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    請使用永久網址來引用或連結此文件: https://ir.lib.ncu.edu.tw/handle/987654321/106263


    題名: An empathic avatar in a computer-aided learning program to encourage and persuade learners
    作者: 陳國棟;Chen, Gwo-Dong;Lee, Jih-Hsien;Wang, Chin-Yeh;Chao, Po-Yao;Li, Liang-Yi;Lee, Tzung-Yi
    貢獻者: 資訊電機學院資訊工程學系
    關鍵詞: Academic Achievement;Animation;Avatars;Avatars (Computer graphics);CAI;College Freshmen;College Students;Comparative Analysis;Computer Assisted Instruction;Computer Interfaces;Computer Science;Computers;Copyrights;Cues;Educational activities;Educational aspects;Educational Environment;Educational programs;Educational Technology;Electronic Learning;Emotion;Emotional expression;Emotional Response;Emotions;Empathy;Experiments;Facial expressions;Foreign Countries;Full Length Articles;Gestures;Higher Education;Influence of Technology;Intelligent Tutoring Systems;Interactive learning;Learner Engagement;Learning;Learning Activities;Learning Motivation;Learning programs;Management;Mouse devices;Multimedia Materials;Nonverbal Communication;Pedagogy;Problem Solving;Psychological Patterns;Questionnaires;Reading;Self Concept;Self Efficacy;Simulated Environment;Social Agencies;Student Motivation;Students;Taiwan;Technology application;Virtual avatars
    日期: 2012-12-31
    上傳時間: 2026-04-23 13:15:40 (UTC+8)
    出版者: National Taiwan Normal University;Palmerston North: International Forum of Educational Technology & Society
    摘要: 摘要: Animated pedagogical agents with characteristics such as facial expressions, gestures, and human emotions, under an interactive user interface are attractive to students and have high potential to promote students' learning. This study proposes a convenient method to add an embodied empathic avatar into a computer-aided learning program; learners express their emotions by mouse-clicking while reading, and the avatar motivates them accordingly. This study designs empathic responses for avatars to encourage and persuade learners to make greater reading effort. This experiment examines emotional recognition, empathy transformation, and the effect of virtual human encouragement and persuasion. Subjects identify facial expressions of the avatar, especially those expressing positive facial emotions. Compared to the contrast group, the empathic avatar increases learners' willingness to continue reading and complete exercises.
    出版者: Palmerston North: International Forum of Educational Technology & Society
    出版日期: 2012-04-01
    出處: Educational Technology & Society, 2012-04, Vol.15 (2), p.62-72
    資源來源: Chinese Electronic Periodical Services (CEPS)
    版權: Copyright 2012 by International Forum of Educational Technology & Society (IFETS)
    版權: COPYRIGHT 2012 International Forum of Educational Technology & Society
    版權: 2012. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the associated terms available at https://www.j-ets.net/ETS/guide.html
    識別號: ISSN: 1176-3647
    識別號: ISSN: 1436-4522
    識別號: EISSN: 1436-4522
    識別號: DOI: 10.30191/ETS.201204_15(2).0007
    顯示於類別:[資訊工程學系] 期刊論文

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