礎的復健療程,本論文設計了一種輔助發展遲緩兒童的復健系統。此類兒童可以透過系統所設計的復健訓練,減緩與正常發展孩童的能力差異程度以及促進其動作協調能力的提升。本論文的目標就是期許發展遲緩兒童,能透過此套系統的輔助,在家中也能進行復健活動訓練,既能省去通勤診療之不便,亦能達到提升訓練成效之目的。
發展遲緩病童指的是有發展速率緩慢或是發展順序異常的現象,其症狀影響範圍包含:認知,動作,語言溝通,心理社會以及生活自理。本文將針對兒童動作能力進行開發。動作能力之發展遲緩會嚴重影響兒童的行動能力,進而影響其生理、心理及精神層面。透過各種復健動作訓練的介入,可提升孩童的動作,減少孩童與同齡正常孩童動作能力的落差。
而此復健系統是使用虛擬實境的概念,搭配簡單的體感遊戲,讓病童完成完整的復健療程,其中運用由Kinect擷取到的人體骨架資料,取出其四肢向量與關節角度,並輸入動態時間較整演算法進行訓練,以判別各動作是否正確,一旦出現動作錯誤,系統就會發出圖示來提醒病童,並搭配回播機制,讓病童清楚了解做錯之動作。本系統透過提供視覺與聽覺的線索,希望能促進病童動作規劃能力的發展,弭平病童與同齡學童能力之差異,實現在遊戲中,達成復建之療效。
摘要(英) The purpose of this thesis is to provide a rehabilitation aid system for children with developmental disorders. Such symptoms can be improved through rehabilitation, slowing down the rate of deterioration dyskinesia conditions and raising up the development of their limb coordination. The goal of this paper is to assist children with developmental disorders in utilizing this set of systems at home for self-rehabilitation which will not only ease the inconvenience of commuting clinics, but also achieve the purpose of controlling the disease.
The children with developmental disorders means that they have a slow rate of development or unusual growth order phenomenon; the symptom will influence cognitivity, motion, language communication, psycho-social and self-care of the children. This article is aimed toward rehabilitation of motion. Motion development delay will seriously affect the operational capacity of children, thereby affecting their physical and mental development. It requires to take various rehabilitation-necessary actions to effectively reduce the extent of a patient′s movement disorders.
The rehabilitation system uses virtual reality mechanics, with a simple somatosensory game, children can complete a full course of rehabilitation. The system uses Kinect to capture human skeleton information out of its limbs, joint angle vector, using dynamic time warping algorithm to train the data and furthermore to be able to differentiate and correct the actions. Once the motion error was detected, the system will send out illustration to remind children, with the playback mechanism, the patient will have a clear understanding of the wrong action. By using visual and auditory cues in the game for rehabilitation, we hope the system can effectively promote the development of the action planning and eliminate ability difference between children with developmental disorders and other children in the same age.
關鍵字(中) ★ 發展遲緩
★ 動作辨識
★ 物理治療
★ 復健系統
關鍵字(英) ★ kinect
論文目次 目錄
中文摘要 i
英文摘要 ii
目錄 iv
圖目錄 vi
表目錄 vii
第一章、緒論 1
1-1 研究動機 1
1-2 研究目的 2
1-3 論文架構 3
第二章、相關研究 4
2-1 發展遲緩及其治療之相關簡介 4
2-1-1 發展遲緩介紹 4
2-1-2早期療育的介紹 6
2-2 虛擬實境遊戲於復建之療效 9
2-3 發展居家復健系統之優點 12
第三章、復健系統介紹 14
3-1 Kinect介紹 14
3-2 人體骨架資料擷取與辨識 16
3-2-1 人體骨架資料擷取 16
3-2-2 動作辨識 20
3-3 復健遊戲關卡介紹 24
3-3-1 復健遊戲選單介紹 25
3-3-2 第一關 馬戲團鼓手 27
3-3-3 第二關 勇闖峽谷 30
3-3-4 第三關 拯救小鹿 32
第四章、實驗結果 34
4-1 復健動作辨識率實驗 37
4-2 復健動作面向傾斜及站位之辨識率實驗 39
4-3 孩童實測復健動作辨識率實驗 42
第五章、結論與未來展望 44
5-1 研究限制 44
5-2 結論 44
5-3 未來展望 45
參考文獻 47

參考文獻 The purpose of this thesis is to provide a rehabilitation aid system for children with developmental disorders. Such symptoms can be improved through rehabilitation, slowing down the rate of deterioration dyskinesia conditions and raising up the development of their limb coordination. The goal of this paper is to assist children with developmental disorders in utilizing this set of systems at home for self-rehabilitation which will not only ease the inconvenience of commuting clinics, but also achieve the purpose of controlling the disease.
The children with developmental disorders means that they have a slow rate of development or unusual growth order phenomenon; the symptom will influence cognitivity, motion, language communication, psycho-social and self-care of the children. This article is aimed toward rehabilitation of motion. Motion development delay will seriously affect the operational capacity of children, thereby affecting their physical and mental development. It requires to take various rehabilitation-necessary actions to effectively reduce the extent of a patient′s movement disorders.
The rehabilitation system uses virtual reality mechanics, with a simple somatosensory game, children can complete a full course of rehabilitation. The system uses Kinect to capture human skeleton information out of its limbs, joint angle vector, using dynamic time warping algorithm to train the data and furthermore to be able to differentiate and correct the actions. Once the motion error was detected, the system will send out illustration to remind children, with the playback mechanism, the patient will have a clear understanding of the wrong action. By using visual and auditory cues in the game for rehabilitation, we hope the system can effectively promote the development of the action planning and eliminate ability difference between children with developmental disorders and other children in the same age.
指導教授 蘇木春(Mu-Chun Su) 審核日期 2015-7-29
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