English
| 正體中文 |
简体中文
|
全文筆數/總筆數 : 80990/80990 (100%)
造訪人次 : 41265973 線上人數 : 543
RC Version 7.0 © Powered By DSPACE, MIT. Enhanced by
NTU Library IR team.
搜尋範圍
全部NCUIR
資訊電機學院
網路學習科技研究所
--博碩士論文
查詢小技巧:
您可在西文檢索詞彙前後加上"雙引號",以獲取較精準的檢索結果
若欲以作者姓名搜尋,建議至進階搜尋限定作者欄位,可獲得較完整資料
進階搜尋
主頁
‧
登入
‧
上傳
‧
說明
‧
關於NCUIR
‧
管理
NCU Institutional Repository
>
資訊電機學院
>
網路學習科技研究所
>
博碩士論文
>
依題名瀏覽
依日期瀏覽
依作者瀏覽
資料載入中.....
鄰近類別
研究計畫
[
161
/161]
期刊論文
[
68
/68]
考古題
[
69
/69]
類別統計
近3年內發表的文件: 117(23.40%)
含全文筆數: 500(100.00%)
文件下載次數統計
下載大於0次: 500(100.00%)
下載大於100次: 358(71.60%)
檔案下載總次數: 213900(61.90%)
最後更新時間: 2024-11-17 12:12
上傳排行
資料載入中.....
下載排行
資料載入中.....
最近上傳
AI同伴支持聊書與反思;AI Companion Supporting...
線上社群溝通課程對學員互動關係與團隊發展歷程研究;An Investi...
AI助理支持教師作為閱讀個人導師;AI Support for Tea...
設計與評估「習慣寫」的寫作興趣與習慣;Design and Evalu...
LEPS:登台遊戲引導英語單字學習之原型設計;LEPS:Design ...
EDS:登台遊戲帶動課堂英語對話活動之原型設計;EDS:Design ...
探討學習環境及個體差異對學術英文字彙學習成效、學習動機、學習焦慮之影響...
開放性問題的設計對學生數學自我效能、 興趣與焦慮影響之初探;Explo...
應用生成式模型輔助問題生成學習系統於國小社會 課程之研究;Applyi...
整合預測分析與學習儀表板以提升準時畢業率: 以印尼高等教育為例;Int...
跳至:
(選擇年份)
2024
2023
2022
2021
2020
2019
2018
2017
2016
2015
2014
2013
2012
2011
2010
2009
2008
2007
2006
2005
2004
2003
2002
2001
2000
1999
1998
1997
1996
1995
1994
1993
1992
1991
1990
1985
1980
1975
1970
1960
1950
(選擇月份)
January
February
March
April
May
June
July
August
September
October
November
December
或輸入年份:
由新到舊排序
由最舊的開始
顯示項目151-200 / 500. (共10頁)
<<
<
1
2
3
4
5
6
7
8
9
10
>
>>
每頁顯示[
10
|
25
|
50
]項目
日期
題名
作者
2021-01-18
學生應用視覺化建模與程式工具進行計算建模之分析;An Analysis of Computational Modeling in Science with Visual Modeling and Programming Tool
賴柏翰
;
Lai, Po-Han
2020-09-28
Authentic Contexts Supported Physics Learning with Ubiquitous-Physics App in Creativity, Scalability, and Sustainability
戴思萍
;
Purba, Siska Wati Dewi
2020-08-24
製作者與評量者之認知風格匹配與不匹配對遊戲人機介面與教學影片製作與評量的影響;The Impacts of User Interface and Instructional Video on Production and Evaluation of Games: Matching/Mismatching of Makers’and Evaluators’ Cognitive Style Approach
陳鉑捷
;
Chen, Po-Chieh
2020-08-20
具推薦書籍功能之閱讀島系統架構設計;Towards Designing a System Framework for Reading Island with Book Recommendation Function
徐銘駿
;
HSU, MING-CHUN
2020-08-20
探討英語閱讀遊戲對印尼高中英語學習者的影響;EXPLORING THE EFFECT OF ENGLISH READING GAME FOR SENIOR HIGH SCHOOL EFL STUDENTS IN INDONESIA
賴荷妤
;
Setyowati, Rahayu
2020-08-20
先備知識對學習英語聽力的影響;The Influences of Prior Knowledge on English Listening Learning
鄧啓宏
;
Deng, Qi-Hong
2020-08-19
探討不同獎懲機制對英語學習的學習成效學習動機與行為模式之影響;Effects of different reward and punishment mechanisms on learning performance, learning motivation and behavior patterns of digital game-based English learning
蔡松霖
;
