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    Please use this identifier to cite or link to this item: http://ir.lib.ncu.edu.tw/handle/987654321/54432


    Title: 實現跨平台播放器框架並提供行動式多媒體影音教學服務於Android平板;Implementation of a Cross-Platform Player Framework for Mobile Multimedia based Tutoring Services on Android Pads
    Authors: 陳韻婷;Chen,Yun-ting
    Contributors: 資訊工程研究所
    Keywords: Android;多媒體框架;跨平台;移動式數位學習;數位內容;digital contents;M-Learning;media framework;cross-plarform;Android
    Date: 2012-07-24
    Issue Date: 2012-09-11 18:50:40 (UTC+8)
    Publisher: 國立中央大學
    Abstract: 現今,硬體效能大幅提升與軟體工具的易開發性,帶動平板電腦的快速成長與普及化,並急遽影響人們的生活習慣。過去,數位化學習提供遠距教學,但由於電腦等硬體裝置難於攜帶,往往受限於定點學習。為了解決此問題,本篇論文開發一移動式數位學習服務於Android平板電腦。本服務設計四個核心的數位教材互動學習模組:影音播放(Video Playing)、數位教材管理(Digital Contents Management)、同步控制(Synchronized Controlling)與學習記錄(Learning Record)模組,提供個人化數位學習,以提升學習效率。並基於平板電腦的可攜性、易取得性、方便閱讀性,使用者可以隨時隨地進行數位學習活動,達到無所不在的學習環境。 考量未來跨平台的需求,建製一跨平台多媒體框架,此多媒體框架是由MPlayer-Android 核心移植而來,且具有擴充性,如:未來開發者可結合數位權管理方法以保護數位教材。此外,本論文制定可跨平台之輕量化數位教材,方便開發者整合至不同平台。In near future, with the increasing of hardware performance and software development tools convenience, the mobile pad develops rapidly and changes human life style dramatically. In past, traditional E-Learning provides distance learning activity but confines to the fixed location, because the low portability of personal computer and other hardware. To address the problem, this thesis developed a M-Learning service on Android pad. The M-Learning service designs four core modules: Video Playing Module, Digital Contents Management Module, Synchronized Controlling Module and Learning Record Module. The M-Learning service provides personal learning to raise the learning efficiency. Based on the pad’s high portability, easy accessibility and convenience readability, M-Learning achieve a ubiquitous learning environment, where the user can launch learning activity at any time and any place.  This thesis implements a cross-platform media framework, which derived from MPlayer-Android core engine, for the future cross-platform plan. The media framework is highly extensible, for example, the player can combine with DRM to protect digital contents. Furthermore, the cross-platform lightweight digital contents are designed to ease the integration work to other platforms.
    Appears in Collections:[Graduate Institute of Computer Science and Information Engineering] Electronic Thesis & Dissertation

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