English
| 正體中文 |
简体中文
|
全文筆數/總筆數 : 83776/83776 (100%)
造訪人次 : 61093030 線上人數 : 348
RC Version 7.0 © Powered By DSPACE, MIT. Enhanced by
NTU Library IR team.
搜尋範圍
全部NCUIR
資訊電機學院
網路學習科技研究所
--博碩士論文
查詢小技巧:
您可在西文檢索詞彙前後加上"雙引號",以獲取較精準的檢索結果
若欲以作者姓名搜尋,建議至進階搜尋限定作者欄位,可獲得較完整資料
進階搜尋
主頁
‧
登入
‧
上傳
‧
說明
‧
關於NCUIR
‧
管理
NCU Institutional Repository
>
資訊電機學院
>
網路學習科技研究所
>
博碩士論文
>
依題名瀏覽
依日期瀏覽
依作者瀏覽
資料載入中.....
鄰近類別
研究計畫
[
167
/167]
期刊論文
[
68
/68]
考古題
[
70
/70]
類別統計
近3年內發表的文件: 120(22.39%)
含全文筆數: 536(100.00%)
文件下載次數統計
下載大於0次: 536(100.00%)
下載大於100次: 499(93.10%)
檔案下載總次數: 277312(63.54%)
最後更新時間: 2025-12-24 00:22
上傳排行
資料載入中.....
下載排行
資料載入中.....
最近上傳
虛擬實境同儕輔導對提升 EFL 小學生學習表現、臨場感、學習感知及行為...
人機協作於 AI 輔助親師生溝通回饋對 EFL 學習成效之影響;The...
從先備能力的角度探討數位遊戲式學習系統中不確定性機制對學習成效、遊戲成...
整合生成式人工智慧於國小探究式STEAM棒球機器人實作活動之應用與成效...
基於知識翻新理論與經驗學習理論之多層次教師反思社群平台之開發與初步評估...
AI說書同伴的初步設計;A Preliminary Design of...
結合自我解釋與適性化人工智慧系統於程式教育以增進程式能 力、運算思維、...
結合生成式人工智慧與即時回饋之學習同伴系統以增進國小 閱讀理解、詞彙能...
探究具身化互動系統於提升英語口語能力中之輔助應用與學習成效;Explo...
基於生成式人工智慧之知識翻新學習歷程分析與自動回饋鷹架模組開發及初步評...
跳至:
(選擇年份)
2025
2024
2023
2022
2021
2020
2019
2018
2017
2016
2015
2014
2013
2012
2011
2010
2009
2008
2007
2006
2005
2004
2003
2002
2001
2000
1999
1998
1997
1996
1995
1994
1993
1992
1991
1990
1985
1980
1975
1970
1960
1950
(選擇月份)
January
February
March
April
May
June
July
August
September
October
November
December
或輸入年份:
由新到舊排序
由最舊的開始
顯示項目251-300 / 536. (共11頁)
<<
<
1
2
3
4
5
6
7
8
9
10
>
>>
每頁顯示[
10
|
25
|
50
]項目
日期
題名
作者
2019-07-09
真實學習環境下的真實 “u-fraction”;Authentic U-Fraction in Authentic Learning Environment
陸以凡
;
LUTHFI, MUHAMMAD IRFAN
2019-06-28
An investigation into CKEL-supported EFL learning with TPR to reveal the importance of pronunciation and interactive sentence making
蔡東哲
;
Cai, Dong-Jhe
2019-06-27
Application of the Authentic-UG using Augmented Reality to Support Geometry Learning in Authentic Learning Design
魯里歐
;
Nurtantyana, Rio
2019-06-21
探討個別差異與回饋形式在數位遊戲式學習系統中對學習動機、學習成效與遊戲表現之影響:以九年級國文學習為例;Effects of Individual Differences and Feedback Types of a Digital Game-Based Learning System on Learning Motivation, Learning Performance and Gaming Performance: A Case Study on Ninth Graders’ Chinese Learning
張凱婷
;
Chang, Kai-Ting
2019-06-17
探討創作媒介、個別差異、範例式教學及創作模式對九年級學生音樂創作的學習動機及成效之影響;Effects of Composition Media, Individual Differences, Worked-out Example Teaching and Composition Mode on Learning Motivation and Learning Performance of Ninth Grade Students′ Music Composition.
