姓名 |
陳逸鴻(Yei-Churng Chen)
查詢紙本館藏 |
畢業系所 |
資訊工程學系 |
論文名稱 |
廣播環境下使用network coding技術的代理/中繼伺服器 (Proxy/Relay Server With Network Coding In Broadcast Environment)
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相關論文 | |
檔案 |
[Endnote RIS 格式]
[Bibtex 格式]
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摘要(中) |
近年來網路用戶大增,代理/中繼伺服器亦已經廣泛運用在網際網路上,在一般傳統點對點傳送時,伺服器若有大量用戶請求資料時需要較長時間才能一個個處理傳送完所有請求,這樣可能導致請求已經過時,用戶端已經不在需要,且已有新的請求發出,即伺服器無法即時的滿足各用戶,本篇論文則顧慮在廣播環境下之頻寬利用率提出了一種在Ethernet環境下代理/中繼伺服器利用network coding技術來調整傳送次序及編碼資料,並模擬在有大量用戶下,亦能有效提高網路頻寬利用率,使用戶的等待時間減少,並且各用戶之間不需要有所聯繫,只需要與伺服器連結即可。
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摘要(英) |
Recently, the number of internet users increase quickly. The proxy/relay server popularly has being used in the internet. In traditional peer to peer transmission, it needs a long time when server needs to handle a lot of requests from clients. It may cause the requests have being out of time, and clients don’’t need the data anymore. It means that the server can’’t give service to all clients immediately .In this paper, we consider the throughput in broadcast environment to propose a method using network coding technique to reschedule the transmission sequences. Our simulation results show that our algorithm can reduce the average waiting time and raise the throughput when server has a lot of clients.
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關鍵字(中) |
★ network coding ★ 廣播 ★ 代理/中繼伺服器 |
關鍵字(英) |
★ Proxy/relay server ★ network coding ★ Broadcast |
論文目次 |
摘要................................................................................................................................ i
Abstract .......................................................................................................................... ii
誌謝.............................................................................................................................. iii
目錄............................................................................................................................... iv
圖目錄............................................................................................................................ v
表目錄........................................................................................................................... vi
第一章 緒論.................................................................................................................. 1
第二章 相關研究.......................................................................................................... 4
2.1 Proxy/relay server ......................................................................................... 4
2.2 Network coding ............................................................................................ 4
第三章 系統設計.......................................................................................................... 9
3.1 動機與目標..................................................................................................... 9
3.1.1動機....................................................................................................... 9
3.1.2目標..................................................................................................... 10
3.2系統分析........................................................................................................ 12
3.3 系統架構....................................................................................................... 16
3.4 運作流程....................................................................................................... 18
3.5 演算法........................................................................................................... 19
步驟.............................................................................................................. 20
Example ....................................................................................................... 20
第四章 模擬................................................................................................................ 24
4.1實驗環境........................................................................................................ 24
4.2實驗方法........................................................................................................ 24
4.2.1用戶數................................................................................................. 25
4.2.2資料數目............................................................................................. 26
4.2.3暫存大小............................................................................................. 27
第五章 結論................................................................................................................ 30
參考文獻...................................................................................................................... 31
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參考文獻 |
1. R. Ahlswede, N. Cai, and R. W. Yeung. Network information flow. In IEEE Transactions on Information Theory, 2000.
2. S.-Y. R. Li, R. W. Yeung, and N. Cai. Linear network coding. IEEE Transactions on Information Theory, 2003.
3. J.-L. Huang and M.-S. Chen. Dependent data broadcasting for unordered queries in a multiple channel mobile environment. IEEE Trans. on Knowledge and Data Engineering, 16(6), Jun. 2004.
4. S.-Y. R. Li, R. W. Yeung, and N. Cai. Linear network coding. IEEE Transactions on Information Theory,49:371–381, 2003.
5. H.-P. Hung, J.-W. Huang, J.-L. Huang, and M.-S. Chen. Scheduling dependent items in data broadcasting environments. Proceedings of ACM SAC’06, March 2006.
6. Chung-Hua Chu, De-Nian Yang and Ming-Syan Chen. Using Network Coding for Dependent Data Broadcasting in a Mobile Environment. IEEE GLOBECOM 2007
7. Sachin Katti+ Hariharan Rahul+ Wenjun Hu_ Dina Katabi+ Muriel M′edard+ Jon Crowcroft_XORs in The Air: Practical Wireless Network Coding SIGCOMM’06, September 11–15, 2006, Pisa, Italy. ACM
8. Yunfeng Lin, Baochun Li, Ben Liang Department of Electrical and Computer Engineering University of Toront CodeOR: Opportunistic Routing in Wireless Mesh Networks with Segmented Network Coding
9. T. Ho, R. Koetter, M. Medard, D. R. Karger, and M. Effros. The benefits of coding over routing in arandomized setting. In IEEE International Symposium on Information Theory (ISIT), 2003
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指導教授 |
曾黎明(Li-Ming Tseng)
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審核日期 |
2009-1-20 |
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