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    顯示項目54701-54750 / 81569. (共1632頁)
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    每頁顯示[10|25|50]項目
    日期題名作者
    2024-09-27 探討微型RNA在頭頸癌中增強放射治療敏感及其微環境之間的調控及影響;Exploration of the Mirnas in Molecular Regulation and Effects on Radiotherapy Sensitization and Tumor Microenvironment of Head and Neck Cancer 馬念涵
    2010-07-14 探討微網誌使用者持續使用意圖之研究; Exploring Microbloggers' Continuance Intention 李恩齊; Eh-chi Li
    2000-07-01 探討微電流與培養溫度對巴西洋菇多醣體生產之影響; Investigation of the Effects of Micro-Electric Current and Temperature on Polysaccharide Production by Agaricus blazei Murill in the Submerged Culture 徐敬衡
    2017-01-25 探討微奈米結構圖形化藍寶石基板對覆晶 LED 晶片的萃取效率之影響 林憲璋; Lin, Hsien-Chang
    2022-07-11 探討快速到貨對全通路整合品質的干擾效果之研究;Moderating effect of fast delivery to the channel integration quality in omnichannel 傅于芹; Fu, Yu-Chin
    2012-08-02 探討性別差異與線上遊戲經驗對於學習者線上遊戲行為之影響;Effects of Gender Differences and Gaming Experiences on the Learners' Gaming Behavior in an MMORPG 李昌隆; Li,Chang-long
    2020-07-30 探討情境感知智慧學習機制對EFL對話學習的影響 蘇佳萱; Su, Chia-Hsuan
    2009-06-05 探討情境熟悉對英語學習之影響-應用行動裝置在校園情境英語學習; A Study of Context Familiarity and its Effect to English Learning-Design a Mobile System for Campus English Learning 謝菁華; Ching-hua Hsieh
    2014-07-08 探討情境遊戲式學習對英文單字學習成效之影響─以Second Life為例 江羽凡; Chiang,Yu-fan
    2024-12-09 探討情緒勞動與團隊韌性對於軟體開發敏捷性的影響: 團隊領導者的情緒智商之調節作用;The Effects of Emotion Labor and Team Resilience of Software Project Teams on Software Development Agility: The Moderating Role of Team Leader’s Emotional Intelligence 彭冠慈; Peng, Kuan-Tzu
    2013-07-23 探討情緒指標對柳橙汁期貨報酬的影響; An Investigation About The Impact of Sentiment Index on FCOJ Futures Returns 蔡承芳; Tsai,Cheng-Fang
    2014-06-25 探討感性廣告引起情緒效價與喚起影響 分享意圖之分析 鄒宗翰; Tsou,Tsung-han
    2023-06-13 探討感知價值在個性化推薦服影響購買意願過程的中介效果 ——以隱私自我效能為調節變數 周晨潔; Chen-Jie-Zhou
    2021-12-21 探討慢性暴露於塑膠微粒對小鼠記憶及海馬迴Arc蛋白表現之機轉;Chronic Exposure of Microplastics to Mice Impairs Hippocampus-Dependent Memory through Regulation of Arc Protein 黃佳瑜
    2022-08-01 探討憤怒產品評論的幫助性和影響力---以價格、產品種類為調節變數;The Effect of Anger Review on Helpfulness of Online Review and Persuasive---Price、Product Type as Moderators 張方馨; Chang, Fang-Hsin
    2022-06-23 探討應用不同股市技術圖形和不同深度學習技術對股價預測之影響;Using Multiple Graph-based Deep Learning Frameworks for Stock Chart Patterns Recognition to Predict Stock Trend 許芮萍; Hsu, Jui-Ping
    2023-06-19 探討應用資料增強及改善類別不平衡問題 對不同股票圖形之影響-以台灣股市0050ETF為例;Using Time-series Data Augmentation and Handling Class Imbalance Issues with Different Image Representations to Predict Stock Trends 李明杰; Lee, Ming-Chieh
    2024-06-19 探討成人玩家於大航海高峰會遊戲中情緒與人格的關係;Exploring the Relationship between Gaming Emotion and Personality Traits of Adult Players in the Great Voyage 李婉慈; Lee, Wan-Tzu
    2024-06-19 探討成人玩家於議題式遊戲之行為與人格特質的關係;Exploring the Relationship between Gaming Behaviors and Personality Traits of Adult Players in Issue-based Games 郭宛婷; Kuo, Wan-Ting
    2015-09-23 探討成就動機、教學成效與再次參與意願的關係-以組織行為之翻轉教學為例;The Relationship of Achievement Motivation, Teaching Effectiveness and Re-participation intention: A Flipped Classroom of the Organizational Behavior course. 吳昆澤; WU,KUN-TSE
