dc.description.abstract | With the era of information technology, social competitiveness is higher and higher, early childhood education is getting more attention gradually. Many studies have pointed out that the infant is not a "whiteboard", but has a variety of psychological and learning ability that we don’t know, and the level and quality of infant mental development has great impact on childhood, adolescence, even the future of life. However, the auditory system of the infant at birth compared to other sensory system had been developed, so the music is regarded as an important learning material for children. Many researches indicate that to receive music education early can help children enhance their language development and enhance its ability to innovate or improve the coordination of the body. Therefore, this thesis proposed a different interact compared to the past from engineering and music perspective by using Kinect and apply in infant education.
With advances in technology, there appear many electronic toys to interact with infants and young children, these electronic toys are inevitably monotonous and lack of creativity due to design constraints and cost considerations. Therefore, this thesis proposed a music interactive system for children, combined with the concept of space, motion capture and particle-filter based object tracking, that consists of five different interactive modes: Music ring mode, Piano mode, Sound combination mode, Environmental exploration mode and Music variation mode. By these interactive modes, this system construct a music interactive entertainment with exploratory, learning, interactive that the baby can able to accompany the melody, to explore the world, self-understanding, to lay the foundation of psychophysiology development. Finally, the experiment will verify the system accuracy and using experience of user to discuss and provide improved methods.
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