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近3年內發表的文件: 120(22.39%)
含全文筆數: 536(100.00%)
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最後更新時間: 2025-12-24 00:22
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虛擬實境同儕輔導對提升 EFL 小學生學習表現、臨場感、學習感知及行為...
人機協作於 AI 輔助親師生溝通回饋對 EFL 學習成效之影響;The...
從先備能力的角度探討數位遊戲式學習系統中不確定性機制對學習成效、遊戲成...
整合生成式人工智慧於國小探究式STEAM棒球機器人實作活動之應用與成效...
基於知識翻新理論與經驗學習理論之多層次教師反思社群平台之開發與初步評估...
AI說書同伴的初步設計;A Preliminary Design of...
結合自我解釋與適性化人工智慧系統於程式教育以增進程式能 力、運算思維、...
結合生成式人工智慧與即時回饋之學習同伴系統以增進國小 閱讀理解、詞彙能...
探究具身化互動系統於提升英語口語能力中之輔助應用與學習成效;Explo...
基於生成式人工智慧之知識翻新學習歷程分析與自動回饋鷹架模組開發及初步評...
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顯示項目301-350 / 536. (共11頁)
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題名
作者
2017-08-11
探討不同註釋及數位獎章機制在數位遊戲式學習環境中對英語單字成效與學習動機之影響;Effects of Gloss and Digital Badges on English Vocabulary Performance and Learning Motivation in a Digital Game-based Learning Environment
吳宜姍
;
Wu, Yi-Shan
2017-08-11
探討不同註釋方式及個體差異在數位遊戲式學習環境中對英語單字成效、動機與自我效能之影響;Effects of Gloss and Individual Differences on English Vocabulary Performance, Motivation and Self-efficacy in a DGBL Environment
陳玟伶
;
Chen, Wen-Lin
2017-07-28
設計與發展以精準英文發音、大量閱讀英文書為目標的準備課程;The Design and Development of a Preparatory Curriculum Aiming at Accurate English Pronunciation and Extensive Reading
吳昱安
;
Yu-An, Wu
2017-07-28
發展動畫電子書之研究:從性別差異到性別均等之歷程;Development of an Animated E-book from Gender differences to Gender Equality
張至宏
;
Chang, Chih-Hung
2017-07-28
網路學習社群中社會網路、知識分享與投入之關聯;An Analysis of Correlations among Social Network, Knowledge Sharing, and Engagement in a Networked Learning Community
張文聰
;
Chang, Wen-Tsung
2017-07-27
長期網路合作創作之社群網路與學生投入研究;A Long-term Analysis of student Learning Engagement in Networked Collaborative Creation Community
楊宸宇
;
Yang, Chen-Yu
2017-07-27
科學模擬遊戲學習歷程之學習分析;The Learning Analytics of Scientific Simulation Game
温采婷
;
Wen, Cai-Ting
2017-07-26
使用合作式虛擬化以及即時逐步引導機制提升電腦網路學習;To Facilitate Computer Network Learning with Collaborative Virtualization-Based Mechanism and Instant Stepwise Guidance
哈里克
;
Haregot, Michaele
2017-07-26
預習之真實情境與學習活動對英語學習成效、專注度與放鬆度之影響
陳哲民
;
Chen, Che-Min
2017-07-25
主題深讀模式與平台之實踐:透過多文本閱讀與討論以提升學生想法運用與文本理解的表現;The Practice of Syntopical Reading Model for Deep Learning: Using Multi-text Reading and Discussion to Improve Students’ Idea Generation and Text Comprehension
楊斐鈞
;
Yang, Fei-Chun
2017-07-25
家庭閱讀社群App開發與評估;Family Reading Community App: Design, Development, and Evaluation
胡新岳
;
Hu, Hsin-Yueh
2017-07-24
Collaborative Drama Enhance EFL Learning in Authentic Context
莊喭文
;
Chuang, Yan-Wen
2017-07-01
Situated learning with multimedia annotation enhance EFL learning for dyslexia
姜虹彣
;
Jiang, Hong-Wen
2017-01-03
數位遊戲式英文學習之獎章機制對學童學習成效與學習滿意度探討;The Effects of Digital Badge on English Learning Performance and Learning Satisfaction in Digital Game-Based Learning
薛安鈺
;
Hsueh, An-Yu
2016-12-27
