dc.description.abstract | This study bases on a previous research called EduBingo (Liao, 2005), a bingo-like game aiming at providing elementary school children a highly motivating and engaging environment for mathematics skill building in fraction. The concept of the entire EduBingo is mainly derived by Bingo game. In EduBingo environment, each student has a computing device with wireless capabilities to participate in learning activities. The purpose lies in enabling each student to do the exercise with EduBingo, and teacher is to be a coordinator in the learning activity of EduBingo. It was found that there was an increase in the level of motivation, interests, focus and concentration in students while playing the bingo game. However, we need to extend the question editor for the teacher and to design a great diversity of questions such as addition, subtraction, multiplication, division and fraction, etc. by the teacher. Meaning while with the advances in technology and proliferation of computers in small device, there is now an opportunity to apply a new learning environment in traditional classroom. In this study, a combination of quantitative and qualitative research methods was employed for data collection and analysis. Findings showed that EduBingo could really arouse students’ learning motivation, and improve their mathematics skills building. In addition, students and teacher were quite positive towards to the use of EduBingo and some helpful suggestions were raised. | en_US |