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    近3年内发表的文件: 145(17.24%)
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    显示项目11-20 / 841. (共85页)
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    日期题名作者
    2025-07-29 基於知識翻新理論與經驗學習理論之多層次教師反思社群平台之開發與初步評估;Development and Preliminary Evaluation of a Multilevel Teacher Reflection Community Platform Based on Experiential Learning Theory and Knowledge Building Theory 鍾依庭; Chung, Yi-Ting
    2025-07-29 整合生成式人工智慧於國小探究式STEAM棒球機器人實作活動之應用與成效分析;Application and Effectiveness of Integrating Generative Artificial Intelligence into Elementary Inquiry-Based STEAM Baseball Robot Activities 莊聖文; Chuang, Sheng-Wen
    2025-07-25 建置生成式 AI 之學習同伴系統以提升國小英語成效與溝通意願;Developing a Generative AI–Based Learning Companion System to Enhance English Performance and Willingness to Communicate in Elementary School Students 吳承翰; Wu, Cheng-Han
    2025-07-25 基於生成式人工智慧之知識翻新學習歷程分析與自動回饋鷹架模組開發及初步評估;Development and Preliminary Evaluation of a Scaffolding Module for Analyzing Knowledge-Refining Learning Processes and Providing Automated Feedback Based on Generative Artificial Intelligence 李庭妘; Li, Ting-Yun
    2025-07-25 探究具身化互動系統於提升英語口語能力中之輔助應用與學習成效;Exploring the Supportive Application and Learning Outcomes of Embodied Interactive System in Enhancing English Speaking Proficiency 施盈琪; Shih, Ying-Qi
    2025-07-25 結合生成式人工智慧與即時回饋之學習同伴系統以增進國小 閱讀理解、詞彙能力、學習動機與策略;Enhancing Elementary Students’ Reading Comprehension, Vocabulary, Motivation, and Learning Strategies through a Generative AI-Based Learning Companion System with Real-Time Feedback 張祐綜; Chang, Yu-Tsung
    2025-07-25 結合自我解釋與適性化人工智慧系統於程式教育以增進程式能 力、運算思維、學習動機與學習策略之研究;A Study on Integrating Self-Explanation and Adaptive Artificial Intelligence System into Programming Education to Enhance Programming Skills, Computational Thinking, Learning Motivation, and Learning Strategies 林子白; Lin, Tzu-Pai
    2025-07-23 以視覺化分析技術來分析性別議題在數位學習期刊文獻之發展趨勢;Using Data Visualization to Investigate the Trends of Gender Issues in Digital Learning Journal Literature 王傑昇; Wang, Chieh-Sheng
    2025-07-23 多模態閱讀分析模型與AI個人助理的設計 與實踐:促進學生閱讀習慣與家校合作;Design and Implementation of a Multimodal Reading Analysis Model and AI Personal Assistant: Enhancing Student Reading Habits and Home–School Collaboration 蔡逸澄; Tsai, Yi-Cheng
    2025-07-23 探討有無難度分級獎章設計機制與遊戲經驗對於英語詞彙學習成效、遊戲成效、學習動機、遊戲心流以及學習觀感之影響 —以3D冒險角色扮演遊戲為例;Exploring the Effects of Difficulty Level Badge Design Mechanisms and Gaming Experience on English Vocabulary Learning Performance, In-Game Performance, Learning Motivation, Game Flow, and Learning Perception — A Case Study of a 3D Adventure Role-Playing Game 駱沛承; pony

    显示项目11-20 / 841. (共85页)
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    每页显示[10|25|50]项目

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