張立欣
;
Chang, Li-Hsin
2019-05-31
從先備知識和學業情緒探討電腦輔助英語字彙學習的影響;The Effects of English Computer Assisted Vocabulary Learning:The Perspectives of Prior Knowledge and Academic Emotion
陳敬旻
;
Chen, Jing-Min
2019-04-18
從認知風格的角度探討同儕互評分組對遊戲製作與評量之影響;The Impacts of Peer Assessment Grouping on the Design and Evaluation of Games: A Cognitive Style Approach
吳嘉銘
;
WU-CHIA-MING
2019-01-24
運用字母組合歌曲與桌遊式練習進行字母拼讀補救教學之研究;The Action Research of Applying Letter-set Songs and Board Games on Phonics Remedial Instruction
柳芸蓁
;
Liu, Yun-Chen
2019-01-09
探究AR學單字系統(EnglishInAR)融入合作學習策略 對於英語字彙學習—字音與字義之學習成效;Exploring the Learning Effects of Intergrating the AR Word System(EnglishInAR)with Cooperative Learning Strategy for English Vocabulary Learning: Word Sound and Word Meaning
陳莉雯
;
CHEN, LI-WEN
2019-01-07
Facilitating EFL speaking and writing with peer-tutoring and storytelling strategies in authentic learning context;Facilitating EFL speaking and writing with peer-tutoring and storytelling strategies in authentic learning context
阮氏惠
;
Huyen, Nguyen Thi
2019-01-04
合作討論平台之開發與初步評估;Development and evaluation of the Collaborative Discussion Platform
林長慶
;
Lin, Chang-Ching
2019-01-03
結合擴增實境與數位遊戲式學習應用於 英文單字教學之開發與初步評估;Development and evaluation of the “Gamification of learning English in Augmented Reality”
張勝傑
;
Chang, Sheng-Jie
2019-01-03
線上小論文寫作平台的開發與初步評估;Development and preliminary assessment of an "Online Essay Writing System"
吳宜靖
;
Wu, Yi-Jing
2018-12-28
高中生線上合作科學問題解決歷程分析;The exploration of high school students′ online collaborative science problem solving
陳守鋒
;
Chen, Shou-Fong
2018-12-28
教師觀議課平台之開發與初步評估;Development and preliminary evaluation of an online platform for teaching observation
郭富彰
;
Kuo, Fu-Chang
2018-12-28
線上合作知識建構平台的開發與初步評估;Development and evaluation of the “Collaborative Workspace for Knowledge Building”
戴盛宗
;
Day, Sheng-Zong
2018-12-24
從全面性的角度探討先備知識對同儕互評中受評與 評分之影響;A Comprehensive Investigation of the Impacts of Prior Knowledge on Assessing and Being Assessed in the Context of Peer Assessment
張詠渝
;
Chang, Yung-Yu
2018-11-23
網路霸凌旁觀者行為分析與防治教材研發:以社群網站為例
林翰謙
;
Lin, Han-Qian
2018-11-05
電腦輔助知識翻新活動對於 大學生英文議論文寫作表現之影響;Promoting University Students′ English Argumentative Essay Writing Performance through Computer-Supported Collaborative Knowledge Building
王立仁
;
Wang, Li-Jen
2018-08-23
建立線上數學討論社群延伸解釋數學解題活動;Establishing the online mathematics discussion community to extend the explaining mathematical problem-solving activity
陳宣銘
;
Chen, Syuan-Ming
2018-08-22
不同電腦模擬模式對於合作科學問題解決之影響:以眼動進行分析;The Effects of Different Computer Simulations’ Mode on Collaborative Science Problem Solving: An eye-tracking analysis
彭郁翔
;
Peng, Yu-Siang
