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    Showing items 381-390 of 808. (81 Page(s) Totally)
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    DateTitleAuthors
    2016-07-25 從認知風格的角度探討提示對學習英文片語與文法的影響;The Effects of Hints on Learning of English Phrases and English Grammar: A Cognitive Style Approach 葉家齊; Yeh,Chia-Chi
    2016-07-25 設計線上閱讀社群激勵機制以提升學生的參與互動;Designing incentive mechanisms to improve students′ participation and interaction in online reading community 陳映儒; Chen,Ying-Ju
    2016-07-25 導入網路學習社群於英語學習:社會網路、學習投入與動機之研究;An Analysis of Social Network, Learning Engagement and Motivation in a Networked Learning Community for EFL 陳宥齊; Chen,Yu-Chi
    2016-03-29 以即時鷹架為基礎的數位學習平台協助大學生在複雜問題情境中學習重要學習策略之系列研究:學習策略與認知負荷的探討、評估工具的發展以及學習環境的開發與評估-子計畫三:以整合「集群式資訊搜尋」之合作論證學習平台提升學習者之社會互動與學習成果:平台開發、學習歷程分析與後設認知鷹架設計;Promoting Students’ Social Interaction and Learning Outcomes with the Collective Information Searching and Collaborative Argumentation Learning System (Ciscals): System Development, Learning Process Analyses and Metacognitive Scaffolding Design 吳穎沺; 劉子鍵; 蔡孟蓉; 白宏達; 許衷源
    2016-03-29 基於「合作問題解決」之電腦模擬輔助科學學習:系統平台與促進科學教師「合作科學問題解決」表現與「科技教學內容知識」(TPACK)發展的教師專業成長課程之開發與評估;A Collaborative Problem Solving Approach to Support Science Learning: the Development and Evaluation of Platform and Science Teacher Professional Developing on Collaborative Scientific Problem Solving Performance and TPACK 吳穎沺; 劉晨鐘
    2016-03-29 基於合作問題解決之電腦模擬輔助科學學習:合作式模擬系統與合作問題解決活動的開發與評估;A Collaborative Problem Solving Approach to Support Science Learning with Computer Simulations: the Development and Evaluation of Collaborative Simulations and Activities 劉晨鐘
    2016-03-29 基於社會文化建構理論之英語Web 2.0學習環境:社群學習平台與學習活動設計;A Socio-Cultural Constructivism Framework for Supporting Efl Learning on Web 2.0 Platform: Social Learning Platform and Learning Activity Design 劉晨鐘
    2016-03-29 從個別差異性探討數位化同儕互評之研究;An Investigation of Digital Peer Response: an Individual Differences Approach 陳攸華; 張立杰
    2016-03-29 從教學轉變觀點營造悅趣式英語學習環境:以非刻意語言學習理論為基礎的悅趣式英語學習環境之建置與評估;Establishing a Digital Game-Based English Learning Environment from a Transformation Perspective: Integrating Incidental Language Learning into a Digital Game-Based English Learning Environment 楊接期
    2016-03-29 探討以客製化與個人化遊戲式學習協助反毒之研究;Game-Based Anti-Drug Systems:Customized Learning Vs. Personalized Learning 陳攸華; 莊宗嚴

    Showing items 381-390 of 808. (81 Page(s) Totally)
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