博碩士論文 945402006 詳細資訊




以作者查詢圖書館館藏 以作者查詢臺灣博碩士 以作者查詢全國書目 勘誤回報 、線上人數:16 、訪客IP:3.129.23.157
姓名 鍾陳威(Chen-Wei Chung)  查詢紙本館藏   畢業系所 資訊工程學系
論文名稱 支援合作學習之社會化科技教室設計
(The Design of Socio-Technical Classrooms for Supporting Collaborative Learning)
相關論文
★ 學習馬賽克-以教科書內容置入平板之合作式情境學習遊樂場★ 為使用知識而設計的電子書- 以參考手冊為模式的電子書設計
★ 為使用知識而設計的電子書- 將紙本書籍以及電子書提供社群共建的機制★ 高互動低資源損耗之課堂學習系統設計與實際教學環境導入接受度探討
★ 依學生偏好及學習狀態建構之學習輔助者與知識協尋系統★ 網路資訊與學習系統之中文全文探勘工具
★ 支援使用者觀點之線上分析系統★ 由網站行為歷程以貝式學習建立學習者模式之引導系統
★ 網路合作學習系統與小組互動觀察工具★ 依作品集評量方式並支援學習狀況分析與監控之網路學習系統
★ 網路學習歷程之知識探索:學習效能評鑑之工具★ 網路學習系統之手機端學習輔助系統
★ 以網站行為的歷程建立具時間性學習者模式★ 行動學習資訊系統-學生端網路學習伺服器與個人數位助理端之學習系統
★ 應用貝式學習及決策樹之群組溝通網路監控系統★ 以網路群組作品及活動依角色分析之群組合作監控系統
檔案 [Endnote RIS 格式]    [Bibtex 格式]    [相關文章]   [文章引用]   [完整記錄]   [館藏目錄]   [檢視]  [下載]
  1. 本電子論文使用權限為同意立即開放。
  2. 已達開放權限電子全文僅授權使用者為學術研究之目的,進行個人非營利性質之檢索、閱讀、列印。
  3. 請遵守中華民國著作權法之相關規定,切勿任意重製、散佈、改作、轉貼、播送,以免觸法。

摘要(中) 長久以來,教室一直被視為正式教育重要的場所,許多教學方法與教學設計的模型應用於教室裡的教學,以提升學生學習的效率(learning performance)。然而,目前的資訊網路正逐漸影響學生對科技的使用與學習方式,教室的環境受到一對一科技的衝擊、網路知識社會的衝擊、複雜社會問題的衝擊等問題,因此培養學生主動學習,探索問題的整體脈絡來因應未來社會的複雜的問題已成為教育上重要的課題。教室內的學習除了著重提升個人主流知識學習上的效能外,仍須著重教室學習經驗(learning experience)的提升、網路知識於教室的應用、與合作學習的養成。本論文將著手設計與建置一實體社會化科技教室(socio-technical classroom),針對科技加入至教室環境內:
1.設計一個具有高度社會互動教室空間,
2.開發結合知識整合與創新的教室群組軟體,
3.設計一個能夠促進社會化活動的教學模型,
以促進學生善用網路上豐富的資源來延伸解決問題的整體脈絡,進而創造新觀點。本論文將群組軟體作為群體經驗的交換空間在教室內希望能夠增進學生之間的互動親密感與不同的意見的溝通,促進學生在知識上的貢獻與轉換、延伸既有的知識至網路知識上並能協助學生合作學習的過程。此社會化科技教室實驗的進行將以研究生為對象,以合作學習中重要的教學法Think-Pair-Share與非結構開放問題合作學習為主要研究活動,實驗結果將顯示社會化科技教室對生之間的活動參與、非言語互動、活動論證過程分析結果以作為設計未來教室的參考。
摘要(英) Classrooms have been considered importance places where learning takes places in formal education. Many pedagogies and teaching methodologies were applied in classroom for students to improve student learning performance. However, Internet and mobile devices has been gradually changing the way how people learn. Classroom learning and teaching are influencing by one-to-one technology, Internet knowledge, and the complicated problems of our society. Therefore, it is important to cultivate students to become active learners who can actively explore and solve complicated problem of our society by obtaining a global integrated information set. Besides performance enhancement in learning, classroom learning is also expected to enhance experience of learning, utilize Internet knowledge and foster collaboration skills. This dissertation therefore will develop a model of socio-technical classroom which includes a socio-technical environment, a groupware and pedagogical models to achieve these goals. The socio-technical classroom is expected to facilitate students to obtain a global view of knowledge and innovative ideas by connecting learning resources form Internet and different individuals. This dissertation thus applied shared display groupware as an important socio-technical entity in the classroom to establish the connection between students. It is hoped that the groupware could facilitate the intimacy, encourage contribution and exchange of knowledge among students. The experimental classroom was designed and setup in National Central University, Therefore, the subjects of the experiment of this dissertation included students in graduate programs. Several collaborative pedagogies were explored in this classroom, including collaborative problem solving and collaborative exploration activities. This dissertation investigated the participation, social interaction and argument process of students after long term usage of this classroom. The findings of this dissertation could provide suggestions to the design of the future classrooms.