    2024-01-30 探討我國工程顧問公司法令遵循制度之研究-以公司治理、反貪腐為核心;Exploring the impact factors of legal compliance systems focusing on corporate governance and anti- corruption for consulting engineering companies in Taiwan 周天昇; Eddie, Tien-sheng Chou
    2007-07-10 探討手機動態群組機制與學習策略對英語字彙學習的影響; A study on mobile phone dynamic grouping mechanism and its effect on learning English vocabulary 葉偉祥; Wei-Hsiang Yeh
    2013-06-26 探討手機產品回收之影響因素—以分解式計畫行為理論觀點 周吟蓁; Chou,Yin-chen
    2014-06-26 探討投資人情緒與盈餘管理行為之關係 張祺沅; Chang,Chi-yuan
    2022-08-08 探討抗彈產品進入北美市場的商業模式;Exploring business models for bullet-resistant products to enter the North American market 蔡進豐; Tsai, Chin-Feng
    2013-08-29 探討抗菌胜肽攜帶干擾核糖核酸於細胞抑制基因效率; Delivery of short interfering RNA using antimicrobial peptides 蔡勝凱; Tsai,Sheng-Kai
    2015-08-25 探討抗體之RNA核適體作為免疫分析及檢測平台訊號放大之研究;Universal Signal Amplifying Development in ELISA by using RNA Aptamer on Detection Platform 張育銘; Chang,Yu-ming
    2015-07-15 探討振興台灣股市政策措施-以現股當沖為例;The effectiveness of stimulus package in Taiwan stock market 陳美宮; Chen,Mei-kung
    2017-07-03 探討推薦商品對消費者購買意願之影響 ─ 以不同背景顏色為例;Red or Blue: How Recommended Products Influence Consumers′ Willingness-to-Pay 郭芝含; Kuo, Chih-Han
    2021-07-05 探討擴展合作式多媒體認知理論和其對EFL聽力與口語能力之影響 - 結合動覺辨識和學習者設計內容之猜謎遊戲;Investigating Extended Collaborative Cognitive Theory of Multimedia Learning and its effect on EFL Listening and Speaking - Guessing Game with Kinesthetic Recognition and Learner-Designed Contents 黃子馨; Huang, Tzu-Hsin
    2013-07-02 探討政府涉入逆向供應鏈之新品與再製品的分析; Analysis of New and Remanufactured Products with the Governmental subsidies in a Reversed Supply Chain 鄭郁儒; Cheng,Yu-ju
    2007-06-29 探討整合主動式電子郵件功能之無縫式合作學習環境; A study of hybrid seamless collaborative learning environment with active push e-mail function 黃惠如; Hui-Ju Huang
    2023-07-18 探討整合機器學習及深度學習之維度精簡與分類技術於高維度結構化資料之研究;Combining Machine Learning and Deep Learning based Dimensionality Reduction and Classification techniques in high-dimensional structured data 吳明慧; Wu, Ming-Hui
    2014-07-31 探討數位獎章在數位遊戲式英語學習環境下對英語學習成效與自我效能的影響;Effect of Digital Badges on English Learning Performance and Self-Efficacy in a Digital Game-Based English Learning Environment 黃東陽; Huang,Tung-Yang
    2020-08-19 探討數位獎章對英語發音學習成效、遊戲成效、遊戲心流及行為模式之影響──以大型多人線上角色扮演遊戲為例;Effects of digital badges on English Pronunciation Performance, Gaming Performance, Gaming Flow and Behavioral Patterns in a MMORPG 陶品妤; Tao, Pin-Yu
    2018-08-14 探討數位英語繪本創作對於學生語言學習策略與學習成效之影響;Effects of Creation of Digital Storybook on Language Learning Strategies and Learning Performance 劉貞吟; Liou, Jen-Yin
    2023-07-18 探討數位遊戲式學習中不同獎勵機制與先備能力對金融從業人員英語詞彙學習的影響;Exploring the Influences of Different Reward Mechanisms and Prior Abilities on Financial Practitioners’ English Vocabulary Learning 蔡嘉儀; Tsai, Chai-Yi
    2015-07-06 探討數位遊戲式學習和數位獎章機制對英語學習動機和學習成效之影響;The Impact of Digital Game-Based Learning and Digital Badges on English Learning Motivation and English Learning Performance 黃如妏; Huang,Ru-wen
    2022-08-22 探討數位遊戲式學習情境中不同獎懲機制對於大學生日語助詞的學習成效、遊戲成效、學習動機、學習觀感及行為模式之影響;Effects of Different Reward and Punishment Mechanisms in a Digital Game-based Learning Context: Investigating University Students′ Learning Performance, In-Game Performance, Learning Motivation, Learning Perceptions, and Behavior Patterns of Japanese Particles 吳明珍; WU, MING_CHEN
