National Taiwan Normal University;Palmerston North: International Forum of Educational Technology & Society
摘要:
摘要: Animated pedagogical agents with characteristics such as facial expressions, gestures, and human emotions, under an interactive user interface are attractive to students and have high potential to promote students' learning. This study proposes a convenient method to add an embodied empathic avatar into a computer-aided learning program; learners express their emotions by mouse-clicking while reading, and the avatar motivates them accordingly. This study designs empathic responses for avatars to encourage and persuade learners to make greater reading effort. This experiment examines emotional recognition, empathy transformation, and the effect of virtual human encouragement and persuasion. Subjects identify facial expressions of the avatar, especially those expressing positive facial emotions. Compared to the contrast group, the empathic avatar increases learners' willingness to continue reading and complete exercises. 出版者: Palmerston North: International Forum of Educational Technology & Society 出版日期: 2012-04-01 出處: Educational Technology & Society, 2012-04, Vol.15 (2), p.62-72 資源來源: Chinese Electronic Periodical Services (CEPS) 版權: Copyright 2012 by International Forum of Educational Technology & Society (IFETS) 版權: COPYRIGHT 2012 International Forum of Educational Technology & Society 版權: 2012. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the associated terms available at https://www.j-ets.net/ETS/guide.html 識別號: ISSN: 1176-3647 識別號: ISSN: 1436-4522 識別號: EISSN: 1436-4522 識別號: DOI: 10.30191/ETS.201204_15(2).0007