博碩士論文 90521062 詳細資訊




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姓名 陳嘉彬(Chia-Pin Chen)  查詢紙本館藏   畢業系所 電機工程學系
論文名稱 MPEG-4 形狀編碼之快速演算法及架構設計
(Fast Algorithm and Architecture Design for MPEG-4 Shape Coding)
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摘要(中) 本論文提出了一個適用於MPEG-4形狀編碼的快速演算法及其架搆設計。根據二元連續串列的特性,本論文提出一個更為有效的搜尋區域,其搜尋方式符合直觀的搜尋想法。藉由此一快速演算法可大量減少搜尋點數,進而改善MPEG-4形狀編碼的整體運算時間。由模擬結果可得知,在相同的編碼品質下此快速演算法可減少95%以上的搜尋點數。此快速演算法在結合鑽石形的搜尋方法之後,更可減少99%以上的搜尋點數。在影像壓縮率方面,本論文提出一個新的誤差估計法,可得到與絕對誤差和(SAD)相似甚至更佳的壓縮率。我們將此一演算法實現於積體電路上,並完成一個適用於MPEG-4形狀編碼的硬體架構。此形狀編碼器可減少電路運算的時間。此晶片以台積電0.35um 1P4M製程設計,其晶片面積為3.3×3.3平方公釐。而當其操作在21.5MHz時便可完成CIF(352×288)影像格式之即時編碼。
摘要(英) In this thesis, a fast algorithm and architecture design for MPEG-4 shape coding is proposed. Based on the properties of binary shape information, a boundary mask for efficient search positions can be generated. Therefore, a large number of search positions can be skipped. Simulation results show that the proposed algorithm combined with diamond shaped zones takes similar even less bits in the same quality but reduces the number of search positions marvelously in binary motion estimation to 0.8% compared with full search algorithm, which is described in MPEG-4 verification mode. Based on the new algorithm, an architecture design using proposed BME algorithm is developed, and it can reduce the memory access and processing cycles.
A prototyping chip is implemented to verify the proposed architecture in 3.3×3.3mm2 die area, and the clock frequency is 40MHz. For real-time applications, the proposed encoder can deal with CIF(352×288) sequence when operating at 21.5 MHz.
關鍵字(中) ★ 形狀編碼
★ 二元移動估計
關鍵字(英) ★ binary motion estimation
★ shape coding
★ MPEG-4
論文目次 1.1 MPEG-4 Overview 2
1.2 Motivation 3
1.3 Thesis Organization 5
Chapter 2 Overview of MPEG-4 Shape Coding 6
2.1 Background 6
2.2 BAB Coding Mode 8
2.3 Binary Motion Estimation (BME) 10
2.4 Size Conversion 12
2.5 Context Based Arithmetic Encoding (CAE) 14
Chapter 3 Speed Improved Method for MPEG-4 Shape Coding 16
3.1 Analysis of Binary Alpha Plane 16
3.2 Proposed Boundary Search Algorithm 18
3.2.1 Definition of Boundary Pixel 18
3.2.2 Boundary Search (BS) 19
3.3 Diamond Boundary Search (DBS) 22
3.4 Weighted SAD (WSAD) 24
3.5 Simulation Results 27
Chapter 4 Architecture Design for MPEG-4 Shape Coding 32
4.1 Binary Motion Estimator 33
4.1.1 Redundant Search Range Elimination 33
4.1.2 Architecture of Binary Motion Estimator 34
4.1.3 Boundary Pixel Detector 34
4.1.4 Architecture of PE Array and CAS 36
4.1.5 Performance Analysis 38
4.2 Size Conversion 40
4.3 Context Based Arithmetic Encoder 41
4.4 Implementation Results 42
Chapter 5 Conclusions 45
Reference 46
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指導教授 蔡宗漢(Tsung-Han Tsai) 審核日期 2003-7-14
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