摘要: | 本子計畫主要是建立一個可以讓真人,自主數位虛擬人與機器人同時演出的數位舞台。同時整合數位虛擬人與機器人的學習模式。與過去數位劇場不同的是,學習者在數位劇場內的學習表現包含肢體語言、視覺互動、與動作和結果的即時學習評量。計畫也將設計實驗驗證與尋求學習設計指導原則包含如何設計(1)知識為知識服務(2)身入其境(3)扮演感(4)觀眾感(5)互動與回饋(6)學生責任(7)樂趣(8)擁有感,對學習動機與學習成果的相關性。本計畫將在編劇中學習、展演中學習、觀看中學習之外,並再加上即時具身辨識的學習評量中與加上自主虛擬人機器人的模式下設計新的實境戲劇式學習模式。 ;The project is to build a digital theater where real human actors, autonomous digital virtual characters and robots can perform concurrently, and integrate the learning model of digital virtual characters and robots. Different from previous digital theaters, the assessment for learners’ learning performance in such a digital theater is real-time, including body language, visual interaction, action and results. Additionally, the project will conduct experimental design to verify and find out the guideline of learning design. For example, how to design for (1) knowledge is to serve knowledge, (2) immersion, (3) sense of play, (4) sense of audience, (5) interaction and feedback, (6) students responsibility, (7) fun, (8) ownership, and their correlation with learning motivation and learning outcomes. This project will help students learn by scripting, performing, and watching. Furthermore, it will design a new digital reality theater-based learning model with learning assessment of real-time embodied recognition and autonomous virtual characters and robots. |