DC 欄位 |
值 |
語言 |
DC.contributor | 數學系 | zh_TW |
DC.creator | 劉文正 | zh_TW |
DC.creator | Weng-Zing Liu | en_US |
dc.date.accessioned | 2002-6-18T07:39:07Z | |
dc.date.available | 2002-6-18T07:39:07Z | |
dc.date.issued | 2002 | |
dc.identifier.uri | http://ir.lib.ncu.edu.tw:444/thesis/view_etd.asp?URN=88221009 | |
dc.contributor.department | 數學系 | zh_TW |
DC.description | 國立中央大學 | zh_TW |
DC.description | National Central University | en_US |
dc.description.abstract | 本論文是研究如何用物件導向設計遞迴方法來產生三角網格,其目的是要建立一套遞迴式網格生成法。應用以C++撰寫的網格生成物件,在寫程式時只需專注於遞迴生成法即可,由此可看出C++物件導向語言及其標準程式庫STL所寫的程式可適應性、可擴充性和簡便等強大的弁?
在現有的三角網格程式的架構下擴充一個生成網格的子弁?因為是以物件導向方式撰寫程式,所以除了遞迴生成法要正確快速外,更要注意複雜多層繼承物件對程式效率所造成的影響。 | zh_TW |
dc.description.abstract | In the dissertation, an object-oriented recursion scheme is developed to generate a triangular
mesh on a two-dimensional domain. We emphasize to
develop object-oriented programming strategy
to generate triangular mesh recursively.
By using the C++ programming language and its powerful standard template library(STL),
we are able to generate the triangular grid rather easily. In this dissertation , we also
develop a scheme so as to generate the grid with prescribed cell numbers.
A numerical result is shown to demonstrate our arguments. | en_US |
DC.subject | 網格生成 | zh_TW |
DC.subject | 遞迴 | zh_TW |
DC.subject | 尤拉公式 | zh_TW |
DC.subject | 內點插入 | zh_TW |
DC.subject | 權函數 | zh_TW |
DC.subject | 分割線 | zh_TW |
DC.subject | 物件導向 | zh_TW |
DC.subject | 非結構性網格生成法 | zh_TW |
DC.subject | Recursive | en_US |
DC.subject | grid generation | en_US |
DC.subject | Euler’’s formula | en_US |
DC.subject | object-oriented | en_US |
DC.subject | weight function | en_US |
DC.subject | unstructured grid generation | en_US |
DC.title | 遞迴網格生成法 | zh_TW |
dc.language.iso | zh-TW | zh-TW |
DC.title | Recursive Grid Generation Methods | en_US |
DC.type | 博碩士論文 | zh_TW |
DC.type | thesis | en_US |
DC.publisher | National Central University | en_US |