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    顯示項目26-50 / 95. (共4頁)
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    日期題名作者
    2018-12-19 以社會共享調節為基礎的電腦模擬輔助合作科學建模: 後設認知鷹架與建模活動設計;Computer Simulations for Supporting Collaborative Scientific Modeling Based on Socially Shared Regulation: Metacognitive Scaffoldings and Modeling Activity Design 劉晨鐘
    2018-12-19 以數位學習劇場智慧教室為模式之學習者全時參與的情境式與體驗式學習環境;An All Time Participation Situation and Experiential Learning Environment Based on a Digital Learning Theater Smart Classroom. 陳國棟
    2018-12-19 在「數學島」上透過同儕合作進行數學寫作;Collaborative Mathematical Writing in the “Math Island” 陳德懷; 周志岳; 張立杰
    2018-12-19 跨領域資電工程教育融入CDIO架構與Capstone實作課程之發展、實施與成效評估-跨領域資電工程教育融入CDIO架構與Capstone實作課程之發展、實施與成效評估: 跨領域資電工程教育課程模組發展與建構 (跨領域工程教育人才培育與研究計畫);Development of Capstone Course Modules for Interdisciplinary Electrical &Amp; Information Engineering Education 楊接期
    2018-12-19 興趣驅動之提問式主題閱讀;Interest-Driven Theme-Based Enquiry Reading 陳德懷
    2018-12-19 應用數位獎章機制設計悅趣式英語學習環境;Applying Digital Badge Mechanism to Design a Digital Game-Based English Learning Environment 楊接期; 吳婷婷
    2018-12-01 跨領域資電工程教育融入CDIO架構與Capstone實作課程之發展、實施與成效評估-跨領域資電工程教育融入CDIO架構與Capstone實作課程之發展、實施與成效評估: 跨領域資電工程教育課程模組發展與建構 (跨領域工程教育人才培育與研究計畫) ;Development of Capstone Course Modules for Interdisciplinary Electrical &Amp; Information Engineering Education 楊接期
    2018-08-01 在「數學島」上透過同儕合作進行數學寫作 ;Collaborative Mathematical Writing in the &ldquo;Math Island&rdquo; 陳德懷; 張立杰; 周志岳
    2018-08-01 興趣驅動之提問式主題閱讀 ;Interest-Driven Theme-Based Enquiry Reading 陳德懷
    2018-08-01 應用數位獎章機制設計悅趣式英語學習環境 ;Applying Digital Badge Mechanism to Design a Digital Game-Based English Learning Environment 楊接期; 吳婷婷
    2017-08-01 在「數學島」上透過同儕合作進行數學寫作;Collaborative Mathematical Writing in the “Math Island” 陳德懷; 周志岳; 張立杰
    2017-08-01 創新數位教育平台與服務產學聯盟( II ); University-Industry Alliance of Innovative Digital Learning Platforms and Services( II ) 陳德懷
    2016-12-31 跨領域資電工程教育融入CDIO架構與Capstone實作課程之發展、實施與成效評估-跨領域資電工程教育融入CDIO架構與Capstone實作課程之發展、實施與成效評估: 跨領域資電工程教育課程模組發展與建構 (跨領域工程教育人才培育與研究計畫) ;Development of capstone course modules for interdisciplinary electrical & information engineering education 楊接期
    2016-08-31 建立無縫學習社群:連結家庭與學校閱讀;Building Seamless Learning Community: Connecting Home and School Reading 陳德懷; 辜玉旻
    2016-08-31 創新數位教育平台與服務產學聯盟(I);University-Industry Alliance of Innovative Digital Learning Platforms and Services( I ) 陳德懷
    2016-08-31 數學島:悅趣化數位數學學習平台;Math Island: Digital Game-Based Mathematics Learning Platform 陳德懷; 楊德清; 張立杰
    2016-08-31 閱讀結合概念繪圖:教學方法及網路系統發展及評量;Reading with Concept Mapping: Development and Evaluation of Instructional Approaches and a Web-Based System 李良一
    2016-08-31 興趣驅動之提問式主題閱讀;Interest-Driven Theme-Based Enquiry Reading 陳德懷
    2016-08-31 應用數位獎章機制設計悅趣式英語學習環境;Applying Digital Badge Mechanism to Design a Digital Game-Based English Learning Environment 楊接期; 吳婷婷
    2016-03-29 以任務式語言學習為基礎的悅趣式英語學習環境之建置與評估;Applying Task-Based Language Learning Approach with Digital Game-Based Learning Design for English Learning - Learning Environment Development and Evaluation 楊接期; 李幸瑾
    2016-03-29 建立無縫學習社群:連結家庭與學校閱讀;Building Seamless Learning Community: Connecting Home and School Reading 陳德懷; 辜玉旻
    2016-03-29 數學島:悅趣化數位數學學習平台;Math Island: Digital Game-Based Mathematics Learning Platform 陳德懷; 張立杰; 楊德清
    2016-03-29 閱讀結合概念繪圖:教學方法及網路系統發展及評量;Reading with Concept Mapping: Development and Evaluation of Instructional Approaches and a Web-Based System 李良一
    2015-01-08 數學島:悅趣化數位數學學習平台;Math Island: Digital Game-Based Mathematics Learning Platform 陳德懷
    2014-03-11 以任務式語言學習為基礎的悅趣式英語學習環境之建置與評估;Applying Task-Based Language Learning Approach with Digital Game-Based Learning Design for English Learning - Learning Environment Development and Evaluation 楊接期; 李幸瑾

    顯示項目26-50 / 95. (共4頁)
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    每頁顯示[10|25|50]項目

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