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    日期題名作者
    2018-08-23 建立線上數學討論社群延伸解釋數學解題活動;Establishing the online mathematics discussion community to extend the explaining mathematical problem-solving activity 陳宣銘; Chen, Syuan-Ming
    2018-08-22 不同電腦模擬模式對於合作科學問題解決之影響:以眼動進行分析;The Effects of Different Computer Simulations’ Mode on Collaborative Science Problem Solving: An eye-tracking analysis 彭郁翔; Peng, Yu-Siang
    2018-08-22 科學模擬融入探究過程 對學生科學學習概念與科學學習方法之影響 —以浮力單元為例;Effect of Integrating Scientific Simulation with Inquiry Process upon Science Conception Learning and Approaches to Learning Science in Buoyancy 曾莉雯; Tseng, Li-wen
    2018-08-21 數位合作說故事之學習活動結合圖像教學對於高中生寫作創造力自我效能之影響;The impact of digital collaborative storytelling activities on writing creativity and creative self-efficacy of high school students 黃茹敏; Huang, Ju-Min
    2018-08-14 探討數位英語繪本創作對於學生語言學習策略與學習成效之影響;Effects of Creation of Digital Storybook on Language Learning Strategies and Learning Performance 劉貞吟; Liou, Jen-Yin
    2018-08-07 探討先備知識及學習風格在角色扮演遊戲中對英語字彙習得成效與行為模式之影響;Effects of Prior Knowledge and Learning Styles on English Vocabulary Performance and Behavioral Patterns in a RPG 何柏儒; He, Bo-Ru
    2018-08-07 提問式鷹架教學結合數位閱讀寫作系統對國小低年級學生語文能力的影響;The Effect of Integrating Scaffolded Questioning into Digital Reading and Writing System on Lower Grade Students′ Language Ability 李佳霙; Lee, Chia-Ying
    2018-08-02 探討國小五年級學童在真實情境中幾何量測學習對幾何學習成效與幾何估算能力的影響--以周長與面積為例;Exploring effects on the fifth-grade student of measuring authentic context to support geometry learning using Ubiquitous Geometry App – an example of perimeter and surface area 涂雅涵; Tu, Ya-Han
    2018-08-01 基於社會認知與社會資本理論之網路創造社群社會網路分析 ;Social Network Analysis of Networked Creation Community Based on Social Cognitive and Social Capital Theory 劉晨鐘
    2018-08-01 探討合作多產式虛擬實驗室與其對電腦網路學習的影響 ;Investigation of Collaborative and Productive Vi Rtualization-Based Lab and Its Effect to Learn Computer Networks 黃武元
    2018-08-01 微型化問題解決遊戲培養科學探究能力: 模擬遊戲設計、學習評量與學習分析(科學教育培龍計畫)-微型化問題解決遊戲培養科學探究能力: 模擬遊戲設計、學習評量與學習分析(科學教育培龍計畫) ;Minimized Scientific Problem-Solving Games for Developing Students’ Inquiry Ability: Simulation Game Development, Learning Assessment and Analytics 劉晨鐘; 張欣怡; 楊鎮華; 郭伯臣; 楊智為
    2018-08-01 運用動畫電子書幫助肢體障礙者學習問題解決之研究 ;An Investigation of Developing an Animated E-Book for Physically Handicapped Persons to Learn Problem Solving 陳攸華; 黃國豪
    2018-07-30 探討真實情境行動戲劇對英文學習之影響;Investigation of Mobile Drama in Authentic Contexts and its Effects to English Learning. 劉子筵; Liu, Zi-Yan
    2018-07-26 從認知風格的角度探討數位工具對學術 英語學習之影響;The Effects of Digital Tools on Learning Academic English: A Cognitive Style Perspective 曾毓棻; Tseng, Yu-Fen
    2018-07-25 以專題導向為基礎之相互教學翻轉教室對於工程教育的高認知層次與學習成效之影響;Investigation of Reciprocal Teaching and Flipped Classroom of PBL and their Influences on High Cognitive Level and Learning Achievements in Engineering education. 吳祖賢; Wu, Tsu-Hsien
    2018-07-19 DGA:自製互猜互評網路字卡以幫助小學低年級學生英語單字學習;DGA: Supporting Elementary English Vocabulary Learning by Self-Designing and Peer-Guessing and Peer-Assessing Online Vocabulary Flash Cards 謝惠存; Hsieh, Hui-Tsun
    2018-07-09 Examining Teachers’ Online Video-Based Reflective Practice for Professional Development Regarding Guided-Discovery Learning Instruction;Examining Teachers’ Online Video-Based Reflective Practice for Professional Development Regarding Guided-Discovery Learning Instruction 樹瑪雅; Shulhah, Siti Any Maya
    2018-07-09 Improving Novice Teachers’ Instructional Practice Through Online Multilevel Reflection: The Role of Novice Teachers’ Beliefs 拉斯蒂; Ardisa, Prilia
    2018-07-09 The Effect s of Video-based Reflection on Preservice Teachers′ Micro Teaching Focusing on Meaningful Learning with ICT 拉克斯; Ratumbuisang, Keith Francis
    2018-06-28 利用XAPI開發和評估在真實情境的無所不在幾何學習;Development and Evaluation of Ubiquitous Geometry Learning in Authentic Contexts with Experience API 楊拉馬; Abdilah, Yan Amal
    2018-06-28 調查國小學生應用無所不在分數 APP 及其 學習行為;An Evaluation Study of Learning Behaviors and Achievements with Ubiquitous Fraction Apps (U-Fraction) for Elementary School Student 俞怡卡; Utami, Ika Qutsiati
    2018-06-27 從性別均等角度來發展遊戲式英語學習環境;The Development of Gender-Equality Game-based English Learning Environments 鄭鈞豪; Cheng, Chun-Hao
    2018-04-03 107年網路學習科技研究所(不分組)-計算機概論-入學考試題 網路學習科技研究所不分組
    2018-01-31 以多文本閱讀與概念圖進行寫作之行動研究: 從主題深學到寫作;An Action Research on Writing with Multi-text and Concept Map: From Syntopical Deep Reading to Writing 曾園馨; Tseng, Yuan-Hsin
    2018-01-30 社會科主題深學:衝突式多文本閱讀與論證活動設計與實驗;Theme-based Deep Reading of Social Studies: Design and Experiment of Conflicting Texts Reading and Argumentation 張心怡; Chang, Hsin-Yi

    顯示項目1-25 / 507. (共21頁)
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