Tsai, Sung-Lin
2020-08-19
探討數位獎章對英語發音學習成效、遊戲成效、遊戲心流及行為模式之影響──以大型多人線上角色扮演遊戲為例;Effects of digital badges on English Pronunciation Performance, Gaming Performance, Gaming Flow and Behavioral Patterns in a MMORPG
陶品妤
;
Tao, Pin-Yu
2020-08-12
印尼語小型私人線上課程(SPOC)中兩個遊戲化評量的比較實證研究;A Comparison Empirical Study Between Two Gamified-Assessment in Small Private Online Course (SPOC) for Learning Bahasa Indonesia
達馬萬
;
Darmawansah
2020-08-03
不同電腦模擬模式對於合作問題解決過程之影響: 非同步、同步和分工模式;The Effect of Different Computer Simulation Modes on Collaborative Problem Solving Process: Asynchronous, synchronous, and division of labor models
林尊韋
;
Wei, Lin Tsun
2020-07-31
探討趨向表現目標與逃避表現目標對於學習成效與表現目標採取之影響-以數位遊戲式翻譯技巧為例;Effects of Performance-approach and Performance-avoidance Goals on Learning Performance and Adoption of Performance Goals: A Case of Digital Game-based Translation Techniques.
李律萱
;
Lee, Lu-Hsuan
2020-07-30
注意力指引工具於合作電腦模擬問題解決之影響;The Effect of Attention Guiding Tool on Problem Solving of Collaborative Computer Simulations
王楠鈞
;
Wang, Nan-Chun
2020-07-30
探討情境感知智慧學習機制對EFL對話學習的影響
蘇佳萱
;
Su, Chia-Hsuan
2020-07-29
產出式閱讀與興趣式引導閱讀對學生閱讀態度及投入之影響;The Influence of Production-based Reading and Interest-based Reading on Students’ Reading Attitude and Engagement
李芸
;
Lee, Yun
2020-07-29
設計與實作明日寫作系統增進國小學生寫作表現;Design and Implementation of Writing for Tomorrow System to Improve Elementary Student’s Writing Performance
林汶葶
;
Lin, Wen-Ting
2020-07-29
透過物聯網和Zenbo機器人實作智慧翻轉教室並探討其對學生互動和感知影響之研究;A study of implementing smart flipped classroom with internet of things, Zenbo robot and investigating its influence on students′ interaction and perception
皮亞克
;
pahamak, pitchayakit
2020-07-28
利用智慧 Ubiquitous Geometry App 輔助真實情境國小幾何學習與探討其對學習成效之影響;Investigating the Influence of Smart Ubiquitous Geometry on Geometry Learning of Elementary School Students in Authentic Contexts
林亞萱
;
Lin, Ya-Hsuan
2020-07-28
使用3D-UG APP來輔助真實情境小學生幾何學習-體積與表面積;Facilitating Geometry Learning of Elementary School Students With 3D-UG APP in Authentic Contexts-Volume and Surface Area Learning
穆藍那
;
Putra, Muhammad Trio Maulana
2020-07-28
物聯網程式設計應用運算思維於日常生活之研究
張振豪
;
Chang, Zhen-Hao
2020-07-28
科技輔助版圖遊戲增進印尼兒童英語詞彙學習 之成效研究;The Effectiveness of Using Technology-Mediated Board Game on Young Learners in Indonesia to Improve English Vocabulary
蘇可娜
;
Sukenasa, Niluh Putu Puri Palupi
2020-07-28
英文單字樂園:學生自創字卡搭配複習機制強化英文字彙學習之系統設計及學習成效初探;Vocabulary Paradise: Student created English flashcards and reviewing system design and its effectiveness study
蔡東恩
;
Cai, Dong-En
2020-07-28
