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姓名 范村生(Tsun-Sheng Fan) 查詢紙本館藏 畢業系所 資訊工程學系在職專班 論文名稱 透過白板面對面溝通的快捷方法經驗
(An Agile Method experience of face to face communication at whiteboard)相關論文 檔案 [Endnote RIS 格式]
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摘要(中) 軟體專案的最大挑戰在於一方面要應付變動中的需求,同時要在緊縮的時程內完成專案,所以軟體團隊需要設計有效的開發方法,以提高溝通效率,確保團隊發揮最大產能。
本論文探討透過白板面對面溝通的方法,並以兩個實例 (一個用本方法,另一個用Rational Unified Process)來評量本方法。摘要(英) One of the major challenges of software project is to meet changing requirement in a tight schedule. This needs designing effective development method to improve communication effectiveness in order to maximize output of a development team.
This thesis investigates the method of face to face communication at whiteboard. Two case studies are included - one using this method, and the other using the Rational Unified Process – to assess the effectiveness of this method.關鍵字(中) ★ 透過白板面對面溝通
★ 快捷方法
★ 溝通效率關鍵字(英) ★ communication effectiveness
★ face to face communication at whiteboard
★ agile method論文目次 摘 要 I
Abstract II
誌 謝 III
目 錄 IV
Chapter1. 簡介 (Introduction) 1
Chapter2. 相關文獻 (Related Work) 2
Chapter3. 透過白板面對面溝通 (Face to face communication at whiteboard) 11
Face to face communication at whiteboard 方法 11
Chapter4. 實例 (Case Studies) 14
4.1 實例一 (Case study 1) 14
4.2 實例二 (Case study 2) 15
Chapter5. 評估 (Evaluation) 17
Chapter6. 結論 (Conclusions) 19
References: 20
Appendixes: 21
A. 遠聯科技開發流程方法論 22
B. Sample UML Diagram 26
C. Sample test case 28
D. Sample code of unit testing 32參考文獻 [1] Alistair Cockburn , Agile Software Development, Addison-Wesley, 2002.
[2] Kent Beck, Extreme Programming Explained, Addison-Wesley, 2002.
[3] Agile Alliance, http://www.agilealliance.org.
[4] Alistair Cockburn , The Human and Technology Manifesto for Software Development, http://agilemanifesto.org.
[5] Capability and Maturity Model (CMMISM) V1.1, March 2002.
[6] Alistair Cockburn, http://members.aol.com/acockburn.
[7] Jonas Martinsson, Maturing Extreme Programming Through the CMM, October 2002.
[8] Extreme Programming, http://www.extremeprogramming.org.
[9] Martin Fowler, From Nothing, to Monumental, to Agile.
[10] Jonas Martinsson, Evaluation of Extreme Programming Pilot Project at Labs2, http://www12.brinkster.com/jonasmartinsson/docs/EvaluationOfExtremeProgrammingPilotProjectAtLabs2.rtf, 2002.
[11] Mark C. Paulk, Agile Methodologies and Process Discipline, http://www.stsc.hill.af.mil/CrossTalk/2002/oct/paulk.asp, CrossTalk, 2002.
[12] Rational Software whitepaper, Rational Unified Process: Best Practices for Software Development Teams, http://www.rational.com/products/whitepapers/100420.jsp, 1998.
[13] Kent Beck, Martin Fowler, Planning Extreme Programming, ISBN: 0201710919, Addison-Wesley Pub., Co., 2000.指導教授 陳振炎(Jen-Yen Chen) 審核日期 2006-1-18 推文 plurk
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