博碩士論文 111523041 詳細資訊




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姓名 孫全賢(CHUAN-HSIEN SUN)  查詢紙本館藏   畢業系所 通訊工程學系
論文名稱 移動群眾感知平台上適用於反向拍賣模型的DQN參與者選擇方法
(DQN-based Participant Selection for Reverse Auction in Mobile Crowdsensing Platform)
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檔案 [Endnote RIS 格式]    [Bibtex 格式]    [相關文章]   [文章引用]   [完整記錄]   [館藏目錄]   至系統瀏覽論文 (2026-8-19以後開放)
摘要(中) 移動群眾感知技術通過集體努力,利用來自大量移動用戶的數據,顯著提高了環境中數據利用率。在這個過程中,移動用戶參與感知任務並獲取相應的獎勵。然而,參與者的感測設備和感測行為通常不專業進而導致感測品質低或甚至是提交無用的數據。在此背景下,本文提出了一種移動群眾感知平台上適用於反向拍賣模型的參與者選擇機制,旨在穩定地招募移動參與者,提高感知數據的可靠性和質量。這一機制透過反向拍賣使平台能夠招募到最合適的參與者。平台會分析傳感數據,確定移動參與者的聲稱成本以及實際成本,以確保數據的質量和可靠性。該機制透過強化學習(DRL)根據任務需求和環境變化動態選擇最合適的參與者,從而避免收集過多冗餘數據。強化學習不斷學習,將任務分配給最適合的參與者,從而在有限預算下提高平台的利潤並維持穩定性。效能結果表明,我們的機制能夠使移動群眾感知平台在長期任務分配過程中最大化整體任務完成度的同時最大化平台的收益,也能有效防範異常參與者所帶來的影響。
摘要(英) Mobile crowdsensing (MCS) technology leverages collective efforts and data from a large number of mobile participants to significantly enhance data utilization efficiency in various environments. In this process, mobile participants complete tasks and receive corresponding rewards. However, the sensing devices and behaviors of participants are often unprofessional, leading to poor sensing quality or even submission of useless data.This article proposes a participant selection mechanism suitable for reverse auction models on MCS platforms. The aim is to stably recruit mobile participants, improve the reliability and quality of sensed data, and prevent the influence of abnormal participants. Through reverse auctions, the platform can recruit the most suitable participants. The platform analyzes the sensed data to determine the claimed and actual costs of mobile participants, ensuring data quality and reliability. The mechanism uses deep reinforcement learning (DRL) to dynamically select the most appropriate participants based on task requirements and environmental changes, thus avoiding the collection of excessive redundant data. Reinforcement learning continuously learns and allocates tasks to the most suitable participants, thereby increasing the platform′s profit and maintaining stability under limited budget. Performance results manifest that our mechanism enables the MCS platform to maximize overall task completion rate and platform revenue during long-term task allocation processes, effectively mitigating the impact of abnormal participants.
關鍵字(中) ★ 移動群眾感知
★ 強化學習
★ 參與者選擇
★ 拍賣理論
★ 用戶特徵
★ 行動計算
★ 物聯網
關鍵字(英) ★ Mobile Crowdsensing
★ Reinforcement Learning
★ Participant selection
★ Auction theory
★ User characteristic
★ Mobile computing
★ Internet of Things(IoT)
論文目次 摘要i
Abstract ii
圖目錄v
表目錄vi
1 簡介1
2 背景與相關文獻探討5
2.1 MCS 移動群眾感知與問題. . . . . . . . . . . . . . . . . . . . . . . . . . . 6
2.1.1 MCS 移動群眾感知概述. . . . . . . . . . . . . . . . . . . . . . . . 6
2.1.2 MCS 的參與者選擇. . . . . . . . . . . . . . . . . . . . . . . . . . 9
2.2 基於拍賣理論之參與者選擇策略分析. . . . . . . . . . . . . . . . . . . . . 12
2.2.1 拍賣理論優勢. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
2.2.2 基於quality 的拍賣理論. . . . . . . . . . . . . . . . . . . . . . . . 16
2.2.3 基於latency 的拍賣理論. . . . . . . . . . . . . . . . . . . . . . . . 17
2.3 強化學習. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
2.3.1 強化學習. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
2.3.2 MCS 場域下之強化學習探討. . . . . . . . . . . . . . . . . . . . . 21
3 系統架構23
3.1 反向拍賣. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
3.2 拍賣模型. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
3.3 問題定義. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
3.4 強化學習. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
3.5 整體流程. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
4 實驗與結果分析40
4.1 實驗環境. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
4.2 實驗設計. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
4.2.1 網路環境設計. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
4.2.2 模型參數設計. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
4.3 實驗結果. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
4.3.1 學習率(α) 影響. . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
4.3.2 衰減率(γ) 影響. . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
4.3.3 對照組之概念說明. . . . . . . . . . . . . . . . . . . . . . . . . . . 47
4.3.4 參與者選擇下預算花費和任務完成率評估比較. . . . . . . . . . . . 51
4.3.5 參與者選擇下處理延遲和服務品質評估比較. . . . . . . . . . . . . 54
4.3.6 參與者選擇下異常比例變化的任務完成率評估比較. . . . . . . . . 58
5 結論與未來研究62
參考文獻63
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指導教授 胡誌麟(Chih-Lin Hu) 審核日期 2024-8-20
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