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    顯示項目276-300 / 466. (共19頁)
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    日期題名作者
    2015-07-13 數位遊戲式英語學習環境中的沉浸感影響學習成效之因素探討;Exploring the Factors that Immersion Influence Learning Effectiveness in Digital Game-Based English Learning Environment 賴冠鳳; Lai,Guan-feng
    2015-07-06 探討數位遊戲式學習和數位獎章機制對英語學習動機和學習成效之影響;The Impact of Digital Game-Based Learning and Digital Badges on English Learning Motivation and English Learning Performance 黃如妏; Huang,Ru-wen
    2015-06-29 運用行動裝置促進小學生的英語情境學習;Improving English Learning in Elementary Schools with Mobile Devices in Familiar Situation 陳淑鈴; Chen,Holly S. L.
    2015-06-12 探討多媒體註記與搜尋對於英文字彙學習成效之影響-以高職為例 紀羽軒; Chi,Yu-Hsuan
    2014-11-11 探討專家和新手對遊戲式學習進行可用性評估的觀感差異;An Investigation of the Usability of Game-based Learning: Experts vs. Novices 梅菘育; Mei,Song-Yu
    2014-08-29 支援「文字聊書」活動之系統設計與實作 ──透過「文字聊書」建立閱讀社群;Designing Text-Based Social Discussion System to Support Reading Community 林政緯; Lin,Cheng-wei
    2014-08-28 電腦支援「創造數學」平台之實作 —以解題與擬題為例;Implementation of Computer-Supported Math Creation Platform - Problem Solving and Posing as an Example 何宗駿; Ho,Tsung-chun
    2014-08-22 明日寫作平台之實踐:透過「讀促創」與「聊促修」活動提升學生寫作表現、讀者意識及自我效能;The Practice of Tomorrow′s Writing Platform: The Activity of “Reading for Creating” and “Talking for Revising” to Improve Students′ Writing Performance, Audience Awareness, and Self-efficacy 陳秉成; Chen,Bing-cheng
    2014-07-31 探討數位獎章在數位遊戲式英語學習環境下對英語學習成效與自我效能的影響;Effect of Digital Badges on English Learning Performance and Self-Efficacy in a Digital Game-Based English Learning Environment 黃東陽; Huang,Tung-Yang
    2014-07-31 數位遊戲式英語學習環境中性別差異與英語學習成就對利他行為的影響;Effects of Gender Differences and English Learning Achievement on Altruistic Behavior in a Digital Game-Based Learning Environment 王庭宏; Wang,Ting-Hung
    2014-07-29 探討認知風格如何影響使用者在行動載具下使用電子期刊;The Effects of Cognitive Styles on the Use of Electronic Journals in a Mobile Context 詹筑涵; Chan,Chu-han
    2014-07-28 Web 2.0 英語學習活動之學生心流與學習動機歷程研究;The Evolution of Flow and Learning Motivation in Web 2.0 EFL Learning Activity 王品卿; Wang,Pin-ching
    2014-07-28 融入科學閱讀之科學模擬對八年級學生科學習之影響:以浮力單元為例;Investigating the process of eighth-grade Taiwanese students′ reading scientific article enhanced by computer simulation of Physics 陳敬涵; Chen,Ching-han
    2014-07-24 Web2.0英文學習環境之學習成效及心流研究: 男女生的比較;The study of flow experience and learning performance for English learning under Web2.0 learning environment: The difference between boys and girls 李杰駿; Li,Chieh-Chun
    2014-07-22 「探究教學線上教師社群平台」之建置與評估:以知識管理理論為基礎;Development and evaluation of the “Teacher Inquiry Instruction Knowledge Management System” (TII-KMS): A knowledge management approach 郭怡君; Kuo,Yi-chun
    2014-07-21 科學閱讀平台之發展與評估;The development and evaluation of the Online Science Reading System 麥綺軒; Mai,Chi-Hsuan
    2014-07-18 以鷹架為基礎之科展探究系統平台之開發與評估;Development and evaluation of the Online Science Fair Inquiry System based on scaffolding design 鄭茜羽; Cheng,Chien-yu
    2014-07-16 體感式合作學習系統之開發與應用成效分析-以高職英文學習為例;The Development Application and Learning Performance Analysis of Collaborative Kinesthetic English Learning System in a Vocational High School 陳品澤; Chen,Pin-tse
    2014-07-03 A Comparative Study Evaluating the One-More-Than Technique with and without the Use of a Mobile Purchasing System on the Independent Purchasing Skills for Individuals with Intellectual Disabilities;A Comparative Study Evaluating the One-More-Than Technique with and without the Use of a Mobile Purchasing System on the Independent Purchasing Skills for Individuals with Intellectual Disabilities 徐國樑; Hsu,Guo-Liang
    2014-06-10 運用Web 2.0數位說故事方法,以提升小學生 英語學習成就及動機;Exploring Elementary EFL Students’ Learning Achievement and Motivation with a Web 2.0 Digital Storytelling Approach 劉國平; Liu,Kuo-ping
    2014-04-22 探討無所不在幾何學習系統與其對幾何學習及量測估算的影響; The effect of ubiquitous geometric learning system on geometric learning and measurement estimation ability 林立凱; Lin,Li-Kai
    2014-01-28 支援教室內科學探究學習活動 - 運用電腦輔助學生進行繪圖科學解釋; Supporting Scientific Inquiry Learning in Classrooms through Computer Assisted Scientific Explanation with Drawings 張家榮; Chang,Chia-Jung
    2014-01-28 整合主題閱讀與自由寫之數位寫作環境(何艾模式):從設計到評估; Integrating Theme-based Reading and Freewriting into Digital Writing Environment (He-Elbow Model): From Design to Evaluation 徐仕勳; Hsu,Shih-Hsun
    2014-01-20 數位教育遊戲之開發與評估:以「Mr.道耳頓的奇幻歷險」為例; The development and evaluation of a digital science educational game for learning chemical reactions 陳若涵; Chen,Ruo-han
    2014-01-06 科學小論文寫作平台的建置與評估; The development and preliminary evaluation of the Online Science Reading and Writing System 陳昱安; Chen,Yu-an

    顯示項目276-300 / 466. (共19頁)
    << < 7 8 9 10 11 12 13 14 15 16 > >>
    每頁顯示[10|25|50]項目

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