博碩士論文 104421030 詳細資訊




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姓名 詹智超(Chih-Chao Jan)  查詢紙本館藏   畢業系所 企業管理學系
論文名稱 行動應用程式的持續使用行為之研究
(The Study of Continuing Use of App)
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摘要(中) 隨著資訊科技的興起,行動裝置成為了生活的必需品,而行動應用程式在這樣的趨勢之下更是扮演非常了重要的角色,行動應用程式與以往企業組織所使用的大型IT,本質上有所差異,而使用產品的目的也與過去組織為了獲利或提升效率的目標性導向明顯不同,另外過去以理性的方式來研究人的使用行為,其中並無情緒牽涉其中,但是因為人在使用產品的過程中會產生情緒,情緒會影響使用者行為。使用者最終持續使用的行為,並非只有由經過思考所產生的持續使用意圖所組成,還有隨著使用產品的熟悉度會逐漸產生未經過思考的習慣,兩者結合才能更加完整的解釋使用者的持續使用行為。
而本研究也將行動應用程式分類成效用型和快樂型,根據Thüring(2007)提出的CUE模型,假設不同種類的App會經由情緒體驗來影響消費者持續使用行為的前因,包含持續使用意圖與習慣。
透過問卷發送的方式來驗證本研究的假說,有效問卷總計138份,在模型驗證的部分,本研究使用SPSS 22來進行敘述性統計的分析,且以SmartPLS 3.0來分析模型路徑之間的顯著性,在加以比較不同種類的App之間路徑是否有差異性,研究結果顯示:(1)效用型App與快樂型App的工具性價值感知與非工具性價值感知皆對情緒體驗有正向顯著影響。(2)使用效用型App與快樂型App之情緒體驗對持續使用意圖和習慣有中介效果存在。(3)效用型App與快樂型App在路徑分析上並無顯著的差異。
摘要(英)
Mobile devices become necessity with the advance of science and technology in recent years. Therefore, the apps are getting more and more important. Differing from traditional purpose-oriented information technology, people use apps not for specific purpose. There are various differences in nature between them. Previous continuing IT usage studies focused more on rational evaluations instead of non-rational factors. This study propose that the process of continuing IT use is not only decided by rational reaction, but also accompanied with emotional experience, which influence on antecedents of continuous usage . We think antecedents of continuing IT use consist of cognitive intention and unconscious behavior like habit.

According to component of user experience model purposed by Thüring(2007), this study used two types of apps to examine how emotional experience affect on intention of continued usage and habit.

By issuing questionnaires to validate hypotheses of this paper, 138 effective responses were collected. Descriptive and path analysis were analyzed by SPSS 22.0 and SmartPLS 3.0. Significant results imply that (1) Using utilitarian and hedonic mobile app, the value of perception of instrumental qualities and non-instrumental qualities have positive effect on emotional experience. (2) The emotional experience of using utilitarian and hedonic mobile app mediate the value of perception of instrumental qualities and the value of perception of non-instrumental qualities to continuous using intention and habit. (3)There are no significant differences between using utilitarian and hedonic mobile app to affect the antecedents of process of continuing IT use.
關鍵字(中) ★ 行動應用程式
★ 持續使用行為
★ 使用者行為
★ 情緒
關鍵字(英) ★ Application
★ Continuing Use
★ User Behavior
★ Emotion
論文目次
摘要 I
Abstract II
誌謝 III
目錄 IV
表目錄 VI
圖目錄 VII
一、 緒論 1
1-1 研究背景與動機 1
1-2 研究目的與問題 6
二、 文獻探討 7
2-1 行動應用程式(Application) 7
2-1-1 行動應用程式之定義 7
2-2 應用程式之感知價值(Perceived value): 7
2-2-1 工具性的價值 7
2-2-2 娛樂的價值: 8
2-2-3 識別性價值: 8
2-2-4 社交的價值: 8
2-3 CUE(components of user experience)模型 9
2-4 情緒體驗、持續使用意圖與習慣 情緒體驗(emotional experience) 12
三、 研究設計 16
3-1 研究架構 16
3-2 研究假說 18
3-2-1 工具性價值感知、非工具性價值感知與情緒體驗之關係 18
3-2-2 工具與非工具性價值感知與持續使用意圖之關係 19
3-2-3 工具與非工具性價值感知與習慣之關係 20
3-3 研究變項定義與衡量 21
3-3-1 自變項:工具性價值感知包含易用性價值與有用性價值 21
3-3-2 自變項:非工具性價值感知包含娛樂性價值、社交性價值及識別性價值 23
3-3-3 中介變項:情緒體驗可分為情緒涉入與情緒喚起 25
3-3-4 依變項:持續使用意圖 27
3-3-5 依變項:習慣 28
3-4 抽樣對象 29
3-5 問卷發放 29
四、 資料分析 30
4-1 資料處理與統計方法 30
4-1-1 資料處理 30
4-1-2 統計分析類別 30
4-2 敘述性統計分析 30
4-2-1 性別分析 31
4-2-2 年齡分析 31
4-2-3 使用App頻率分析 32
4-3 各構面問項之平均值、標準差、變異數 33
4-4 實體與線上樣本差異比較 36
4-5 構面問項信度與效度分析 37
4-6 結構模型結果評估 42
4-6-1 檢驗不同種類App之間的路徑係數差異 44
4-6-2 中介效果檢驗 45
五、 結論與建議 54
5-1 研究結果與貢獻 54
5-1-1 兩種類App在工具性價值感知與非工具性價值感知對情緒體驗皆有正向影響 54
5-1-2 情緒體驗有顯著的中介效果 55
5-1-3 不同種類的App,工具性價值感知與非工具性價值感知對情緒影響沒有顯著差異 56
5-3 管理意涵 57
5-4 研究限制與未來研究建議 58
5-4-1 樣本單一性 58
5-4-2 App種類分類 58
5-4-3 持續使用意圖與習慣 58
六、 參考文獻 59
參考文獻

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指導教授 陳炫碩(Ken Chen) 審核日期 2017-7-10
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