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    顯示項目1-25 / 509. (共21頁)
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    日期題名作者
    2025-01-20 利用協作型焊接機器人及AI系統輔助學習焊接之研究;A Study of Using Collaborative Welding Robots and AI Systems for Facilitating Welding Learning 曾珮涵; Tseng, Pei-Han
    2025-01-20 探討Smart 3D-UG APP輔助在真實情境中學習體積與表面積;A Study of Smart 3D-UG APP for Facilitating Learning Volume and Surface Area in Authentic Contexts 鄭芸昀; Cheng, Yun-Yun
    2025-01-17 以想法為中心之科學探究學習系統遊戲化:系統開發與初步評估;Gamification and Initial Evaluation of an Idea-centered Science Inquiry Learning Platform 王希丞; Wang, Sei-Cheng
    2024-12-24 文學圈結合學習儀表板在專題導向學習之應 用-以書報討論課堂為例;Integration of Literature Circles with Learning Dashboards in Project-Based Learning: A Case Study of Seminar Course 鄭博宇; Cheng, Po-Yu
    2024-12-24 基於自動問題生成與知識追蹤之適性化學習系統設計與應用:以 Python 程式設計學習為例;Design and Application of an Adaptive Learning System Based on Automatic Question Generation and Knowledge Tracking: A Case Study of Python Programming Learning 呂浚宏; Hung, Lu-Chun
    2024-12-05 使用生成式人工智慧設計錯誤分析活動以提升學生真實數學問題解決能力與自信心;Designing Error Analysis Activities for Students Using Generative AI to Improve Authentic Mathematical Problem-Solving Skills and Confidence 林裕峯;
    2024-11-18 結合自我調節及共同調節學習分析儀表板於Python程式教育之研究;Combining Self-Regulated and Co-Regulated Learning Analysis Dashboards for Python Programming Education 柯炘德; Ke, Xin-De
    2024-10-21 建置情境化與個人化短影片學習系統並探討其對EFL 口說與寫作之影響;Development of a contextualized and personalized short video learning system and its impact on EFL speaking and writing 陳韡佳; Chen, Wei-Chia
    2024-10-21 真實情境透過人工智慧 即時影片辨識增強英語口說與寫作;AI-Enhanced EFL Speaking and Writing through Real-Time Video Recognition in Authentic Contexts 吳普托; Prabowo, Cipto Sabdo
    2024-08-22 AI同伴支持聊書與反思;AI Companion Supporting Book Discussions and Reflection 楊筱彤; Yang, Hsiao-Tung
    2024-08-19 線上社群溝通課程對學員互動關係與團隊發展歷程研究;An Investigation on the Impact of Online Community-Based Communication Courses on Student Interaction and Team Development Process 陳效綱; Chen, Hsiao-Kang
    2024-08-13 AI助理支持教師作為閱讀個人導師;AI Support for Teachers as Personal Reading Mentors 涂弘旻; Tu, Hong-Min
    2024-08-08 EDS:登台遊戲帶動課堂英語對話活動之原型設計;EDS:Design of a Staging-Game-Based English Conversaion Prototype 謝以諾; Hsieh, Yi-No
    2024-08-08 LEPS:登台遊戲引導英語單字學習之原型設計;LEPS:Design of a Staging-Game-Based English Vocabulary Learning Prototype System 羅文成; Lo, Wen-Cheng
    2024-08-08 設計與評估「習慣寫」的寫作興趣與習慣;Design and Evaluation of Writing Interest and Habits in "Habitual Writing" Activity 詹祐昇; Zhan, You-Sheng
    2024-08-02 探討學習環境及個體差異對學術英文字彙學習成效、學習動機、學習焦慮之影響-以Quizlet為例;Effects of Learning Environment and Individual Differences on Academic English Vocabulary Learning Outcomes, Learning Motivation and Learning Anxiety: A case study of Quizlet 項仁瑄; Hsiang, Jen-Hsuan
    2024-07-31 開放性問題的設計對學生數學自我效能、 興趣與焦慮影響之初探;Exploring and Designing Open-Ended Questions: Their Impact on Students′ Mathematical Self-Efficacy, Interest, and Anxiety 周得揚; Chou, Te-Yang
    2024-07-29 整合預測分析與學習儀表板以提升準時畢業率: 以印尼高等教育為例;Integrating Predictive Analytics and Learning Dashboards to Improve Graduation Timeliness: A Study of Higher Education in Indonesia 馬恆達; Pawitra, Mahendra Astu Sanggha
    2024-07-29 應用生成式模型輔助問題生成學習系統於國小社會 課程之研究;Applying Generative Modeling to Assist Problem Generation Learning System in National Elementary School Social Studies Curriculum 洪丞威; Hung, Cheng-Wei
    2024-07-27 探討在真實情境中利用 GPT 智慧回饋輔助 3D 幾何學習;Investigation of Smart Feedback with GPT for Facilitating 3D Geometry Learning in Authentic Contexts 黃筠棋; Huang, Yun-Chi
    2024-07-27 結合生成式人工智慧與4F動態回顧循環理論於國小閱讀學習同伴系統的應用與成效評估;Application and Effectiveness Evaluation of a Reading Learning Companion System that Integrates Generative AI with the 4Fs Active Reviewing Cycle Theory in Primary School 李曼綾; Lee, Man-Ling
    2024-07-27 應用指數平滑法實現短期學習成效預測與學習歷程儀表板系統建置;Application of Exponential Smoothing for Short-term Learning Outcome Prediction and Development of Dashboard System for Learning Portfolio 黃浩軒; Huang, Hao-Hsuan
    2024-07-26 探討PaGamO遊戲式學習平臺中個體差異、回饋形式對國小六年級學童數學學習成就與學習動機之影響;Exploring the Impact of Individual Differences and Feedback Types on Mathematics Learning Achievement and Motivation of Sixth Grade Students Using the PaGamO Learning Platform 吳孟珊; Meng-Shan-Wu
    2024-07-26 探討使用GPT的Google評論概念圖促進EFL寫作;Investigation of using Concept Map of Google Reviews with GPT for Facilitating EFL Writing 江益愷; Chiang, Yi-Kai
    2024-07-26 探討運用語音辨識輔助結合獎章機制對日語拗音學習成效、遊戲成效、學習動機、口說焦慮及學習感知之影響-以初級日語程度學習者為例;Effects of Speech Recognition Assistance Combined with Medal Mechanism on Japanese Yōon Learning Effectiveness, Learning Motivation, Speaking Anxiety, Learning Perception - A case of learners with elementary Japanese level. 丁德慈; Ting, Te-Tzu

    顯示項目1-25 / 509. (共21頁)
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    每頁顯示[10|25|50]項目

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