參考文獻 |
[1] Basdogan, C., C.-H. Ho, and M. A. Srinivasan, “Simulation of tissue cutting and bleeding for laparoscopic surgery using auxiliary surfaces,” in Proc. MMVR (Medical Meets Virtual Reality) ’’99 Conference, San Francisco, CA, Jan.20-23, 1999, pp.38-44.
[2] Basdogan, C., C.-H. Ho, M. A. Srinivasan, S. D. Small, and S. L. Dawson, “Force interactions in laparoscopic simulations: haptic rendering of soft tissues,” in Proc. of Conf. on Medicine Meets Virtual Reality, San Diego, CA, Jan.19-22, 1998, pp.385-391.
[3] Bro-Nielsen, M., “Finite element modeling in surgery simulation,” IEEE Special Issue on Virtual & Augmented Reality in Medicine, Vol.86, No.3, pp.490-503, 1998.
[4] Chen, J. and N. Lobo, “Towards interactive-rate simulation of fluids with moving obstacles using Navier-Stokes equations,” Graphical Models and Image Processing, Vol. 57, No. 2, pp.107-116, Mar. 1995.
[5] Chen, J., N. Lobo, C. E. Hughes, and J. M. Moshell, “Real-time fluid simulation in a dynamic virtual environment,” IEEE Computer Graphics and Application, Vol. 17, No. 3, pp.52-61, 1997.
[6] Cotin, S., H. Delingette, and N. Ayache, Efficient Linear Elastic Models of Soft Tissues for Real-time Surgery Simulation, Technique Report TR-98-3510, Institut National de Recherche en Informatique et en Automatique (INRIA), 1998.
[7] Cover, S. A., N. F. Ezquerra, J. F. O’Brien, R. Rowe, J. Gadacz, and E. Palm, “Interactively deformable models for surgery simulation,” IEEE Computer Graphics & Applications, Vol.13, No.6, pp.68-75, 1993.
[8] Fedkiw, R., J. Stam, and H. W. Jensen, “Visual simulation of smoke,” in Proc. SIGGRAPH 2001, Los Angeles, CA, Aug.12-17, 2001,pp.15-22.
[9] Foster, N. and D. Metaxas, “Controlling fluid animation,” in Proc. CGI’97, Hasselt and Diepenbeek, Belgium, June 23-27, 1997, pp.178-188.
[10] Foster, N. and D. Metaxas, “Modeling the motion of a hot turbulent gas,” in Proc. SIGGRAPH’97, Los Angeles, CA, Aug.3-8, 1997, pp.181-188.
[11] Foster, N. and D. Metaxas, “Realistic animation of liquids,” in Proc. GI’96, Toronto, Canada, May 22-24, 1996, pp.204-212.
[12] Foster, N. and R. Fedkiw, “Practical animation of liquids,” in Proc. SIGGRAPH 2001, Los Angeles, CA, Aug.12-17, 2001, pp.23-30.
[13] Fournier, A. and W. T. Reeves, “A simple model of ocean waves,” in Proc. SIGGRAPH’86, Dallas, Aug. 18-22, 1986, pp.75-84.
[14] Goss, M. E., “A real-time particle system for display of ship wakes,” IEEE Computer Graphics and Applications, Vol.10, No.3, pp.30-35, 1990.
[15] Kass, M. and G. Miller, “Rapid, stable fluid dynamics for computer graphics,” in Proc. SIGGRAPH’90, Dallas, Aug. 6-10, 1990, pp.49-57.
[16] Kuhn, C., U. Kuhnapfel, H.-G. Krumm, and B. Neisius, “A ‘virtual reality’ based training system for minimally invasive surgery,” in Proc. Computer Assisted Radiology (CAR’96), Paris, Jun.26-29, 1996, pp.764-769.
[17] Kuhnapfel, U. G. and B. Neisius, “CAD-based graphical computer simulation in endoscopic surgery,” Endoscopic Surgery and Allied Technologies, Vol.1, No.2, pp.181-184, 1993.
[18] Lorensen, W. E. and H. E. Cline, “Marching cubes: a high resolution 3D surface construction algorithm,” in Proc. SIGGRAPH’87, Anaheim, CA, July 27-31, 1987, pp.163-169.
[19] Mastin, G. A., P. A. Watterberg, and J. F. Mareda, “Fourier synthesis of ocean scenes,” IEEE Computer Graphics and Applications, Vol. 7, No. 3, pp.16-23, 1987.
[20] O’Brien, J. F., and J. K. Hodgins, “Dynamic simulation of splashing fluids,” in Proc. Computer Animation’95, Geneva, Switzerland, Apr. 19-21, 1995, pp. 198-205.
[21] Oppenheimer, P., A. Gupta, S. Weghorst, R. Sweet, J. Porter, “The representation of blood flow in endourologic surgical simulations,” in Proc. MMVR2001, Newport Beach, CA, Jan.24-27, 2001, pp.365-371.
[22] Osher, S. and J. A. Sethian, “Fronts propagatin with curvature dependent speed: algorithms based on Hamilton-Jacobi formulations,” Journal of Computational Physicas, Vol.79, pp.12-49, 1988.
