本論文中,詳細討論可見光線進入照射皮膚之後的總反射行為,將考慮包含折射、吸收、散射、與表面反射等光學特性,以此建立人體皮膚之光學模型,最後以此光學模型模擬出人體皮膚反射率,並且與文獻中各實驗結果做對比。首先,現今的皮膚光學模型與實驗實際量測的數據,存在相當程度的不一致,參考其他文獻比對外,本論文也針對不一致的部份,進行深入的探討。最後,由皮膚模型中各項參數對皮膚整體反射率的影響分析,調整皮膚光學模型參數,使得模擬程序得致與實際量測整體反射率結果更為接近,完成人體皮膚反射光譜光學模型之建立。;In this thesis, a detailed study on the optical model of human skin for simulation has been extensively executed. The optical model is to simulate the total reflection for the light rays illuminating on the human skin, in which the involved interactions are including the refraction, the absorption, the scattering, and the reflection. Some measuring data in experiments from previous other works are collected and applied for the verification on the optical model. Actually, the deviation between the previous proposed optical skin models and the experimental data is found to be heavily serious. After executing a detailed exploration on the simulated total reflection upon each parameter, an effective parameter set and the simulation procedure has been concluded in high accordance with the realistic measuring data.