2018-08-22
科學模擬融入探究過程 對學生科學學習概念與科學學習方法之影響 —以浮力單元為例;Effect of Integrating Scientific Simulation with Inquiry Process upon Science Conception Learning and Approaches to Learning Science in Buoyancy
曾莉雯
;
Tseng, Li-wen
2018-08-21
數位合作說故事之學習活動結合圖像教學對於高中生寫作創造力自我效能之影響;The impact of digital collaborative storytelling activities on writing creativity and creative self-efficacy of high school students
黃茹敏
;
Huang, Ju-Min
2018-08-14
探討數位英語繪本創作對於學生語言學習策略與學習成效之影響;Effects of Creation of Digital Storybook on Language Learning Strategies and Learning Performance
劉貞吟
;
Liou, Jen-Yin
2018-08-07
探討先備知識及學習風格在角色扮演遊戲中對英語字彙習得成效與行為模式之影響;Effects of Prior Knowledge and Learning Styles on English Vocabulary Performance and Behavioral Patterns in a RPG
何柏儒
;
He, Bo-Ru
2018-08-07
提問式鷹架教學結合數位閱讀寫作系統對國小低年級學生語文能力的影響;The Effect of Integrating Scaffolded Questioning into Digital Reading and Writing System on Lower Grade Students′ Language Ability
李佳霙
;
Lee, Chia-Ying
2018-08-02
探討國小五年級學童在真實情境中幾何量測學習對幾何學習成效與幾何估算能力的影響--以周長與面積為例;Exploring effects on the fifth-grade student of measuring authentic context to support geometry learning using Ubiquitous Geometry App – an example of perimeter and surface area
涂雅涵
;
Tu, Ya-Han
2018-07-30
探討真實情境行動戲劇對英文學習之影響;Investigation of Mobile Drama in Authentic Contexts and its Effects to English Learning.
劉子筵
;
Liu, Zi-Yan
2018-07-26
從認知風格的角度探討數位工具對學術 英語學習之影響;The Effects of Digital Tools on Learning Academic English: A Cognitive Style Perspective
曾毓棻
;
Tseng, Yu-Fen
2018-07-25
以專題導向為基礎之相互教學翻轉教室對於工程教育的高認知層次與學習成效之影響;Investigation of Reciprocal Teaching and Flipped Classroom of PBL and their Influences on High Cognitive Level and Learning Achievements in Engineering education.
吳祖賢
;
Wu, Tsu-Hsien
2018-07-19
DGA:自製互猜互評網路字卡以幫助小學低年級學生英語單字學習;DGA: Supporting Elementary English Vocabulary Learning by Self-Designing and Peer-Guessing and Peer-Assessing Online Vocabulary Flash Cards
謝惠存
;
Hsieh, Hui-Tsun
2018-07-09
Examining Teachers’ Online Video-Based Reflective Practice for Professional Development Regarding Guided-Discovery Learning Instruction;Examining Teachers’ Online Video-Based Reflective Practice for Professional Development Regarding Guided-Discovery Learning Instruction
樹瑪雅
;
Shulhah, Siti Any Maya
2018-07-09
Improving Novice Teachers’ Instructional Practice Through Online Multilevel Reflection: The Role of Novice Teachers’ Beliefs
拉斯蒂
;
Ardisa, Prilia
2018-07-09
The Effect s of Video-based Reflection on Preservice Teachers′ Micro Teaching Focusing on Meaningful Learning with ICT
拉克斯
;
Ratumbuisang, Keith Francis
2018-06-28
利用XAPI開發和評估在真實情境的無所不在幾何學習;Development and Evaluation of Ubiquitous Geometry Learning in Authentic Contexts with Experience API