    2022-08-18 探討數位遊戲式學習情境中不同表現目標導向對於大學生日語擬聲擬態詞的學習成效、遊戲成效、自我效能、學習觀感及行為模式之影響;Effects of Different Performance Goal Orientations in a Digital Game-based Learning Context: Investigating University Students′ Learning Performance, In-Game Performance, Self-efficacy, Learning Perceptions, and Behavior Patterns of Japanese Onomatopoeic 彭立欣; Peng, Li-Hsin
    2024-07-23 探討數位遊戲式學習情境中不確定性對於大學生日語助詞的學習成效、遊戲成效、學習動機及學習觀感之影響;Effects of Uncertainty in a Digital Game-based Learning Context: Investigating University Students′ Learning Performance, In-Game Performance, Learning Motivation and Learning Perceptions of Japanese Particles 劉俊廷; Liu, Chun-Ting
    2023-06-14 探討數位遊戲式學習環境中不同個體差異與回饋形式對國小自然領域學習之影響;Effects of Individual Differences and Feedback Types on Elementary School Students’ Science Learning in a DGBL Environment 楊舒涵; Yang, Shu-Han
    2021-08-23 探討數位遊戲式學習環境中不同表現目標導向對於大學生日語自他動詞的學習成效、遊戲成效、自我效能、害怕失敗、學習觀感及行為模式之影響;Effects of Different Performance Goal Orientations on University Students′ Learning Performance, Game Performance, Self-efficacy, Fear of Failure, Learning Perceptions, and Behavior Patterns of Japanese Intransitive and Transitive verbs in Digital Game-based Learning Environment 廖怡晴; Liao, Yi-Ching
    2024-01-19 探討數位遊戲式學習環境中不同表現目標與不同學習求助情境對大學生英文翻譯技巧的學習成效、遊戲成效、求助行為及學習觀感之影響;Effects of Different Performance Goal Orientations and Different Help-Seeking Context on University Students′ Learning Performance, Game Performance, Help-Seeking Behavior and Learning Perceptions of English Translation Techniques Learning in Digital Game-based Learning Environment 鍾嘉羚; Chung, Chia-Ling
    2023-07-19 探討數位遊戲式學習環境中獎章機制對輔助金融從業人員英語學習之影響;Investigation of the Effects of Digital Badge Mechanisms on Financial Practitioners’ English Learning in Digital Game-Based Learning 吳易珊; Wu, Yi-Shan
    2024-07-23 探討數位遊戲式學習環境中隱藏訊息對於日語擬聲擬態詞的學習成效、遊戲成效、學習動機及自我效能之影響;Exploring the Effects of Hidden Information in Digital Game-Based Learning Environments on Learning Performance, In-Game Performance, Learning Motivation, and Self-Efficacy of Japanese Onomatopoeia 高小喬; Kao, Hsiao-Chiao
    2023-06-29 探討數位遊戲式學習複習方式對高中生在丙級電腦硬體組裝虛擬實境課程之影響;Exploring the Effects of Using Digital Game-Based Learning as a Review Method on High School Students′ Virtual Reality based Level C Computer Hardware Fabrication Course 周芳欣; Chou, Fang-Hsin
    2016-07-28 探討數位遊戲式英語學習環境對自我效能與口語焦慮之影響;Effect of Self-efficacy and Speaking Anxiety in a Digital Game-based English Learning Environment 王靚暄; Wang,Ching-Hsuan
    2020-01-13 探討數值離散化與資料淨化技術之交互影響: 以特徵選取、案例篩選與遺漏值填補為例;Interaction Effects between Discretization and Data Cleaning Techniques Including Feature Selection, Instance Selection, and Missing Value Imputation 蔡志豐
    2021-12-21 探討數值離散化與資料淨化技術之交互影響: 以特徵選取、案例篩選與遺漏值填補為例;Interaction Effects between Discretization and Data Cleaning Techniques including Feature Selection, Instance Selection, and Missing Value Imputation 蔡志豐
    顯示項目54701-54750 / 81569. (共1632頁)
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