參考文獻 |
中文部分
于富雲. (2001). 從理論基礎探究合作學習的教學效益. 教育資料與研究, 38, 22-28.
邱皓政. (2005). 創造力的測量與共識衡鑑. 教育集刊 (30), 50-73.
鄭蕙如, & 林世華. (2004). Bloom 認知領域教育目標分類修訂版理論與實務之探討─ 以九年一貫課程數學領域分段能力指標為例. NTTU Educational Research Journal, 15(2), 247-274.
英文部分
Avery, Z., Castillo, M., Guo, H., Guo, J., Warter-Perez, N., Won, D. S., & Dong, J. (2010). Implementing Collaborative Project-Based Learning using the Tablet PC to enhance student learning in engineering and computer science courses. Paper presented at the 2010 IEEE Frontiers in Education Conference (FIE).
Bell, S. (2010). Project-based learning for the 21st century: Skills for the future. The Clearing House, 83(2), 39-43.
Bellanca, J. A. (2011). 21st century skills: Rethinking how students learn: Solution Tree Press.
Bharadwaj, S., & Menon, A. (2000). Making innovation happen in organizations: individual creativity mechanisms, organizational creativity mechanisms or both? Journal of product innovation management, 17(6), 424-434.
Bozanta, A., Kutlu, B., Nowlan, N., & Shirmohammadi, S. (2016). Effects of serious games on perceived team cohesiveness in a multi-user virtual environment. Computers in Human Behavior, 59, 380-388.
Byron, K., & Khazanchi, S. (2012). Rewards and creative performance: a meta-analytic test of theoretically derived hypotheses. Psychological bulletin, 138(4), 809.
Byron, K., Khazanchi, S., & Nazarian, D. (2010). The relationship between stressors and creativity: a meta-analysis examining competing theoretical models. Journal of Applied Psychology, 95(1), 201.
Chang, C.-C., & Tseng, K.-H. (2011). Using a web-based portfolio assessment system to elevate project-based learning performances. Interactive Learning Environments, 19(3), 211-230.
ChanLin, L.-J. (2008). Individual differences in computer-mediated communication for web-based learning. Journal of Educational Media & Library Sciences, 45(4), 505-524.
Colbert, A. E., Judge, T. A., Choi, D., & Wang, G. (2012). Assessing the trait theory of leadership using self and observer ratings of personality: The mediating role of contributions to group success. The Leadership Quarterly, 23(4), 670-685.
Eskrootchi, R., & Oskrochi, G. R. (2010). A Study of the Efficacy of Project-based Learning Integrated with Computer-based Simulation-STELLA. Educational Technology & Society, 13(1), 236-245.
Goeser, P. T., Johnson, W. M., Hamza-Lup, F. G., & Schaefer, D. (2011). VIEW: A virtual interactive web-based learning environment for engineering. Advances in Engineering Education, 2(3), 1-24.
Guilford, J. (1982). Cognitive psychology′s ambiguities: Some suggested remedies. Psychological review, 89(1), 48.
Guilford, J. P. (1977). Way Behond the IQ: Guide to Improving Intelligence and Creativity: Creative Education Foundation.
Guzdial, M. (1994). Software‐realized scaffolding to facilitate programming for science learning. Interactive Learning Environments, 4(1), 001-044.
Hadim, H. A., & Esche, S. K. (2002). Enhancing the engineering curriculum through project-based learning. In Frontiers in Education, 2002. FIE 2002. 32nd Annual (Vol. 2, pp. F3F-1). IEEE.
Hocevar, D., & Bachelor, P. (1989). A taxonomy and critique of measurements used in the study of creativity Handbook of creativity (pp. 53-75): Springer.
Hosseinzadeh, N., & Hesamzadeh, M. R. (2012). Application of project-based learning (PBL) to the teaching of electrical power systems engineering. IEEE Transactions on Education, 55(4), 495-501.
Hsu, C.-K., Hwang, G.-J., & Chang, C.-K. (2013). A personalized recommendation-based mobile learning approach to improving the reading performance of EFL students. Computers & Education, 63, 327-336.
