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    請使用永久網址來引用或連結此文件: http://ir.lib.ncu.edu.tw/handle/987654321/25711


    題名: 樂高機器人多媒體教材設計、發展與可用性評估;Design, Development and Usability Assessment of LEGO MINDSTORMS NXT Robotics Multi-Media
    作者: 郭展馨;Chan-Hsin Kuo
    貢獻者: 學習與教學研究所
    關鍵詞: 樂高機器人;教學設計;多媒體教材設計與發展;可用性評估;design and develop multi-media learning material;usability assessment;LEGO MINDSTORMS NXT robot;instructional design
    日期: 2009-10-05
    上傳時間: 2010-06-11 15:14:47 (UTC+8)
    出版者: 國立中央大學圖書館
    摘要: 比爾蓋茲(2007)預言「機器人學將成為下一個熱門領域」,由此可知機器人未來發展已漸受重視;而台灣學生在國際機器人大賽的表現,歷年皆可見優異的比賽成果,然致力於機器人與教育之研究與開發卻尚未蓬勃發展,尤其在機器人的課程設計與製作方面。因此本研究將設計一套專為初學者設計的LEGO MINDSTORMS NXT機器人多媒體教材,透過系統化的教學模式流程,發展出一套樂高機器人的入門教學材料,並透過捷思法進行教材之可用性評估,結果發現15位使用者皆認同本教材具有高度的需求性、重要性及滿意度;而教材設計方面可發現,需求性、重要性及滿意度三者兩兩間皆具有高度相關,若以迴歸預測來看,幾乎所有面向的重要性,皆具有高度影響滿意度之解釋力。因此在教材設計與開發時,應注意教材內容之需求性和重要性,以達到高度的滿意成果。 Bill Gates (2007) predicted that "robotics will be the next hot area", and it can be seen that the future development of robots would get more and more attention. Although Taiwan students had exceptional results performance in the international robotics competition over the years, but robotics education, research has not flourish yet, particularly in the design of robotics curriculum. In this study, through a systematic process, a set of LEGO MINDSTORMS NXT robot multi-media learning materials for beginners was designed. Beside, the heuristic evaluation was used to proceed with usability assessment. There were 15 users participated in this study, and all of them agreed that the material has high necessity, importance and satisfaction, from the result of correlation analysis, it was found that the necessity, importance and satisfaction were highly related. From the result of regression analysis, it showed that the importance has high explanatory power in satisfaction. Therefore, when designing and developing the learning materials, the necessity and importance of the learning materials should be noticed to achieve a high degree of satisfaction.
    顯示於類別:[學習與教學研究所 ] 博碩士論文

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