關鍵字(中) ★ 合作學習
★ 社會科技環境
★ 行動學習
★ 教室人機互動
★ 共同螢幕
★ 群組軟體
關鍵字(英) ★ mobile learning
★ socio-technical environment
★ shared display
★ groupware
★ CSCL
★ classroom human-computer interaction
論文目次 摘要 v
Abstract vi
致謝 vii
Table of Contents viii
List of Figures x
List of Tables xi
1. Introduction 1
1.1 Background 1
1.2 Research Purposes 4
2. Related Work 6
2.1 Classroom Learning Models and Technologies 6
2.1.1 Changing Models of Classrooms 6
2.1.2 Mobile Devices Supported Learning Environments 7
2.1.3 The Classroom Model Design and Socio-Technical Environments 10
2.2 Collaborative Learning Environments and Peer Interaction 11
2.2.1 Collaborative Mind Tools 11
2.2.2 The Shared Display Groupware Supported Collaborative Learning 12
2.2.3 Peer Discussion as a Critical Process for Collaboration Learning 13
2.2.4 Social Interaction in Face-to-face Collaborative Learning 14
3. The Design of Socio-Technical Classrooms 16
3.1 The Design of Socio-Technical Environments 16
3.2 The Design of Shared Display Groupware 20
3.3 The Design of Pedagogical Models 23
3.3.1 Collaborative Problem Solving Activity 23
3.3.2 Collaborative Exploration Activity 24
4. Evaluation of Students’ Interaction in Collaborative Solving Activities 26
4.1 Participants and the Course 26
4.2 Collaborative Problem Solving Activity 26
4.3 Argument Process Analysis 27
4.4 Social Interaction Analysis 28
4.5 Analysis of Participation 28
4.6 Criteria Elicitation Analysis 30
4.7 Data Collection and Data Analysis 31
4.8 Results of Analysis of Participation 34
4.9 Results of Social Interaction Analysis 36
4.10 Results of Argument Process Analysis 37
4.11 Results of Criteria Elicitation Analysis 38
5. Evaluation of Students’ Interaction in Collaborative Exploration Activities 40
5.1 Participants and the Course 40
5.2. Collaborative Exploration Activity 40
5.3 Data Analysis 43
5.3.1 Analysis of Participation 43
5.3.2 Analysis of Argument process 43
5.3.3 Analysis of Social Interaction 45
5.4 Results of Students’ Participation 46
5.5 Results of Non-verbal Interaction 48
5.5.1 Students’ Visual Focus 48
5.5.2 Students’ Hand-pointing Behaviors 52
5.6 Results of Students’ Argument Process 54
6. Conclusions and Future Works 56
References 61
參考文獻 Abnett,C., Stanton,D., Neale, H., O’Malley, C. (2001). The effect of multiple input devices on collaboration and gender issues. In P. Dillenbourg, A. Eurelings & K. Hakkarainer (Eds.), Proceedings of European Perspectives on Computer-Supported Collaborative Learning(EuroCSCL2001). Maastricht, Holland: Maastricht McLuhan Institute, 29–36.
Aronson, E., Blaney, N., Sikes, J., Stephan, C. & Snapp, M. (1975) Busing and racial tension: The jigsaw route to learning and liking. Psychology Today, 8, 43-59.
Amershi, S., & Morris, M. R. (2008). CoSearch: A system for co-located collaborative web search. Paper presented at the Proceeding of the Twenty-Sixth Annual SIGCHI Conference on Human Factors in Computing Systems, 1647-1656.
