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    journal & Dissertation [2/2]

    Collection Statistics

    Item counts issued in 3 years: 19(18.27%)
    Items With Fulltext: 104(100.00%)

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    Last Update: 2024-11-09 03:48


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    Showing items 1-50 of 104. (3 Page(s) Totally)
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    DateTitleAuthors
    2024-09-27 無縫趣創學習:邁向解決未來學習巨大挑戰問題-無縫趣創學習:邁向解決未來學習巨大挑戰問題( II );Seamless Interest-Driven Creator Learning: towards Resolving Grand Challenge Problems of Future Learning( II ) 陳德懷; 張立杰; 廖長彥; 施如齡; 吳穎沺
    2024-09-27 結合自我調節學習、對話式閱讀與學習分析儀表板於生成式AI之閱讀同伴系統之建置、應用與評估;Combining Self-Regulated Learning, Dialogic Reading, and Learning Analytics Dashboard in the Development, Application, and Evaluation of a Generative Ai Reading Companion System 洪暉鈞
    2024-09-27 微積分知識解構與深化之進路:以跨年度大學新生為例;Approach to the Deconstruction and Deepening of Calculus Knowledge: a Case Study of University Freshmen across Academic Years 許哲毓
    2024-01-26 MSSR2.0:閱讀個人教練與關懷;Mssr2.0: Reading Personal Coach with Care 陳德懷
    2024-01-26 在「數學島」上進行同儕擬題與互教;Collaborative Mathematical Problem-Posing and Teaching in The“Math Island” 陳德懷
    2024-01-26 真人演員之數位劇服化妝道具與具身辨識學習評量的數位劇場與學習模式;The Learning Model and Digital Theater with Real Human Actors, Digital Props, and Learning Assessment of Embodied Recognition 陳國棟
    2024-01-26 無縫趣創學習:邁向解決未來學習巨大挑戰問題-無縫趣創學習:邁向解決未來學習巨大挑戰問題( I );Seamless Interest-Driven Creator Learning: towards Resolving Grand Challenge Problems of Future Learning( I ) 陳德懷; 施如齡; 廖長彥; 吳穎沺; 張立杰
    2024-01-26 電腦科學模擬中的注意力指引機制與合作模式對於之合作學習的效應分析:多重證據的交互驗證;The Effect of Attention Indicator and Collaboration Model on Collaborative Learning with Science Simulations: the Triangulation of Multiple Evidences 劉晨鐘
    2024-01-26 興趣驅動之智慧型動物同伴系統;Implementing an Interest-Driven Intelligent Animal Companion System 陳德懷
    2024-01-26 應用獎懲機制設計數位遊戲式英語學習環境: 系統建置、學習成效評量與行為模式分析;Applying Reward and Punishment Mechanisms to Design a Digital Game-Based English Learning Environment: System Implementation, Learning Performance Assessment and Behavior Pattern Analysis 楊接期
    2023-07-17 科技支持明日英文閱讀—以「興趣驅動語言習得」觀點設計;Technology Supported English Reading for Tomorrow —Towards Interest-Driven Language Acquisition Design 陳德懷
    2023-03-08 以維持長期關係為思考之機器人情境學習系統與學習成效分析;Design a Robot Assisted Situated Learning System with Mechanisms for Building Long Term Relationship with Learners and Its Learning Effect Analysis 陳國棟
    2023-03-08 在「數學島」上進行同儕擬題與互教;Collaborative Mathematical Problem-Posing and Teaching in The“Math Island” 陳德懷
    2023-03-08 真人演員之數位劇服化妝道具與具身辨識學習評量的數位劇場與學習模式;The Learning Model and Digital Theater with Real Human Actors, Digital Props, and Learning Assessment of Embodied Recognition 陳國棟
