中大機構典藏-NCU Institutional Repository-提供博碩士論文、考古題、期刊論文、研究計畫等下載:
English  |  正體中文  |  简体中文  |  Items with full text/Total items : 81570/81570 (100%)
Visitors : 50130552      Online Users : 538
RC Version 7.0 © Powered By DSPACE, MIT. Enhanced by NTU Library IR team.
Scope Tips:
  • please add "double quotation mark" for query phrases to get precise results
  • please goto advance search for comprehansive author search
  • Adv. Search
    HomeLoginUploadHelpAboutAdminister Goto mobile version

    Collection

    journal & Dissertation [2/2]
    Research Project [104/104]

    Community Statistics


    Item counts issued in 3 years: 18(16.98%)
    Items With Fulltext: 106(100.00%)

    Download counts of the item
    Download times greater than 0: 106(100.00%)
    Download times greater than 100: 103(97.17%)
    Total Bitstream Download Counts: 57416(0.13%)

    Last Update: 2025-07-18 17:42

    Top Upload

    Loading...

    Top Download

    Loading...

    RSS Feed RSS Feed
    Jump to a point in the index:
    Or type in a year:
    Ordering With Most Recent First Show Oldest First

    Showing items 61-70 of 106. (11 Page(s) Totally)
    << < 2 3 4 5 6 7 8 9 10 11 > >>
    View [10|25|50] records per page

    DateTitleAuthors
    2014-03-11 以任務式語言學習為基礎的悅趣式英語學習環境之建置與評估;Applying Task-Based Language Learning Approach with Digital Game-Based Learning Design for English Learning - Learning Environment Development and Evaluation 楊接期; 李幸瑾
    2014-03-11 打造創造者社群之數位學校;Building Digital School with Creator Community 陳德懷; 吳穎沺; 梁淑坤; 柯華葳
    2013-12-01 以任務式語言學習為基礎的悅趣式英語學習環境之建置與評估;Applying Task-Based Language Learning Approach with Digital Game-Based Learning Design for English Learning - Learning Environment Development and Evaluation 楊接期
    2013-12-01 非同步線上小組合作共構的關鍵時刻捕捉;Pinpointing pivotal moments in asynchronous online small group collaboration 陳斐卿; 曾仁佑
    2013-12-01 促進學科能力、本世紀關鍵能力與情意涵養的數位教室學習-以數學科為例-子計畫三:透過擬題促進擁有感;Cultivating ownership via problem posing activities 陳斐卿; 單維彰
    2013-12-01 促進學科能力、本世紀關鍵能力與情意涵養的數位教室學習-以數學科為例-總計畫:促進學科能力、本世紀關鍵能力與情意涵養的數位教室學習-以數學科為例;To enhance learning, 21st century competences, and affects in a digital classroom—taking learning mathematics as an example 陳德懷; 華國媛
    2013-12-01 運用3D情境與體感互動讓學生在教室內使用所學知識的研究;Use of 3D situations and kinect interaction for students to use knowledge in the classroom 王勤業
    2013-05-01 打造創造者社群之數位學校 ; Building Digital School with Creator Community 陳德懷; 吳穎沺; 梁淑坤; 柯華葳
    2012-12-01 一對一數位教室與研究社群(單一整合型計畫)-一對一數位教室與研究社群( II );One-To-One Technology Enhanced Classrooms and Research Community 陳德懷
    2012-12-01 打造創造者社群之數位學校;Building Digital School with Creator Community 陳德懷; 柯華葳; 吳穎沺; 梁淑坤

    Showing items 61-70 of 106. (11 Page(s) Totally)
    << < 2 3 4 5 6 7 8 9 10 11 > >>
    View [10|25|50] records per page

    ::: Copyright National Central University. | 國立中央大學圖書館版權所有 | 收藏本站 | 設為首頁 | 最佳瀏覽畫面: 1024*768 | 建站日期:8-24-2009 :::
    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library IR team Copyright ©   - 隱私權政策聲明