Argyle M. & Dean J. (1965). Eye-contact, distance and affiliation. Sociometry, 28, 289-304.
Brown, A. L. (1992). Design experiments: Theoretical and methodological challenges in creating complex interventions in classroom settings. Journal of the Learning Sciences, 2(2), 141-178.
Brown, A. L., and Campione, J. C. (1990). Communities of learning and thinking, or a context by any other name. Contributions to Human Development, 21, 108–126.
Brown, A. L. & Campione, J. C. (1994). Guided discovery in a community of learners. In K. McGilly (Ed.), Classroom lessons: Integrating cognitive theory and classroom practice, Cambridge, MA: MIT Press, 229-270.
Brown, J. S., & Duguid, P. (2000) The Social Life of Information, Harvard Business School Press, Boston, MA.
Barab, S., MaKinster, J. G., Moore, J., Cunningham, D. & the ILF Design Team. (2001). Designing and building an online community: The struggle to support sociability in the inquiry learning forum. Educational Technology Research and Development, 49(4), 71-96.
Barab, S., & Squire, K. (2004). Design-based research: Putting a stake in the ground. The Journal of the Learning Sciences, 13(1), 1-14.
Bollen, L., Giemza, G., Hoppe H.U. (2008). Flexible analysis of user actions in heterogeneous distributed learning environments. In P. Dillenbourg and M. Specht (Eds.), Proceedings of the 3rd European Conference on Technology Enhanced Learning (EC-TEL 2008). Springer Lecture Notes in Computer Science 5192. Berlin: Springer.
Browne, G. J. (2001). An empirical investigation of user requirements elicitation: Comparing the effectiveness of prompting techniques. Journal of Management Information Systems, 17(4), 223-249.
Buxton, W. (2001). Less is more (more or less): Some thoughts on the design of computers and the future. The Invisible Future: The Seamless Integration of Technology in Everyday Life. New York: McGraw Hill.
Blumenfeld, P. C., Marx, R. W., Soloway, E., & Krajcik, J. (1996). Learning with peers: From small group cooperation to collaborative communities. Educational Researcher, 25(8), 37–42.
Chinn, C. A., & Anderson, R. C. (2000). The structure of discussions that promote reasoning. Teachers College Record, 100, 315–368.
Collins, A. (1992). Towards a Design Science in Education. In E. scanclon & TO’Shea (Eds.), New Directions in Educational Technology (pp. 15-22). New York: Springer-Verlag.
Chan, T.-W., Roschelle J., Hsi S., Kinshuk, Sharples M., Brown T., Patton C., Cherniavsky J., Pea R., Norris C., Soloway E., Balacheff N., Scardamalia M., Dillenbourg P., Looi C. K., Milrad M., & Hoppe U. (2006). One-to-one technology-enhanced learning: An opportunity for global research collaboration. Research and Practice in Technology Enhanced Learning, 1(1), 3-29.
Chen, Y. F., Liu, C. C., Yu, M. H., Lu, Y. C. & Chan, T. W. (2005). A Study on Elementary Science Classroom Learning with Wireless Response Devices - Implementing Active and Experiential Learning, Proceedings of the IEEE International Workshop on Wireless and Mobile Technologies in Education, 96-103.
Cañas, A. J., Hill, G., Carff, R., Suri, N., Lott, J., Arroyo, M., et al. (2004a). CmapTools: Una rete per modellizare e condividere la conoscenza. In A. Spaziante (Ed.), La conoscenza come bene pubblico comune: Software, dati, saperi. Torino: CIS-Piemonte, 51-62.
Cañas, A. J., Hill, G., Carff, R., Suri, N., Lott, J., Eskridge, T., et al. (2004b). CmapTools: A knowledge modeling and sharing environment. In A. J. Cañas, J. D. Novak & F. M. González (Eds.), Concept maps: Theory, methodology, technology. Proceedings of the first international conference on concept mapping (Vol. I, pp. 125-133). Pamplona, Spain: Universidad Pública de Navarra.
Danesh, A., Inkpen, K.M., Lau, F., Shu, K., & Booth, K.S. (2001). GeneyTM: designing a collaborative activity for the palm mobile computer. In Proceedings of the Conference on Human Factors in Computing Systems (CHI 2001), 388–395.