Hwang, G.-J., & Chang, H.-F. (2011). A formative assessment-based mobile learning approach to improving the learning attitudes and achievements of students. Computers & Education, 56(4), 1023-1031.
Hwang, W.-Y., Wang, C.-Y., Hwang, G.-J., Huang, Y.-M., & Huang, S. (2008). A web-based programming learning environment to support cognitive development. Interacting with Computers, 20(6), 524-534.
Guilford, J. P. (1977). Way Behond the IQ: Guide to Improving Intelligence and Creativity. Creative Education Foundation.
Kerr, B., & Gagliardi, C. (2003). Measuring creativity in research and practice.
Kop, R., & Carroll, F. (2011). Cloud computing and creativity: Learning on a massive open online course. European Journal of Open, Distance and E-learning, 14(2).
Kubiatko, M., & Vaculová, I. (2011). Project-based learning: characteristic and the experiences with application in the science subjects. Energy Educ Sci Technol Part B, 3, 65-74.
Kuo, F.-R., Hwang, G.-J., & Lee, C.-C. (2012). A hybrid approach to promoting students’ web-based problem-solving competence and learning attitude. Computers & Education, 58(1), 351-364.
Lehmann, M., Christensen, P., Du, X., & Thrane, M. (2008). Problem-oriented and project-based learning (POPBL) as an innovative learning strategy for sustainable development in engineering education. European Journal of Engineering Education, 33(3), 283-295.
Lin, C.-S., & Wu, R.-W. (2016). Effects of Web-Based Creative Thinking Teaching on Students’ Creativity and Learning Outcome. Eurasia Journal of Mathematics, Science & Technology Education, 12(6), 1675-1684.
Lumsdaine, E., Lumsdaine, M., & Hollander, M. A. (1993). Creative problem solving: Thinking skills for a changing world: McGraw-Hill.
Martínez, F., Herrero, L. C., & De Pablo, S. (2011). Project-based learning and rubrics in the teaching of power supplies and photovoltaic electricity. IEEE Transactions on Education, 54(1), 87-96.
Mcmahon, M., & Oliver, R. (2003). Teaching metacognitive regulation of reading comprehension in an on-line environment. In D. Lassner & C. McNaught (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2003, 2464-2471.
Mills, J. E., & Treagust, D. F. (2003). Engineering education—Is problem-based or project-based learning the answer. Australasian journal of engineering education, 3(2), 2-16.
Okudan, G. E., & Rzasa, S. E. (2006). A project-based approach to entrepreneurial leadership education. Technovation, 26(2), 195-210.
Rushton, J. P. (1990). Creativity, intelligence, and psychoticism. Personality and Individual Differences, 11(12), 1291-1298.
Schein, E. H. (2010). Organizational culture and leadership (Vol. 2): John Wiley & Sons.
Schulte, P. A., Rinehart, R., Okun, A., Geraci, C. L., & Heidel, D. S. (2008). National prevention through design (PtD) initiative. Journal of safety research, 39(2), 115-121.
Thomas, J. W. (2000). A review of research on project-based learning.
Tseng, K.-H., Chang, C.-C., Lou, S.-J., & Chen, W.-P. (2013). Attitudes towards science, technology, engineering and mathematics (STEM) in a project-based learning (PjBL) environment. International Journal of Technology and Design Education, 23(1), 87-102.
Uther, M., & Banks, A. P. (2016). The influence of affordances on user preferences for multimedia language learning applications. Behaviour & Information Technology, 35(4), 277-289.
Zhang, X., & Bartol, K. M. (2010). Linking empowering leadership and employee creativity: The influence of psychological empowerment, intrinsic motivation, and creative process engagement. Academy of management journal, 53(1), 107-128.
Zhou, C., Kolmos, A., & Nielsen, J. F. D. (2012). A problem and project-based learning (PBL) approach to motivate group creativity in engineering education. International Journal of Engineering Education, 28(1), 3-16. |