探討真實情境小學生分數問題解決行為和策略與其對學習成效之影響;Investigate Behaviors and Strategies of Fraction Problem Solving for Elementary School Students in Authentic Contexts and its Influences on Learning Achievements
羅綺曼
;
Rochmah, Irma Nuur
2020-07-28
遊戲式學習增進印尼國小兒童運算思維 之成效研究;The Effectiveness of Computational Thinking Through Game-Based Learning Activity on Indonesian Primary School Students
賽彥緹
;
Septiyanti, Nisa Dwi
2020-07-24
英文科主題深讀:以多文本閱讀與概念圖活動提升國中生英文學業表現;Theme-based Deep Reading of English: The Design of Multi-text Reading and Concept Map Activities to Enhance Junior High Students’ English Academic Performance
李佩蓁
;
Li, Pei-Jhen
2020-07-24
基於知識翻新理論的科學探究專題平台之開發與初步評估;Development and Preliminary Evaluation of Knowledge Building Theory-based Online Platform for Supporting Scientific Inquiry Project-based Learning
陳虹如
;
Chen, Hung-Ju
2020-07-24
基於知識翻新理論的教師共同備課平台之開發與初步評估;Development and Preliminary Evaluation of Knowledge Building Theory-based Online Platform for Collaborative Lesson Planning
李依靜
;
Lee, Yi-Ching
2020-07-24
融入反思活動之運算思維課程對於國小高年級學生運算思維概念與能力之影響;The Effects of Reflection Activities on Elementary School Students learning regard Computational Thinking Courses
林楷芸
;
Lin, Kai-Yun
2020-07-24
融入反思活動的資訊服務學習課程對大學生運算思維之影響;The Influence of Information Service Learning Course with Reflection Activities on University Student′s Computational Thinking
許郁珮
;
Hsu, Yu-Pei
2020-07-23
運用差異化教學於國小低年級英語單字複習之嘗試;An Attempt to Differentiate Instruction on English Vocabulary Review in Elementary School
陳婕寧
;
Chen, Chieh-Ning
2020-07-22
運用假字認讀的桌遊進行英文拼讀練習之探究;Research on Phonics Practice with Pseudoword Board Games
陳虹芸
;
Chen, Hung-Yun
2020-07-20
探討真實情境之無所不在英語APP促進國小學童口說學習;Investigation of Ubiquitous English APP to Facilitate Speaking of Elementary School Students in Authentic Contexts
蘇筠琪
;
Su, Yun-Chi
2020-07-14
透過學生影片創作進行國小數學學習:趣創者理論之應用;Student video creation for learning elementary mathematics: applying interest-driven creator theory
黃政理
;
Huang, Cheng-Li
2020-07-11
中文漫畫書及繪本製作對於蒙古學生中文閱讀態度與投入之影響;The impact of Chinese Comic books and Digital Storytelling on Mongolian Students’ Chinese Reading Attitude and Engagement
夢荷
;
Galbadrakh, Munkhgerel
2020-07-02
透過智慧機制輔助真實情境EFL口說與對話並探討其對學習成效的影響;Facilitating authentic contextual EFL speaking and conversation with smart mechanisms and investigating its influence on learning achievements
郭柏辰
;
郭
2020-05-18
以想法為中心的合作科學探究學習平台 之系統開發與初步評估;Development and Preliminary Evaluation of an Online Learning Platform for Supporting Idea-centered Collaborative Inquiry Learning in Science
黃嘉眉
;
Huang, Jia-Mei
2020-01-20
自由閱讀與引導閱讀活動對於學生英語書籍閱讀態度之影響;The impact of Free Reading and Guided Reading Activity on Students’ English Reading Attitude