DiGiano, C., Yarnall, L., Patton, C., Roschelle, J., Tatar, D. and Manley, M. (2002). Collaboration design patterns: conceptual tools for planning for the wireless classroom. IEEE International Workshop on Wireless and Mobile Technologies in Education, 39-47.
Dillenbourg, P., Baker, M., Blaye, A., & O'Malley, C. (1996). The evolution of research on collaborative learning. Learning in Humans and Machine: Towards an Interdisciplinary Learning Science,189-211.
Dillenbourg, P., & Traum, D. (2006). Sharing solutions: Persistence and grounding in multimodal collaborative problem solving. Journal of the Learning Sciences, 15(1), 121-151.
Eisenberg, M., Eisenberg, A., Buechley, L., Elumeze, N. (2006) Invisibility considered Harmful: Revisiting Traditional principles of ubiquitous computing in the context of education. The 4th International Workshop on Wireless, Mobile and Ubiquitous Technologies in Education, Athens, Greece, 171-173.
Elwart-Keys, M., Halonen, D., Horton, M., Kass, R., and Scott, P. (1990). User Interface Requirements for Face to Face Groupware. In Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI) ‘90, 295-301.
Ellsworth, E. (1994). Why doesn’t this feel empowering? working through the repressive myths of critical pedagogy. The Education Feminism Reader, 300-327.
Erickson, T., & Kellogg, W. A. (2000). Social translucence: An approach to designing systems that support social processes. ACM Transactions on Computer-Human Interaction, 7(1), 59-83.
Eteokleous, N. (2008). Evaluating computer technology integration in a centralized school system. Computers & Education, 51(2), 669-686.
Fox, A., Johanson, B., Hanrahan, P., and Winograd, T. (2000). Integrating Information Appliances into an Interactive Workspace. IEEE Computer Graphics and Applications, 20(4), 54-65.
Fischer, G. (2001). Communities of interest: Learning through the interaction of multiple knowledge systems. In Proceedings of the 24th Annual Information Systems Research Seminar in Scandinavia (Ulvik, Norway, 2001), 1–14.
Fischer, G., & Ostwald, J. (2002). Seeding, evolutionary growth, and reseeding: Enriching participatory design with informed participation. Paper presented at the Participatory Design Conference, Malmö, Sweden, CPSR, 135-143.
Fischer G. (2007). Meta-design: Expanding Boundaries and Redistributing Control in Design, Lecture Notes in Computer Science, 4662, 193-206.
Ford, K., Bradshaw, J., Adams-Webber, J. & Agnew, N. (1993) Knowledge acquisition as a constructive modeling activity, International Journal of Intelligent Systems, 8, 9–32.
Gay, G., Hembrooke, H. (2003). Collaboration in Wireless Learning Networks. Proceedings of the 35th Annual Hawaii International Conference on System Sciences, 457-464.
Greenberg S., Gutwin C. and Cockburn, A. (1996). Using Distortion-Oriented Displays to Support Workspace Awareness. In Sasse, A., Cunningham, R. and Winder, R. (Ed.). People and Computers XI (pp. 299-314). New York: Springer-Verlag.
Greenberg, S., Boyle, M., & LaBerge, J. (1999). PDAs and Shared Public Displays: Making Personal Information Public, and Public Information Personal. Personal Technologies, 3(1), 54-64.
Gutwin, C., Greenberg, S., & Roseman, M. (1996). Workspace Awareness in Real-time Distributed Groupware: Framework, Widgets, & Evaluation. In Proceedings of the HCI '96, 281-298.
Gomez, J. C. (1996). Ostensive behavior in great apes: The role of eye contact. Reaching into Thought: The Minds of the Great Apes, 131–151.
Hoppe, H. U., & Gaßner, K. (2002). Integrating collaborative concept mapping tools with group memory and retrieval functions. Paper presented at the Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community, 716-725.
Hinostroza, J. E., & Mellar, H. (2001). Pedagogy embedded in educational software design: Report of a case study. Computers & Education, 37(1), 27-40.
Hutchins, E. (1995) Cognition in the Wild, Cambridge, MA: MIT Press.
Hill J. and Gutwin C. (2003). Awareness support in a groupware widget toolkit. Proceedings of GROUP 2003 Conference, 258-267.
