中大學術數位典藏-NCU Institutional Repository-提供博碩士論文、考古題、期刊論文、研究計畫等下載:Item 987654321/107243
English  |  正體中文  |  简体中文  |  全文笔数/总笔数 : 94274/94274 (100%)
造访人次 : 82915350      在线人数 : 2317
RC Version 7.0 © Powered By DSPACE, MIT. Enhanced by NTU Library IR team.
搜寻范围 查询小技巧:
  • 您可在西文检索词汇前后加上"双引号",以获取较精准的检索结果
  • 若欲以作者姓名搜寻,建议至进阶搜寻限定作者字段,可获得较完整数据
  • 进阶搜寻


    jsp.display-item.identifier=請使用永久網址來引用或連結此文件: https://ir.lib.ncu.edu.tw/handle/987654321/107243


    题名: A simulated learning environment of history games for enhancing players’ cultural awareness
    作者: 施如齡;Shih, Ju-Ling;Jheng, Shun-Cian;Tseng, Jia-Jiun
    贡献者: 資訊電機學院網路學習科技研究所
    关键词: Asian History;Cognitive Development;Computer Simulation;Cultural Awareness;cultural realism;digital game;Educational Environment;Educational Games;Educational Technology;Foreign Countries;Games;Geography;Graduate Students;History Instruction;Instructional Effectiveness;Interactive learning;Pretests Posttests;Questionnaires;Role Playing;role-play game;School environment;Simulated Environment;simulation;Taiwan;Teaching Methods;Undergraduate Students;Video Games;War;Xiao-Mao
    日期: 2015-01-01
    上传时间: 2026-04-23 14:02:10 (UTC+8)
    出版者: Taylor and Francis Ltd.;Abingdon: Routledge
    摘要: 摘要: This research attempted to create the historical context of Southern Taiwan in the late nineteenth century based on the martial art novel "Xiao-Mao" (Pussy) by designing a role-play digital game "Taiwan Epic Game" about the war time; in which, Taiwanese history, geography, and culture are presented in an innovative way with virtual scenarios. Questionnaire surveys were conducted to investigate the effects of the digital game. The simulationist immersion premises were chosen to be the primary concern, with which the designers should pursue the supreme creation of situation, character, setting, and system. The results showed that the game can effectively enhance players' cognitive growth, as well as cultural awareness in terms of the sense of existence of the environment, local culture, folk arts, faith and festivals, and architectural characteristics. It can be concluded that the three-dimensional simulated learning environment created in the digital game can successfully merge "reality" and "virtuality."
    出版者: Abingdon: Routledge
    出版日期: 2015-03-04
    出處: Interactive learning environments, 2015-03, Vol.23 (2), p.191-211
    資源來源: Education Resources Information Center (ERIC)
    版權: 2015 Taylor & Francis 2015
    版權: 2015 Taylor & Francis
    識別號: ISSN: 1049-4820
    識別號: EISSN: 1744-5191
    識別號: DOI: 10.1080/10494820.2014.997249
    显示于类别:[網路學習科技研究所 ] 期刊論文

    文件中的档案:

    档案 描述 大小格式浏览次数
    index.html0KbHTML14检视/开启


    在NCUIR中所有的数据项都受到原著作权保护.

    社群 sharing

    ::: Copyright National Central University. | 國立中央大學圖書館版權所有 | 收藏本站 | 設為首頁 | 最佳瀏覽畫面: 1024*768 | 建站日期:8-24-2009 :::
    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library IR team Copyright ©   - 隱私權政策聲明