dc.description.abstract | The world is changing with each passing day, and the problems people are facing today have become more and more complex, and it is quite difficult to solve it by one person alone. Therefore, Collaborative Problem Solving (CPS) has become one of the key capabilities that countries actively cultivate. In this context, scholars are actively developing relevant teaching theories and assessment frameworks. Among them, the Programme for International Student Assessment (PISA) and the Assessment and Teaching of Twenty-first Century Skills (ATC21S) have the most extensive frameworks for human use.
However, most of them focus on the study of the relationship between the display of personal abilities of middle school students and task outcomes, and often use a highly controlled assessment environment. Not only is the research oriented to a single aspect, but also the cooperative problem-solving behavior of inquiry is relatively deviated from the real one. It is also difficult to transform and apply research results in real life.
In order to solve the problems that the research environment has a high degree of control over participants and the research orientation is relatively single, this research will use the emerging research environment - escape room to set up the research situation, and increase the aspect of personal thinking style to study the problem-solving between individuals and teams The behavioral display of cooperation and interaction in the process. The research questions fall into the following two categories:
1. Whatistheinteractionbehaviorandproblemsolvingofindividualsand
teams in Escape Room?
2. Whatistherelationshipbetweenanindividual′sthinkingstyleandtheir
behavior in Escape Room?
This study selected a total of 12 students from three groups of higher
education as research objects, and used Sternberg′s Thinking Styles Inventory (TSI) to collect background data. Then, the CPS conceptual
ii
framework is used to observe the team′s problem-solving process and the cooperative and interactive behavior of members in the escape room. Finally, all data are analyzed comprehensively.
The results of the study showed three different types of cooperative problem-solving in teams, and the thinking style shaped the appearance of the team and affected the team′s performance in cooperative interaction and problem-solving. Based on the research results, the reference is extended to real-life applications, including:
1. Create a cooperative atmosphere for communication and interaction
2. Find team dilemmas and coping methods from the task characteristics
and problem solving process
3. Understanding and application of team thinking style combination
According to the conclusion of the research, it is suggested that in the
future, we can try to control the composition of the team, and combine technological tools such as machine learning to process the data, so as to have more different discoveries. | en_US |