Hwang, G. J., Tsai, C. C., & Yang, S. J. H. (2008). Criteria, Strategies and Research Issues of Context-Aware Ubiquitous Learning. Educational Technology & Society, 11(2), 81-91.
Hwang, G. J., Shi, Y. R. and Chu, H. C. (2010), A concept map approach to developing collaborative Mindtools for context-aware ubiquitous learning. British Journal of Educational Technology, no. doi: 10.1111/j.1467-8535.2010.01102.x
IJsselsteijn, W.A., de Ridder, H., Freeman, J., & Avons, S.E. (2000). Presence: Concept, determinants and measurement. Proceedings of the SPIE Human Vision and Electronic Imaging V, 3959, 520-529, San Jose, CA. From http://www.presenceresearch.org/papers/SPIE_HVEI_2000.pdf
Jonassen, D. H. (2000). Computers as mindtools for schools: Engaging critical thinking Merrill.
Johnson, D.W., Johnson, R.T., Holubec, E.J. (1994). The New Circles of Learning: Cooperation in the Classroom and School. Virginia: ASCD.
Kauchak, D. P., & Eggen, P. D. (1998). Learning and teaching: Research-based methods (3rd ed.). Needham Heights, MA: Allyn & Bacon.
Klerfelt, A. (2007). Gestures in conversation-the significance of gestures and utterances when children and preschool teachers create stories using the computer. Computers & Education, 48(3), 335-361.
Kim, K., Tatar, D., Harrison, S. (2006). Mobile-mediated communication to support the effective sharing of meaning in joint activity. The 4th International Workshop on Wireless, Mobile and Ubiquitous Technologies in Education, Athens, Greece, 171-173.
Kunz, W. & Rittel, H. (1970). Issue as Elements of Information Systems. Institute of Urban and Regional Development, Berkeley, CA: University of California.
Lebow, D. (1993). Constructivist values for instructional systems design: Five principles toward a new mindset. Educational Technology, Research and Development, 41(3), 4-16.
Ladson-Billings, G. (1995). Toward a theory of culturally relevant pedagogy. American Educational Research Journal, 32(3), 465.
Lyman, F. (1981). The Responsive Class Discussion. In A. S. Anderson (Ed.), Mainstreaming Digest. College Park: College of Education, University of Maryland.
Lai, C. Y., Wu, C. C. (2006). Using mobile devices in a Jigsaw cooperative learning environment. Journal of Computer Assisted Learning, 22, 284-297.
Linn, M. C., Clark, D., & Slotta, J. D. (2003). WISE design for knowledge integration. Science Education, 87(4), 517-538.
Liu C. C., & Hong Y. C. (2007). Providing hearing impaired students with learning care after classes through smart phones and GPRS network, British Journal of Educational Technology, 38(4), 727-741.
Liu, C. C., Tao, S. Y., Nee, J. N. (2007). Bridging the gap between students and computers: supporting activity awareness for network collaborative learning with GSM network, Behaviour and Information Technology, 27(2), 127-137.
Liu, C. C., Kao L. C. (2007). “Do Mobile Devices Facilitate Face-to-Face Collaboration?” : Mobile Devices with Large Shared Display Groupware to Facilitate Group Interactions, Journal of Computer Assisted Learning. 23(4), 285-299.
Liu, C. C., Chung, C.W., Chen, N. S., & Liu, B. J. (2009). Analysis of Peer Interaction in Learning Activities with Personal Mobile devices and Shared Displays. Educational Technology & Society, 12 (3), 127–142.
Liu C. C., Fan Chiang S. H., Chou C. Y., Chen Sherry Y. (2010) Knowledge exploration with concept association techniques. Online Information Review, 34(5), 786 – 805, doi: 10.1108/14684521011084627
Liu, C. C., Tsai, C. C. (2006). An analysis of peer interaction patterns as discoursed by on-line small group problem-solving activity, Computers & Education, 50(3), 627-639.
Liu, C. C., Chou, C. C., Liu, B. J., & Yang, J. W. (2006). Improving mathematics teaching and learning experiences for hard of hearing students with wireless technology-enhanced classrooms. American Annals of the Deaf, 151(3), 345-355.
Mandviwalla, M. and Olfman, L. (1994). What Do Groups Need? A Proposed Set of Generic Groupware Requirements. In ACM Transactions on Computer-Human Interaction, 1(3), 245-268.