楊拉馬
;
Abdilah, Yan Amal
2018-06-28
調查國小學生應用無所不在分數 APP 及其 學習行為;An Evaluation Study of Learning Behaviors and Achievements with Ubiquitous Fraction Apps (U-Fraction) for Elementary School Student
俞怡卡
;
Utami, Ika Qutsiati
2018-06-27
從性別均等角度來發展遊戲式英語學習環境;The Development of Gender-Equality Game-based English Learning Environments
鄭鈞豪
;
Cheng, Chun-Hao
2018-01-31
以多文本閱讀與概念圖進行寫作之行動研究: 從主題深學到寫作;An Action Research on Writing with Multi-text and Concept Map: From Syntopical Deep Reading to Writing
曾園馨
;
Tseng, Yuan-Hsin
2018-01-30
社會科主題深學:衝突式多文本閱讀與論證活動設計與實驗;Theme-based Deep Reading of Social Studies: Design and Experiment of Conflicting Texts Reading and Argumentation
張心怡
;
Chang, Hsin-Yi
2018-01-30
網路霸凌防治學習系統的設計開發與TAM評估;Design and Development of an Interactive System for Cyberbullying Prevention
張家豪
;
Chang, Chia-Hao
2018-01-30
影片註記輔助同儕互評: ESP取向之口語訓練;Peer Assessment on Oral Training Supported by Video Annotation: An ESP Approach
洪詩婷
;
Hong, Shih-Ting
2018-01-25
小學生之字母拼讀同儕互評系統設計與評估;The Design and Evaluation of Phonics Learning Peer Assessment System for the Elementary Students
吳姿瑤
;
Wu, Tzu-Yao
2018-01-22
Effects of Self-directed Learning in Mathematics Classes
劉振釗
;
Lao, Chan-Chio
2018-01-22
支援多國語言之數位學習劇場;Multi Language Support for Digital Learning Theater System
歐雅丹
;
Narankhuu, Oyunerdene
2017-11-14
由空間能力探討遊戲式英語學習如何影響學習者之遊戲行為和遊戲表現;The Effects of Spatial Abilities on Gaming Behavior and Game Performance in the Context of Game-based English Learning
石衛恩
;
Shih, Wei-En
2017-11-14
探討認知風格於數位遊戲式英語學習環境對遊戲行為與學習成效之影響;The Influences of Cognitive Styles on Game Behavior and Learning Performance in the Context of Digital Game-based English Learning
蔡威群
;
Tsai, Wei-Chiun
2017-11-06
旅遊專業學習平台之開發與評估;Development and evaluation of the “Tourism professional learning platform”
陸進安
;
Lu, Chin-An
2017-10-23
婚禮專業學習社群平台之開發與初步評估;Development and evaluation of the “Wedding professional learning community”
何采蓉
;
Ho, Tsai-Jung
2017-08-22
教師專業知識共享與共創社群平台 之開發與評估;Development and evaluation of an Online Community Platform for Teacher Professional Knowledge Sharing and Creation
周珮琪
;
Chou, Pei-Chi
2017-08-11
探討口語練習回饋形式與先備知識於數位遊戲式英語學習環境對學習成效與口語焦慮之影響;Different Feedback, Prior Knowledge and Speaking Anxiety in a Digital Game-based English Learning Environment
林佳臻
;
Lin, Chia-Chen
顯示項目251-300 / 536. (共11頁)
<<
<
1
2
3
4
5
6
7
8
9
10
>
>>
每頁顯示[
10
|
25
|
50
]項目
::: Copyright National Central University. | 國立中央大學圖書館版權所有 |
收藏本站
|
設為首頁
| 最佳瀏覽畫面: 1024*768 | 建站日期:8-24-2009 :::
DSpace Software
Copyright © 2002-2004
MIT
&
Hewlett-Packard
/
Enhanced by
NTU Library IR team
Copyright ©
-
隱私權政策聲明