    2023-03-08 基於興趣啟發理論的悅趣閱讀:人工智慧聊書機器人開發與成效評估;Pleasure Reading Based on Interest Development Theory: the Development of Ai Book Talk Agent and Effectiveness Analysis 劉晨鐘; 張嘉惠
    2023-03-08 電腦科學模擬中的注意力指引機制與合作模式對於之合作學習的效應分析:多重證據的交互驗證;The Effect of Attention Indicator and Collaboration Model on Collaborative Learning with Science Simulations: the Triangulation of Multiple Evidences 劉晨鐘
    2023-03-08 興趣驅動之智慧型動物同伴系統;Implementing an Interest-Driven Intelligent Animal Companion System 陳德懷
    2023-03-08 應用獎懲機制設計數位遊戲式英語學習環境: 系統建置、學習成效評量與行為模式分析;Applying Reward and Punishment Mechanisms to Design a Digital Game-Based English Learning Environment: System Implementation, Learning Performance Assessment and Behavior Pattern Analysis 楊接期
    2022-07-26 MSSR2.0:閱讀個人教練與關懷;Mssr2.0: Reading Personal Coach with Care 國立中央大學學習科技研究中心
    2021-12-21 主題研究與互教:設計與評估興趣驅動之跨班互教主題研究模式;Theme-Based Research and Reciprocal Teaching: Design and Evaluation of Interest-Driven and Cross-Classes Theme-Based Research Model( I ) 陳德懷
    2021-12-21 在「數學島」上進行同儕擬題與互教;Collaborative Mathematical Problem-Posing and Teaching in The“Math Island” 陳德懷
    2021-12-21 興趣驅動之智慧型動物同伴系統;Implementing an Interest-Driven Intelligent Animal Companion System 陳德懷
    2021-03-25 資訊教育學門研究規劃推動計畫;Steering Project of the Information Education Discipline for Research Development 劉晨鐘
    2020-12-08 在「數學島」上進行同儕擬題與互教;Collaborative Mathematical Problem-Posing and Teaching in The“Math Island” 陳德懷
    2020-12-08 真人演員之數位劇服化妝道具與具身辨識學習評量的數位劇場與學習模式;The Learning Model and Digital Theater with Real Human Actors, Digital Props, and Learning Assessment of Embodied Recognition 陳國棟
    2020-12-08 電腦科學模擬中的注意力指引機制與合作模式對於之合作學習的效應分析:多重證據的交互驗證;The Effect of Attention Indicator and Collaboration Model on Collaborative Learning with Science Simulations: the Triangulation of Multiple Evidences 劉晨鐘
    2020-12-08 興趣驅動之智慧型動物同伴系統;Implementing an Interest-Driven Intelligent Animal Companion System 陳德懷
    2020-12-08 應用獎懲機制設計數位遊戲式英語學習環境: 系統建置、學習成效評?與?為模式分析;Applying Reward and Punishment Mechanisms to Design a Digital Game-Based English Learning Environment: System Implementation, Learning Performance Assessment and Behavior Pattern Analysis 陳德懷
    2020-01-13 主題研究與互教:設計與評估興趣驅動之跨班互教主題研究模式;Theme-Based Research and Reciprocal Teaching: Design and Evaluation of Interest-Driven and Cross-Classes Theme-Based Research Model( I ) 陳德懷
    2020-01-13 以社會共享調節為基礎的電腦模擬輔助合作科學建模: 後設認知鷹架與建模活動設計;Computer Simulations for Supporting Collaborative Scientific Modeling Based on Socially Shared Regulation: Metacognitive Scaffoldings and Modeling Activity Design 劉晨鐘
    2020-01-13 以數位學習劇場智慧教室為模式之學習者全時參與的情境式與體驗式學習環境;An All Time Participation Situation and Experiential Learning Environment Based on a Digital Learning Theater Smart Classroom. 陳國棟
    2020-01-13 資訊教育學門研究規劃推動計畫;Steering Project of the Information Education Discipline for Research Development 劉晨鐘