Mintzes, J. J., Wandersee, J. H., & Novak, J. D. (2000). Assessing science understanding: A human constructivist view. San Diego: Academic Press.
Milson, F. (1973). An Introduction to Group Work Skill. London: Routledge and Degan Paul.
Mumford E. (2000). Social-technical design: an unfulfilled promise or a future opportunity? In Baskerville R., Stage E., DeGross J (EDs) Organizational and Social Perspectives on Information Technology, page 33-46, Kluwer Academic Pubisher.
Morris, M. R., Ryall, K., Shen, C., Forlines, C., & Vernier, F. (2004). Beyond social protocols: Multi-user coordination policies for co-located groupware. Paper presented at the Proceedings of the 2004 ACM Conference on Computer Supported Cooperative Work, 265.
Norris, C., & Soloway, E. (2004). Envisioning the mobile-centric classroom. Journal of Educational Computing Research, 30(4), 281-294.
Novak, J. D. (1990). Concept maps and vee diagrams: Two metacognitive tools for science and mathematics education. Instructional Science, 19, 29-52.
Nonaka, I. (1994). A dynamic theory of knowledge creation. Organization Science, 5, 14-37.
Novak, J. D., & Gowin, D. B. (1984). Learning how to learn. New York, NY: Cambridge University Press.
Nussbaum, M., Alvarez, C., McFarlane, A., Gomez, F., Claro, S., & Radovic, D. (2009). Technology as small group face-to-face collaborative scaffolding. Computers & Education, 52(1), 147-153.
Olson, G.M., Olson, J.S., Carter, M., & Storrøsten, M. (1992). Small group design meetings: An analysis of collaboration. Human-Computer Interaction, 7, 347-374.
Patra, R., Pal, J., Nedevschi, S., Plauche, M., Pawar, U. (2007). Usage models of classroom computing in developing regions. Bangalore, India: Microsoft Research India.
Pinkwart, N., Hoppe, H., Milrad, M., Perez, J. (2003).Educational scenarios for cooperative use of Personal Digital Assistants. Journal of Computer Assisted Learning, 19, 383-391.
Roschelle J. & Teasley S. D. (1995) The construction of shared knowledge in collaborative problem solving. In Computer Supported Collaborative Learning (eds C. O’Malley), Berlin: Springer-Verlag.
Roschelle, J. (2003). Unlocking the learning value of wireless mobile devices. Journal of Computer Assisted Learning, 19(3), 260-272.
Roschelle, J. (2006). GroupScribbles: A tool for highly interactive Tablet PC classrooms Presented at the HP Webinar on Teaching, Learning, & Technology in Higher Education.
Roschelle, J., Rafanan, K., Estrella, G., Nussbaum, M., & Claro, S. (2010). From mobile collaborative tool to effective classroom module: Embedding CSCL in a broader design framework. Computers & Education, 55(3), 1018-1026. doi: DOI: 10.1016/j.compedu.2010.04.012.
Richardson, J. C., & Swan, K. (2003). Examining social presence in online courses in relation to students’ perceived learning and satisfaction. Journal of Asynchronous Learning Networks, 7(1), 68-88.
Roth W. M., & Welzel M. (2001). From activity to gestures and scientific language. Journal of Research in Science Teaching, 38, 103-136.
Säljö , R. (2000). Lärande i praktiken. Ett sociokulturellt perspektiv (Learning in practices. A sociocultural perspective) (in Swedish). Stockholm: Prisma.
Strauss, A. L., Corbin, J. M., & Lynch, M. (1990). Basics of qualitative research: Grounded theory procedures and techniques Sage Newbury Park, CA.
Star, S. L. (1989). The structure of ill-structured solutions: Boundary objects and heterogeneous distributed problem solving. M. Huhns and L. Gasser, eds. Readings in Distributed Artificial Intelligence. Morgan Kaufman, Menlo Park, CA.
Siemens G. (2005). Connectivism: A Learning Theory for the Digital Age, International Journal of Instructional Technology and Distance Learning, 2(1), 3-10.
Scardamalia, M. (2004). CSILE/Knowledge Forum. Education and technology: An encyclopedia, 183-192.
