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    顯示項目126-150 / 808. (共33頁)
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    日期題名作者
    2022-07-27 視覺化閱讀歷程系統於國小身教式持續安靜閱讀之應用;Application of Visual Reading Portfolio System to Enhance Modeled Sustained Silent Reading in Elementary School 鍾衍震; Chung, Yen-Chen
    2022-07-26 基於知識翻新之合作科學探究教學:信念、實踐、社群與平台之發展-子計畫二:基於知識翻新之合作科學探究教學之教學設計模式與學習平台開發與改進之研究;The Development and Evaluation of Instruction Design and Online Learning Platform for Supporting Knowledge-Building-Based Scientific Inquiry Learning 國立中央大學網路學習科技研究所
    2022-07-26 從個別差異性探討使用繪本電子書整合歸納式學習與演繹式學習之影響;An Investigation of Incorporating Inductive Learning with Deductive Learning a Pictorial E-Book: an Individual Difference Perspective 國立中央大學網路學習科技研究所
    2022-07-26 探討真實情境中結合任何文本識別技術、鷹架和智能回饋促進 EFL 寫作;Investigation of Anything-To-Text Recognition Technology to Facilitate Efl Writing with Scaffoldings and Smart Feedback in Authentic Contexts 國立中央大學網路學習科技研究所
    2022-07-26 以深度知識追蹤模型應用於程式學習系統;Application of Deep Knowledge Tracing Model to Support Programming Learning System 李秉翰; Lee, Ping-Han
    2022-07-26 基於知識翻新理論的合作論證教學對國小高年級學生以社會性科學議題為主題的議論文寫作表現之影響;The influence of cooperative argumentation teaching based on knowledge building theory on the writing performance of argumentative essays on socio-scientific issues for senior elementary school students 阮郁源; Ruan, Yu-Yuan
    2022-07-26 基於知識翻新理論的合作論證學習活動對於國小高年級學生英語議論文寫作表現之影響:以基因改造食品議題為例;Improving Elementary School Students′ English Argumentative Writing Performance through Knowledge Building and Collaborative Argumentative Activities. Take Genetic Modification Food as an Example. 林宛萱; Lin, Wan-Syuan
    2022-07-26 基於知識翻新理論的數位說故事活動對國小高年級學生非形式推理思考表現與數位說故事表現之影響-以基因改造食物為例;The influence of digital storytelling activities on the informal reasoning thinking performance and digital storytelling performance of senior elementary school students based on the theory of knowledge buliding -taking genetically modified foods as an example 黃紹芊; Huang, Shao-Chien
    2022-07-26 結合聊天機器人與推薦系統之閱讀學伴應用於國小閱讀;Implementation of a Reading Companion System Integrating Chatbot and Book Recommendations to Support Elementary Students′ Reading 鄭博晏; Zheng, Bo-Yan
    2022-07-25 強調後設認知的數學解題歷程學習平台之開發與初步評估;Development and Preliminary Evaluation of an Emphasizing Metacognitive Online Platform for Mathematical Problem-Solving Process 林依槿; Lin, Yi-Chin
    2022-07-25 結合社會調節學習平台與教中學課程設計以增進大學生視覺化資料分析能力與調節學習;Effects of a Social Regulation-based Learning Platform and Learning by Teaching Pedagogy on Visual Analysis Skills and Regulated Learning 呂昆珉; Lu, Kun-Min
    2022-07-21 以想法為中心的多維度跨域專題學習平台之開發與初步評估;Development and Preliminary Evaluation of an Idea-Centered Multidimensional Online Learning Platform for Interdisciplinary Project-based Learning 陳又齊; Chen, You-Qi
    2022-07-18 台灣地形遊戲教育中的沙盒擴增實境系統設計與評估;Sandbox Augmented Reality System Design and Evaluation in Terrain Game Education in Taiwan 楊宏明; Yang, Hong-Ming
    2022-07-18 線上議題探究系統之探究能力分析;The Analysis of Inquiry Ability with Online Issue-based Inquiry System 盧昱豪; Lu, Yu-Hao
    2022-07-18 線上議題遊戲系統之遊戲行為與互動歷程探討;The Investigation of Gaming Behaviors and Interaction Processes with Online Issue-based Gaming System 洪耕德; Hong, Geng-De
    2022-07-12 <亞米大陷阱>數位學習營養教育遊戲對臺灣飲食營養價值學習成效之探討;Learning Effectiveness of <Yummy Trap> Digital Game-based System for Learning Taiwan Food Nutritional Value Education 李鴻明; Lee, Hong-Ming
    2022-07-11 運用均一教育平台於國中資源班學生數學學習之研究;The effect of using the Junyi Academy Platform on students′ mathematics learning in middle school resource classes 華小芳; Hua, Siao-Fang
    2022-07-06 探討個人化、情境化及社會化的智慧機制 輔助真實情境國小幾何學習與其對學習成效之影響;Investigation of Smart Mechanisms of Personalization, Contextualization and Socialization for Facilitating Geometry Learning with Authentic Contextual Support 林宜靜; Lin, Yi-Jing
    2022-06-27 從先備知識的角度探討整合鷹架輔助與競爭式英語學習之影響;An Investigation of Incorporating Scaffolding Instruction into Competitive English Learning Contexts: A Prior Knowledge Perspective 蕭資峻; Xiao, zi-jun
    2022-04-12 111年網路學習科技研究所(不分組)-計算機概論-入學考試題 網路學習科技研究所不分組
    2022-02-21 The Effect of Collaborative Kinesthetic Mechanisms to Enhance English Learning of Vocational High School Students in Taiwan 真鍋均之介; Manabe, Kinnosuke
    2022-01-25 Developing and Validating the Questionnaire and Its Model for Sustainable and Scalable Authentic Contextual Learning Supported by Mobile Apps 嚴烏納; HARIYANTI, UUN
    2022-01-22 性別差異對數位遊戲式英語學習的影響;The Influences of Gender Differences on Digital Game-based English Learning 郭佳翰; GUO, JIA-HAN
    2022-01-18 英文單字樂園:強化系統設計與實作及初步測試;Vocabulary playground:Enhancing system design and implementation, and trial test 朱修義; Chu, Hsiu-yi
    2021-12-28 趣創者理論應用於職業訓練以培養創造力之行動研究;An Action Research on Interest-Driven Creator Theory Applied to Vocational Training to Develop Creativity 楊健裕; Yang, Jian-Yu

    顯示項目126-150 / 808. (共33頁)
    << < 1 2 3 4 5 6 7 8 9 10 > >>
    每頁顯示[10|25|50]項目

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