    2019-02-21 以社會共享調節為基礎的電腦模擬輔助合作科學建模: 後設認知鷹架與建模活動設計;Computer Simulations for Supporting Collaborative Scientific Modeling Based on Socially Shared Regulation: Metacognitive Scaffoldings and Modeling Activity Design 劉晨鐘
    2019-02-21 以數位學習劇場智慧教室為模式之學習者全時參與的情境式與體驗式學習環境;An All Time Participation Situation and Experiential Learning Environment Based on a Digital Learning Theater Smart Classroom. 陳國棟
    2019-02-21 在「數學島」上透過同儕合作進行數學寫作;Collaborative Mathematical Writing in the “Math Island” 陳德懷; 周志岳; 張立杰
    2019-02-21 資訊教育學門研究規劃推動計畫;Steering Project of the Information Education Discipline for Research Development 劉晨鐘
    2018-12-19 以社會共享調節為基礎的電腦模擬輔助合作科學建模: 後設認知鷹架與建模活動設計;Computer Simulations for Supporting Collaborative Scientific Modeling Based on Socially Shared Regulation: Metacognitive Scaffoldings and Modeling Activity Design 劉晨鐘
    2018-12-19 以數位學習劇場智慧教室為模式之學習者全時參與的情境式與體驗式學習環境;An All Time Participation Situation and Experiential Learning Environment Based on a Digital Learning Theater Smart Classroom. 陳國棟
    2018-12-19 在「數學島」上透過同儕合作進行數學寫作;Collaborative Mathematical Writing in the “Math Island” 陳德懷; 周志岳; 張立杰
    2018-12-19 跨領域資電工程教育融入CDIO架構與Capstone實作課程之發展、實施與成效評估-跨領域資電工程教育融入CDIO架構與Capstone實作課程之發展、實施與成效評估: 跨領域資電工程教育課程模組發展與建構 (跨領域工程教育人才培育與研究計畫);Development of Capstone Course Modules for Interdisciplinary Electrical &Amp; Information Engineering Education 楊接期
    2018-12-19 興趣驅動之提問式主題閱讀;Interest-Driven Theme-Based Enquiry Reading 陳德懷
    2018-12-19 應用數位獎章機制設計悅趣式英語學習環境;Applying Digital Badge Mechanism to Design a Digital Game-Based English Learning Environment 楊接期; 吳婷婷
    2018-12-01 跨領域資電工程教育融入CDIO架構與Capstone實作課程之發展、實施與成效評估-跨領域資電工程教育融入CDIO架構與Capstone實作課程之發展、實施與成效評估: 跨領域資電工程教育課程模組發展與建構 (跨領域工程教育人才培育與研究計畫) ;Development of Capstone Course Modules for Interdisciplinary Electrical &Amp; Information Engineering Education 楊接期
    2018-08-01 在「數學島」上透過同儕合作進行數學寫作 ;Collaborative Mathematical Writing in the “Math Island” 陳德懷; 張立杰; 周志岳
    2018-08-01 興趣驅動之提問式主題閱讀 ;Interest-Driven Theme-Based Enquiry Reading 陳德懷
    2018-08-01 應用數位獎章機制設計悅趣式英語學習環境 ;Applying Digital Badge Mechanism to Design a Digital Game-Based English Learning Environment 楊接期; 吳婷婷
    2017-08-01 在「數學島」上透過同儕合作進行數學寫作;Collaborative Mathematical Writing in the “Math Island” 陳德懷; 周志岳; 張立杰
    2017-08-01 創新數位教育平台與服務產學聯盟( II ); University-Industry Alliance of Innovative Digital Learning Platforms and Services( II ) 陳德懷
    2016-12-31 跨領域資電工程教育融入CDIO架構與Capstone實作課程之發展、實施與成效評估-跨領域資電工程教育融入CDIO架構與Capstone實作課程之發展、實施與成效評估: 跨領域資電工程教育課程模組發展與建構 (跨領域工程教育人才培育與研究計畫) ;Development of capstone course modules for interdisciplinary electrical & information engineering education 楊接期
    2016-08-31 建立無縫學習社群:連結家庭與學校閱讀;Building Seamless Learning Community: Connecting Home and School Reading 陳德懷; 辜玉旻

    Showing items 1-50 of 104. (3 Page(s) Totally)
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