[23] Peachey, D. R., “Modeling waves and surf,” in Proc. SIGGRAPH’86, Dallas, Aug. 18-22, 1986, pp.65-74.
[24] Reeves, W. T., “Particle systems - a technique for modeling a class of fuzzy objects,” Computer Graphics, Vol.17, No.3, pp.359-376, 1983.
[25] Schneider, J. and R. Westermann, “Towards real-time visual simulation of water surfaces,” in Proc. VMV 2001, Stuttgart, Germany, Nov. 21-23, 2001, pp.211-218.
[26] Sederberg, T. W. and S. R. Parry, “Free-form deformation of solid geometric models,” in Proc. SIGGRAPH’86, Vol.20, No.4, Dallas, TX, Aug.18-22, 1986, pp.151-160.
[27] Shinya, M. and A. Fournier, “Stochastic motion – motion under the influence of wind,” in Proc. EUROGRAPHICS’92, Cambridge, UK, Sep. 5-6, 1992, pp. 119-128.
[28] Sims, K., “Particle animation and rendering using data parallel computation,” Computer Graphics, Vol.24, No.4, pp.405-413, 1990.
[29] Stam, J., “Stable fluids,” in Proc. SIGGRAPH’99, Los Angeles, CA, Aug.8-13, 1999, pp.121-128.
[30] Stam, J., “Stochastic dynamics: simulating the effects of turbulence on flexible structures,” in Proc. EUROGRAPHICS’97, Budapest, Hungary, Sep. 4-8, 1997, pp.159-164.
[31] Stam, J., and E. Fiume, “Turbulent wind fields for gaseous phenomena,” in Proc. SIGGRAPH’93, Anaheim, CA, Aug.2-6, 1993, pp.369-376.
[32] Stam, J., “A simple fluid solver based on the FFT,” Journal of Graphics Tools, Vol.6, No.2, pp.43-52, 2002.
[33] Szeliski, R. and D. Tonnesen, “Surface modeling with oriented particles,” in Proc. SIGGRAPH’92, Chicago, July 26-31, 1992, pp.185-194.
[34] Szeliski, R., D. Tonnesen, and D. Terzopoulos, “Modeling surfaces of arbitrary topology with dynamic particles,” in Proc. 1993 IEEE Conf. Computer Vision and Pattern Recognition, New York, NY, Jun. 15-17, 1993, pp.82-87.
[35] Taubin, G., “A signal processing approach to fair surface design,” in Proc. SIGGRAPH’95, Los Angeles, CA, Aug.6-11, 1995, pp.351-358.
[36] Taubin, G., Optimal Surface Smoothing as Filter Design, Research Report, IBM Watson Research Center, Yorktown Heights, NY, March 1996.
[37] Terzopoulos, D., J. Platt, A. Barr, and K. Fleischer, “Elastically deformable models,” in Proc. SIGGRAPH’87, Vol.21, No.4, Anaheim, CA, Jul.27-31, 1987, pp.205-214.
[38] Tessendorf, J., Simulating Ocean Water, SIGGRAPH’00: Course Notes 25: Simulating Nature: From Theory to Practice, New Orleans, Lousiana, Jul.23-28, 2000.
[39] Tonnesen, D., “Modeling liquids and solids using thermal particles,” in Proc. Graphics Interface’’91, Calgary, Alberta, Jun. 3-7, 1991, pp.255-262.
[40] Tonnesen, D., Dynamically Coupled Particle Systems for Geometric Modeling, Reconstruction, and Animation, Ph.D. dissertation, Computer Science Dept., Univ. of Toronto, Toronto, Canada, 1998.
[41] Turner, J. A. and A. C. Mazzone, “Multifluid finite volume Navier-Stokes solutions for realistic fluid animation,” in Proc. SIGGRAPH’99 Programs: Animation & Special Effects: Sketches and Applications, Los Angeles, CA, Aug.8-13, 1999.
[42] Weimer, H. and J. Warren, “Subdivision schemes for fluid flow,” in Proc. SIGGRAPH’99, Los Angeles, CA, Aug.8-13, 1999, pp.111-120.
[43] Witkin, A., Particle System Dynamics, SIGGRAPH’95 Course Notes: An Introduction to Physically Based Modeling, Los Angeles, CA, Aug.6-11, 1995.
[44] Witting, P., “Computational fluid dynamics in a traditional animation environment,” in Proc. SIGGRAPH’99, Los Angeles, CA, Aug.8-13, 1999, pp.129-136.
[45] Yngve, G., J. O’Brien, and J. Hodgins, “Animating explosions,” in Proc. SIGGRAPH’00, New Orleans, Lousiana, Jul.23-28, 2000, pp.29-36.
[46] Zhao, H.-K., S. Osher, and R. Fedkiw, “Fast surface reconstruction using the level set method,” in Proc. IEEE Workshop on Variational and Level Set Methods in Computer Vision, Vancouver, BC, Canada, July 13, 2001, pp.194-201. |