Scardamalia, M., & Bereiter, C. (1991). Higher levels of agency for children in
knowledge-building: A challenge for the design of new knowledge media. The Journal of the Learning Sciences, 1(1), 37-68.
Scardamalia, M., & Bereiter, C. (1994). Computer support for knowledge-building communities. Journal of the Learning Sciences, 3(3), 265-283.
Suthers, D. D. (2006). Technology affordances for intersubjective meaning making: A research agenda for CSCL. International Journal of Computer-Supported Collaborative Learning, 1(3), 315-337.
Suthers, D. (2005). Collaborative knowledge construction through shared representations. Proceedings of the 38th Hawaii International Conference on the System Sciences (HICSS-38), January 3-6, 2005, Waikoloa, Hawaii (CD-ROM), Institute of Electrical and Electronics Engineers, Inc. (IEEE).
Suthers, D. D., Vatrapu, R., Medina, R., Joseph, S., & Dwyer, N. (2008). Beyond threaded discussion: Representational guidance in asynchronous collaborative learning environments. Computers & Education, 50(4), 1103-1127.
Soloway E., Norris C., Blumenfeld P., Fishman B., Krajcik J.& Marx R. (2001) Mobile devices are ready-at-hand. Communication of the ACM ,44, 15–20.
Scott, S.D., Mandryk, R.L. & Inkpen, K.M. (2003). Understanding Children's Interactions in Synchronous Shared Environments. Journal of Computer Assisted Learning 19(2), 220–228.
Stahl, G. (2005). Group Cognition: Computer Support for Collaborative Knowledge Building. Cambridge, MA: MIT Press.
Sharples, M. (2000). The design of personal mobile technologies for lifelong learning. Computers & Education, 34(3-4), 177-193.
Short J., Williams E. & Christie, B. (1976). The social psychology of telecommunications. London: Wiley.
Suzuki, H. and Kato, H. (1995). Interaction-Level Support for Collaborative Learning: AlgoBlock - Open Programming Language. Proceedings of the Conference on Computer-Supported Collaborative Learning (CSCL)’95, 349-355.
Shen, C., Lesh, N., Vernier, F., Forlines, C., & Frost, J. (2002), Sharing and Building Digital Group Histories. In Proceedings of the ACM Conference on Computer-Supported Cooperative Work (CSCW) 2002, 324-333.
Trist, E. (1981). The Evolution of Socio-Technical Systems as a Conceptual Framework and as an Action Research Program. In A. Van de Ven and Joyce(Eds), Perspectives on Organization Design and Behavior, Wiley, New York, 1981, 19-75.
Tse, E., & Greenberg, S. (2004). Rapidly prototyping Single Display Groupware through the SDGToolkit. Proceedings of the fifth conference on Australasian user interface. Dunedin, New Zealand. 101-110.
Vygotsky, L.S. (1978). Mind and society: The development of higher mental processes. Cambridge, MA: Harvard University Press.
Weinberger, A., Ertl, B., Fischer, F., & Mandl, H. (2005). Epistemic and social scripts in computer–supported collaborative learning. Instructional Science, 33(1), 1-30.
Wu, C. C., & Lai, C. Y. (2009). Wireless mobile devices to support clinical nursing practicum. Education Technology & Society, 12(2), 190.
Wallace, J. R., Scott, S. D., Stutz, T., Enns, T., & Inkpen, K. (2009). Investigating teamwork and taskwork in single-and multi-display groupware systems. Personal and Ubiquitous Computing, 13(8), 569-581.
Zurita G. & Nussbaum M. (2004a). A constructivist mobile learning environment supported by a wireless mobile network. Journal of Computer Assisted Learning, 20, 235–243.
Zurita G. & Nussbaum M. (2004b). Computer supported collaborative learning using wirelessly interconnected mobile computers. Computers and Education, 42, 289–314.
指導教授 陳國棟、劉晨鐘
(Gwo-Dong Chen、Chen-Chung Liu)
審核日期 2011-1-25
推文 facebook   plurk   twitter   funp   google   live   udn   HD   myshare   reddit   netvibes   friend   youpush   delicious   baidu   
網路書籤 Google bookmarks   del.icio.us   hemidemi   myshare   

若有論文相關問題,請聯絡國立中央大學圖書館推廣服務組 TEL:(03)422-7151轉57407,或E-mail聯絡  - 隱私權政策聲明