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Item counts issued in 3 years: 23(21.10%)
Items With Fulltext: 109(100.00%)
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透過機器學習輔助師生共讀活動與AI同伴聊書;Ai-Assisted C...
科技支持明日英文閱讀—以「興趣驅動語言習得」觀點設計;Technolo...
AI動物同伴支援無縫閱讀活動;Creating an Ai Anima...
微積分知識解構與深化之進路:以跨年度大學新生為例;Approach t...
結合自我調節學習、對話式閱讀與學習分析儀表板於生成式AI之閱讀同伴系統...
微積分知識解構與深化之進路:以跨年度大學新生為例;Approach t...
結合自我調節學習、對話式閱讀與學習分析儀表板於生成式AI之閱讀同伴系統...
無縫趣創學習:邁向解決未來學習巨大挑戰問題-無縫趣創學習:邁向解決未來...
應用獎懲機制設計數位遊戲式英語學習環境: 系統建置、學習成效評量與行為...
興趣驅動之智慧型動物同伴系統;Implementing an Inte...
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Showing items 51-75 of 109. (5 Page(s) Totally)
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Date
Title
Authors
2018-08-01
應用數位獎章機制設計悅趣式英語學習環境 ;Applying Digital Badge Mechanism to Design a Digital Game-Based English Learning Environment
楊接期
;
吳婷婷
2017-08-01
在「數學島」上透過同儕合作進行數學寫作;Collaborative Mathematical Writing in the “Math Island”
陳德懷
;
周志岳
;
張立杰
2017-08-01
創新數位教育平台與服務產學聯盟( II ); University-Industry Alliance of Innovative Digital Learning Platforms and Services( II )
陳德懷
2016-12-31
跨領域資電工程教育融入CDIO架構與Capstone實作課程之發展、實施與成效評估-跨領域資電工程教育融入CDIO架構與Capstone實作課程之發展、實施與成效評估: 跨領域資電工程教育課程模組發展與建構 (跨領域工程教育人才培育與研究計畫) ;Development of capstone course modules for interdisciplinary electrical & information engineering education
楊接期
2016-08-31
建立無縫學習社群:連結家庭與學校閱讀;Building Seamless Learning Community: Connecting Home and School Reading
陳德懷
;
辜玉旻
2016-08-31
創新數位教育平台與服務產學聯盟(I);University-Industry Alliance of Innovative Digital Learning Platforms and Services( I )
陳德懷
2016-08-31
數學島:悅趣化數位數學學習平台;Math Island: Digital Game-Based Mathematics Learning Platform
陳德懷
;
楊德清
;
張立杰
2016-08-31
閱讀結合概念繪圖:教學方法及網路系統發展及評量;Reading with Concept Mapping: Development and Evaluation of Instructional Approaches and a Web-Based System
李良一
2016-08-31
興趣驅動之提問式主題閱讀;Interest-Driven Theme-Based Enquiry Reading
陳德懷
2016-08-31
應用數位獎章機制設計悅趣式英語學習環境;Applying Digital Badge Mechanism to Design a Digital Game-Based English Learning Environment
楊接期
;
吳婷婷
2016-03-29
以任務式語言學習為基礎的悅趣式英語學習環境之建置與評估;Applying Task-Based Language Learning Approach with Digital Game-Based Learning Design for English Learning - Learning Environment Development and Evaluation
楊接期
;
李幸瑾
2016-03-29
建立無縫學習社群:連結家庭與學校閱讀;Building Seamless Learning Community: Connecting Home and School Reading
陳德懷
;
辜玉旻
2016-03-29
數學島:悅趣化數位數學學習平台;Math Island: Digital Game-Based Mathematics Learning Platform
陳德懷
;
張立杰
;
楊德清
2016-03-29
閱讀結合概念繪圖:教學方法及網路系統發展及評量;Reading with Concept Mapping: Development and Evaluation of Instructional Approaches and a Web-Based System
李良一
2015-01-08
數學島:悅趣化數位數學學習平台;Math Island: Digital Game-Based Mathematics Learning Platform
陳德懷
2014-03-11
以任務式語言學習為基礎的悅趣式英語學習環境之建置與評估;Applying Task-Based Language Learning Approach with Digital Game-Based Learning Design for English Learning - Learning Environment Development and Evaluation
楊接期
;
李幸瑾
2014-03-11
打造創造者社群之數位學校;Building Digital School with Creator Community
陳德懷
;
吳穎沺
;
梁淑坤
;
柯華葳
2013-12-01
以任務式語言學習為基礎的悅趣式英語學習環境之建置與評估;Applying Task-Based Language Learning Approach with Digital Game-Based Learning Design for English Learning - Learning Environment Development and Evaluation
楊接期
2013-12-01
非同步線上小組合作共構的關鍵時刻捕捉;Pinpointing pivotal moments in asynchronous online small group collaboration
陳斐卿
;
曾仁佑
2013-12-01
促進學科能力、本世紀關鍵能力與情意涵養的數位教室學習-以數學科為例-子計畫三:透過擬題促進擁有感;Cultivating ownership via problem posing activities
陳斐卿
;
單維彰
2013-12-01
促進學科能力、本世紀關鍵能力與情意涵養的數位教室學習-以數學科為例-總計畫:促進學科能力、本世紀關鍵能力與情意涵養的數位教室學習-以數學科為例;To enhance learning, 21st century competences, and affects in a digital classroom—taking learning mathematics as an example
陳德懷
;
華國媛
2013-12-01
運用3D情境與體感互動讓學生在教室內使用所學知識的研究;Use of 3D situations and kinect interaction for students to use knowledge in the classroom
王勤業
2013-05-01
打造創造者社群之數位學校 ; Building Digital School with Creator Community
陳德懷
;
吳穎沺
;
梁淑坤
;
柯華葳
2012-12-01
一對一數位教室與研究社群(單一整合型計畫)-一對一數位教室與研究社群( II );One-To-One Technology Enhanced Classrooms and Research Community
陳德懷
2012-12-01
打造創造者社群之數位學校;Building Digital School with Creator Community
陳德懷
;
柯華葳
;
吳穎沺
;
梁淑坤
Showing items 51-75 of 109. (5 Page(s) Totally)
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