楊詠雲
;
Yang, Yung-Yun
2020-01-17
科學模擬在小學科學學習的應用與限制;Science simulation applied to the primary school students
陳紹玫
;
Chen, Shao-Mei
2020-01-17
科學模擬融入中學科學學習課程 歷程研究與對策;Integration of Scientific Simulation into Science Learning Courses for Junior High School Students and Related Strategies
黃思綺
;
Huang, Ssu-Chi
2020-01-16
電腦輔助教師回饋於外語寫作情境之研究:成果與觀感;Investigating computer-mediated teacher feedback in EFL writing context: Performance and perceptions
陳謝鈞
;
Chen, Hsieh-Jun
2020-01-06
An investigation of flipped classroom and reciprocal teaching with google classroom, zenbo robot, and co-editing
塔堤爾
;
Mir, Tatheer Hussain
2019-12-26
利用合作虛擬化的網絡設計輔助計算機網路學習;To Facilitate Computer Network Learning by Collaborative Virtualization-Based Mechanism with Network Design Task
阮合淳
;
Nguyen, Pham Ho Trong
2019-10-07
從認知風格的角度探討同儕互評對遊戲式學習系統製作與評量之影響;The Impacts of Peer Assessment on the Implementation and Evaluation of Game-based Learning: A Cognitive Style Approach
李靜怡
;
Lee, Jing-Yi
2019-09-18
智慧互動SmartVpen在真實情境對於英文學習之影響;A Study of Smart Interaction Using SmartVpen and its influence on English Learning in Authentic Contexts
李國豪
;
Li, Guo-Hao
2019-08-22
探討認知風格及遊戲心流對英語字彙學習成效、遊戲成效與自我效能之影響—以多人線上角色扮演遊戲為例;Effects of Cognitive Styles and Gaming Flow Experience on English Vocabulary Performance, Game Performance and Self-efficacy in a MMORPG
曾子芸
;
Tseng, Tzu-Yun
2019-08-22
透過主題地圖與寵物同伴促進閱讀更深更廣的書籍;Design and preliminary evaluation of a theme-based map system with pet companions for promoting reading books of broader scope and deeper levels
郭雨鑫
;
Kuo, Yu-Hsin
2019-08-19
在模擬平台使用日常生活影片輔助 科學學習之開發與評估;The Development and Evaluation of a Simulation Platform Supporting Science Learning from Life Videos
奧薩雅
;
Aziz, Aulia Syarif
2019-08-15
以「猜擬題」活動增進學生數學文字題解題能力;A Guess-Problem-Posing Activity to Enhance Students′ Mathematics Word Problem Solving Ability
許育茹
;
Hsu, Yu-Ru
2019-08-15
基於學生練習使用回饋之學習成效預測模型與動態題數練習機制;Implement a Dynamic Exercise Mechanism Based on Learning Effectiveness Prediction Model
邱歆雅
;
Chiou, Shin-Ya
2019-08-08
合作式電腦模擬於科學問題解決之影響:以眼動進行分析;The Effects of Collaborative Computer Simulations on Science Problem Solving: a Dual Eye-Tracking Analysis
謝翌甄
;
Hsieh, I-Chen
2019-08-08
英語漫畫書閱讀引導對學生英語閱讀之影響;The Effect of English Comic book Leading on Student English Reading
何永育
;
Ho, Yung-Yu
顯示項目151-200 / 500. (共10頁)
<<
<
1
2
3
4
5
6
7
8
9
10
>
>>
每頁顯示[
10
|
25
|
50
]項目
::: Copyright National Central University. | 國立中央大學圖書館版權所有 |
收藏本站
|
設為首頁
| 最佳瀏覽畫面: 1024*768 | 建站日期:8-24-2009 :::
DSpace Software
Copyright © 2002-2004
MIT
&
Hewlett-Packard
/
Enhanced by
NTU Library IR team
Copyright ©
-
隱私權政策聲明