基於領導能力分組模式之專題導向學習對於學習者的認知層次、創造力與學習成效之影響-以大學工程教育課程為例;The effect of project-based learning based on leadership grouping mode on learners′ cognitive levels, creativity and learning achievement: two studies of university engineering education
黃鏡晟
;
Huang, Jing-Sheng
2016-12-27
探討高職學生使用“無所不在物理系統”時的學習行為及學習成效;Investigation of Learning Behaviors and Learning Achievement of Vocational High School Students Using an Ubiquitous-Physics App
思萍, 戴
;
PURBA, SISKA WATI DEWI
2016-11-28
探討先備知識對學習者在使用鷹架英文學習系統的影響: 限制與扣分機制;The Effects of Prior Knowledge on the Use of English Learning Systems with Scaffolding Instruction: Limitation and Deduction
陳軒竹
;
Chen, Hsun-Chu
2016-08-31
解釋數學:透過科技支援創作與討論以增強小學生的數學溝通能力;Explaining Mathematics: Technology Enhanced Elementary Students′ Mathematical Communication Abilities through Creation and Discussion
楊馥祤
;
Yang,Fu-Yu
2016-07-28
探討數位遊戲式英語學習環境對自我效能與口語焦慮之影響;Effect of Self-efficacy and Speaking Anxiety in a Digital Game-based English Learning Environment
王靚暄
;
Wang,Ching-Hsuan
2016-07-27
線上小論文寫作平台開發與評估;Development and assessment of the “Online Essay Writing System”
黃威哲
;
Huang,Wei-Che
2016-07-26
「數學解說員」之系統設計與實作──以解釋數學解題活動促進學生數學理解能力;The Design and Practice of “Math Narrator” System : To improve students’ comprehension ability by implementing explaining mathematical problem-solving activity
謝蕙如
;
Hsieh,Hui-Ju
2016-07-26
支援科學專題學習 之線上學習平台開發與評估;Development and assessment of project-based learning for online learning platform
蔡宛庭
;
Tsai,Wan-Ting
2016-07-26
科學探究學習系統之開發與評估;Development and evaluation of the ” Scientific inquiry learning system”
林宛柔
;
Lin,Wan-Jou
2016-07-26
從人因與互動行為模式的觀點探討數位遊戲式學習輔助能源知識;Digital Game-Supported Learning for Energy Knowledge: A Human Factor and Interactive Behavioral Pattern Approach
林逸農
;
Lin,Yi-Lung
2016-07-26
探討在真實情境中幾何量測學習對幾何學習成效、幾何估算能力、空間能力與van Hiele幾何思考的影響;Investigation of the effects of measuring authentic contexts to geometry learning achievement, geometry estimation ability, spatial ability and van Hiele levels
張筠媛
;
JHANG,Yun-Yuan
2016-07-26
線上合作共同備課平台:開發與評估;Development and evaluation of the “Collaborative Workspace for Learning Activity Design”
陳志坪
;
Chen,Chih-Ping
2016-07-26
歷史影音學習平台之開發與評估;Development and Evaluation of Video-based Learning Platform for History Learning
劉倍如
;
Liu,Pei-Ju
2016-07-25
合作表現自互評對於Web 2.0活動投入之影響;The impact of peer and self assessment of peer collaboration in Web 2.0 learning activities
詹中豪
;
Chan,Chung-Hao
2016-07-25
個人電腦模擬及合作電腦模擬對於合作科學問題解決之影響;The Effects of Individual Computer Simulation and Collaborative Computer Simulation on Collaborative Science Problem Solving
邱秉誠
;
Chiu,Bing-Cheng
2016-07-25
從認知風格的角度探討提示對學習英文片語與文法的影響;The Effects of Hints on Learning of English Phrases and English Grammar: A Cognitive Style Approach
葉家齊
;
Yeh,Chia-Chi
2016-07-25
設計線上閱讀社群激勵機制以提升學生的參與互動;Designing incentive mechanisms to improve students′ participation and interaction in online reading community
陳映儒
;
Chen,Ying-Ju
2016-07-25
導入網路學習社群於英語學習:社會網路、學習投入與動機之研究;An Analysis of Social Network, Learning Engagement and Motivation in a Networked Learning Community for EFL
陳宥齊
;
Chen,Yu-Chi
2016-01-26
先備知識對註記式多媒體電子書的影響研究:從個別環境到分享環境;The Influences of Prior Knowledge on the Use of an Annotatable Multimedia E-reader: From an Individual Environment to a Sharing Environment
劉奕帆
;
Liu,Yi-Fan
2015-12-14
以多媒體科技和數位遊戲為小小人兒及患者家屬發展線上生活百科;Developing an online encyclopedia for little people and their family with multimedia technologies and digital games
游博仁
;
Yu,Po-ren
2015-08-24
探討大型多人線上角色扮演遊戲下註釋與頻率對非刻意字彙習得成效之影響;Effects of Gloss and Frequency on Effectiveness of Incidental Vocabulary Acquisition in an MMORPG
吳旻杰
;
Wu,Min-chieh
2015-08-24
線上文字聊書: 以書本為基礎建立閱讀社群;Exploring the Effects of Social Incentive Mechanisms in a Text-Based Reading Discussion System
李棋芳
;
Li,Chi-Fang
2015-08-17
「創作島」:透過自我經營遊戲機制提升學生寫作興趣與表現;Creation Island: Through Self-management Game Mechanism to Enhance Writing Interest and Writing Performance
徐啟洋
;
Hsu,Chi-yang
2015-08-14
「明日夫子學院」:兩種支持教師培訓模式之分析比較;Teacher Academy: Analysis and Comparison of Two Models for Teacher’s Training
卓然
;
Cho,Jan
2015-08-14
以雙人對戰縮寫遊戲幫助學生理解數學文字題題意;Developing a Battle Game for Enhancing Students’Understanding on Word Problems in Mathematics: A Case of Shortening Problems
蕭維佑
;
Hsiao,Wei-yu
2015-08-14
行動化「親師方舟」App: 探索親師通訊結合教育資料探勘之潛力;Mobilized App “Parent-Teacher Ark”: Exploring the potential of teacher-family communication and educational data mining
許舜為
;
Syu,Shun-wei
2015-07-30
我的書店:以遊戲方式支援閱讀後續活動;My-Bookstore: A Gaming Approach to Supporting Follow-up Activities of Reading
簡子超
;
Chien,Tzu-Chao
2015-07-29
毒品經驗與遊戲先備知識對客製化與個人化遊戲式反毒宣導系統的影響;The Effects of Drug Addiction and Prior Game Knowledge on Game-Based Anti-Drug System: Customization vs. Personalization
黃昌勱
;
Huang,Chang-Mai
2015-07-29
探討背景音樂和認知風格對遊戲式學習的影響;The Effects of Background Music and Cognitive Styles on Game-based Learning
徐名賢
;
Hsu,Ming-Hsien
2015-07-27
英語熟練程度對於學生於Web2.0英語學習環境之學習投入與策略之影響;The impact of English Language Proficiency on Language Learning Engagement and Strategies on Web2.0 environments
王妤
;
Wang,Yu
2015-07-27
數位戲劇式說故事對於語文學習投人與創造力自我效能之影響;The impact of drama-based storytelling on learning engagement and creative self-efficacy
陳韋辰
;
Chen,Wei-chen
2015-07-13
數位遊戲式英語學習環境中的沉浸感影響學習成效之因素探討;Exploring the Factors that Immersion Influence Learning Effectiveness in Digital Game-Based English Learning Environment
賴冠鳳
;
Lai,Guan-feng
2015-07-06
探討數位遊戲式學習和數位獎章機制對英語學習動機和學習成效之影響;The Impact of Digital Game-Based Learning and Digital Badges on English Learning Motivation and English Learning Performance
黃如妏
;
Huang,Ru-wen
2015-06-29
運用行動裝置促進小學生的英語情境學習;Improving English Learning in Elementary Schools with Mobile Devices in Familiar Situation
陳淑鈴
;
Chen,Holly S. L.
2015-06-12
探討多媒體註記與搜尋對於英文字彙學習成效之影響-以高職為例
紀羽軒
;
Chi,Yu-Hsuan
2014-11-11
探討專家和新手對遊戲式學習進行可用性評估的觀感差異;An Investigation of the Usability of Game-based Learning: Experts vs. Novices
梅菘育
;
Mei,Song-Yu
顯示項目301-350 / 536. (共11頁)
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